Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
sword of vengance
common
DDHC-TYP Tales from the Yawning Portal / Tomb of Horror
Show
Buy : Scroll of Death Ward
common
Purchase Log
Show
Potion of healing
common
DDHC-TOA-4 Cellar of Death
Show
Craft => Spell Scroll : Longstrider
common
Purchase Log
Show
Notes:
4
Smoldering Armor
common
DC-POA-WC-01 Love finds a way
Show
Notes:
Wisps of harmless, odorless smoke rise from this armor while it is worn.. This item can be found in the Dungeon Master’s Guide
Arrow catching shield
common
DDAL 09-08 IN THE GARDEN OF EVIL
Show
Notes:
Arrow-Catching Shield
Armor (shield), rare
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield’s normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. This item can be found in the Dungeon Master’s Guide.
This round, metal shield is decorated with braids of hair from the unicorn Zhalruban and emblazoned with the insignia of the Hellriders on the boss of the shield. The boss itself pulses with magic when the shield attracts ranged attacks.
VAULT OF THE EFREETI (PORTABLE HOLE)
common
CCC-ODFC02-02 Palace of the Efreeti
Show
Notes:
This piece of fine red silk can be folded up into a handkerchief, scarf, or cloak. When studied closely, the folds of silk seem to dance and flicker like fire. A character wearing or carrying this item can speak and understand Ignan. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate them closes. The gate is one-way only and can’t be reopened.
Bow of melodies
common
FR-DC-LIN4 In the Path of Devastation
Show
Dwarven Tankard of Conducting
common
FR-DC-LIN6 Strike the Earth
Show
Robe of the archmagi
common
Purchase Log
Show
Notes:
- 40 service award
Gilded Ladle
common
Purchase Log
Show
Ruby Dust
common
Purchase Log
Show
Statuette d'Elyus Mynn de très bonne qualitée
common
Purchase Log
Show
Gold Dust
common
Purchase Log
Show
Scroll of Haste
common
Purchase Log
Show
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
sword of vengance | common | DDHC-TYP Tales from the Yawning Portal / Tomb of Horror | Show | |||
Buy : Scroll of Death Ward | common | Purchase Log | Show | |||
Potion of healing | common | DDHC-TOA-4 Cellar of Death | Show | |||
Craft => Spell Scroll : Longstrider | common | Purchase Log | Show | |||
Notes:
4 |
||||||
Smoldering Armor | common | DC-POA-WC-01 Love finds a way | Show | |||
Notes:
Wisps of harmless, odorless smoke rise from this armor while it is worn.. This item can be found in the Dungeon Master’s Guide |
||||||
Arrow catching shield | common | DDAL 09-08 IN THE GARDEN OF EVIL | Show | |||
Notes:
Arrow-Catching Shield Armor (shield), rare You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield’s normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. This item can be found in the Dungeon Master’s Guide. This round, metal shield is decorated with braids of hair from the unicorn Zhalruban and emblazoned with the insignia of the Hellriders on the boss of the shield. The boss itself pulses with magic when the shield attracts ranged attacks. |
||||||
VAULT OF THE EFREETI (PORTABLE HOLE) | common | CCC-ODFC02-02 Palace of the Efreeti | Show | |||
Notes:
This piece of fine red silk can be folded up into a handkerchief, scarf, or cloak. When studied closely, the folds of silk seem to dance and flicker like fire. A character wearing or carrying this item can speak and understand Ignan. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate them closes. The gate is one-way only and can’t be reopened. |
||||||
Bow of melodies | common | FR-DC-LIN4 In the Path of Devastation | Show | |||
Dwarven Tankard of Conducting | common | FR-DC-LIN6 Strike the Earth | Show | |||
Robe of the archmagi | common | Purchase Log | Show | |||
Notes:
|
||||||
Gilded Ladle | common | Purchase Log | Show | |||
Ruby Dust | common | Purchase Log | Show | |||
Statuette d'Elyus Mynn de très bonne qualitée | common | Purchase Log | Show | |||
Gold Dust | common | Purchase Log | Show | |||
Scroll of Haste | common | Purchase Log | Show |