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Adventure Title
CCC-SRCC01-03 - Altar of the Smoldering Eye
Session
1
Date Played
2022-01-18 00:34:00 UTC
Levels Gained
1
GP +/-
147
Downtime +/-
10.0
Location Played
La Guilde
DM Name
Maxigrimm
DM DCI Number
8320827672
Notes
our deeds have impressed some of the leading members of House Marsh, one of the merchant houses that rule Ylraphon, and you have been offered a commission as an officer in their house militia. Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days on duty training with either the paladin Sir Bresden Marsh or his ally the blood orc Krim Dragul. Once during your next game session after this activity, you may inform your DM you are using this benefit to either gain advantage on a single attack roll with a slashing or bludgeoning weapon, or on a single Charisma check with a professional soldier, a blood orc, or a member of House Marsh. Note: You cannot claim this story award if you have another story award that makes you a member of a different house militia in Ylraphon (such as Local Pursuit: House Affapanov Militia), and claiming this award prevents you from gaining other such house militia story awards in the future.

Magic Items

Name Rarity Location Table Result Counts?
Staff of the adder Uncommon true
Staff, uncommon (requires attunement by a cleric, druid, or warlock) You can use a bonus action to speak this staff’s command word and make the head of the staff become that of an animate poisonous snake for 1 minute. By using another bonus action to speak the command word again, you return the staff to its normal inanimate form. You can make a melee attack using the snake head, which has a reach of 5 feet. Your proficiency bonus applies to the attack roll. On a hit, the target takes 1d6 piercing damage and must succeed on a DC 15 Constitution saving throw or take 3d6 poison damage. The snake head can be attacked while it is animate. It has an Armor Class of 12 and 20 hit points. If the head drops to 0 hit points, the staff is destroyed. As long as it’s not destroyed, the staff regains all lost hit points when it reverts to its inanimate form.