Adventure Logsheet
Race: HighElf Abillity Scores: Str: 8 Dex: 14 (+2) ► 16 Con: 14 Int: 9 (+1) ► 10 Wis: 14 Cha: 13 ASI: Wisdom, Charisma Skill Proficiency: Persuasion, Medicine Racial Feat: +2 Dexterity, Darkvision, Keen Senses, Fey Ancestry, Trance Class: Cleric Proficiencies: Armor: Light armor, medium armor, shields Weapons: Simple weapons Tools: None Saving Throws: Wisdom, Charisma Skills: Choose two from History, Insight, Medicine, Persuasion, and Religion Starting Equipment: (a) a mace (b) a warhammer (if proficient) ► (a) a mace (a) scale mail (b) leather armor (c) chain mail (if proficient) ► (a) scale mail (a) a light crossbow and 20 bolts (b) any simple weapon ► (a) a light crossbow and 20 bolts (a) a priest's pack (b) an explorer's pack ► (a) a priest's pack a shield and a holy symbol priest's pack: Adventuring gear - 15 gp, 84,8 lb. Includes: a backpack a blanket 10 candles a tinderbox an alms box 2 blocks od incense a censer vestments a waterskin 2 days of rations Backround: Acolyte Feature: Shelter of the Faithful As an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing and care at a temple, shrine, or other established presence of your faith, though you must provide any material components needed for spells. Those who share your religion will support you (but only you) at a modest lifestyle. You might also have ties to a specific temple dedicated to your chosen deity or pantheon, and you have a residence there. This could be the temple where you used to serve, if you remain on good terms with it, or a temple where you have found a new home. While near your temple, you can call upon the priests for assistance, provided the assistance you ask for is not hazardous and you remain in good standing with your temple. Skill Proficiencies: Insight, Religion Two Languages: Sylvan, Celestial Equipment: a holy symbol (a gift to you when you entered the priesthood) (Reliquie) (a) a prayer book (b) a prayer wheel ► (a) a prayer book 5 sticks of incense vestments a set of common clothes 15 gp
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Purchase: - Sling (0,1gp) - Sling bullets (0,04gp) - Shortsword (10gp) - 5x Oil (flask) (0,5gp) - Bedroll (1gp) - Hempen Rope (50feet) (1gp) - Pouch (bullets) (0,5gp)
Monster Infos: Goblins, Wolf. (Quatz), Geier Story Awards: Characters who made their saving throw against the illusionary dragon’s fear effect and did not flee in fright earn the following story award: Courage in the Face of Fear You displayed tremendous courage while retrieving the Tenet of Fear from its hiding place deep within the wilds of Thar. Malana Homwell has noted your bravery and is impressed by your actions. Ad Item: Potion of Healing
Adventure Logsheet
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Downtime Activities This downtime activity is available to characters with the Courage in the Face of Fear, Mercy for the Merfolk King, or Worthy Sacrifice story awards. Priestess Malana Homwell is always on the lookout for those who exhibit the qualities of Torm. Your extraordinary virtuousness has caught her eye, and she offers to teach you the beliefs of Torm. You may spend 5 downtime days to study at the Helping Hand temple. When your instruction ends, you earn the Inspired by Torm story award below. Inspired by Torm. The teachings of Torm have shown you a better way to live your life. While you may not worship the deity directly, you have come to appreciate Torm’s commitment to duty, loyalty, and courage, and you do your best to incorporate these qualities into you own life. While this story award may have benefits in future adventures involving the Tenets of Bane, it is intended primarily for roleplaying purposes.
2 houres played Monster Infos: Kraken, Skelette, Geister Story Award: Mercy for the Merfolk King You displayed kindness by helping King Garnon’s spirit find eternal rest. Malana Homwell has noted your compassion and is impressed by your actions.
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abgelegt aufgrund von Magic Item Limit
Adventure Logsheet
Monster Infos: Kultisten, Specter, Earth Elemental Fauna Infos: lebende Erde (Urelemental) Ad Item: Potion of Healing
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2 houres played Monster Infos: Acolyte, Fire Elemental, Dwarf Fauna Infos: Zwergentempel Story Award: Worthy Sacrifice A fire elemental in Moradin's Shrine grasped your arm with a fiery hand, burning the word “worthy” in Ignan into your flesh. Even after the wound caused by the elemental heals, a scar remains marking you forever with the word “worthy” in Ignan. You willingly sacrificed yourself to achieve your goal and protect your companions. Malana Homwell has learned of your deed and is impressed by your actions.
Adventure Logsheet
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abgelegt aufgrund von Magic Item Limit
Monster Infos: Doppelgänger, Swarm of Rats Fauna Infos: Zirkus Freundschaft mit Dr. Jubal (vom Zirkus)
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abgelegt aufgrund von Magic Item Limit
Adventure Logsheet
alte Skillung: Abillity Scores: Str: 8 Dex: 14 (+2) ► 16 Con: 14 Int: 9 (+1) ► 10 Wis: 14 Cha: 13 Skill Proficencies: Persuasion, Medicine neue Skillung: Abillity Scores: Str: 8 Dex: 15 (+2) ► 17 Con: 14 Int: 10 (+1) ► 11 Wis: 15 Cha: 8 Skill Proficencies: History, Medicine
Monster: Hobgoblin Fauna Infos: Melvaunt, Tendia
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2x Potion of Greater Healing
Adventure Logsheet
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Geschenk vom Tempel / Season Item
Use Item: 2x Potion of Greater Healing 1x Potion of Healing
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Purchase: Diamant (300GP)
Adventure Logsheet
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3x Potion of Greater Healing (300GP) 1x Potion of Superior Healing (500GP)
Use: 1x Potion of Healing 3x Potion of Greater Healing 1x Potion of Superior Healing Zauber für den Ring erhalten von "Cory (Maluko)" : 2x Shield
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6x Potion of Greater Healing (600GP) 1x Potion of Superior Healing (500GP)
Ad Item: Potion of Invisibility Potion, very rare When you drink this potion, you—along with the clothing, armor, Weapons, and other Equipment on your person—become Invisible for 1 hour. The Invisibility ends if you Attack or Cast a Spell.
Adventure Logsheet
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Traded with Ruri Elmaris (Lias beste Freundin) [Einer meiner Chars] https://www.adventurersleaguelog.com/users/33352/characters/82608?q=%7B"s"%3D>"date_played+desc"%7D
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Purchase : - 2x Holy Symbol (Emblem) (10GP) - 1x a golden reliquary (500GP) - 1x Potion of Superior Healing (500GP)