Adventure Logsheet
Marked by the Crushing Wave : You have been touched by some force. For good or ill, you do not know. This tattoo resembles a stylized tattoo of a crashing wave just beneath your right eye. Any attempts to remove it fail, and should you cover it, it quickly soaks through any non-magical covering which mildews, rots, or rusts before falling away. The effects of this mark may become apparent in future adventures.
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Commerce avec Ifan Talro'a. Babouin volant.
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SEER's delivery Service
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Story Award - Plague Buster You helped an alliance of heroes concoct an antidote for the zombie plague ravaging Chult. Your exposure to the antidote has hardened your immune system against disease. You have advantage on saving throws made to resist disease.
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HEROES OF RECLAMATION DAY You ran toward danger and saved innocent lives. The people of Phlan will tell tales of your bravery, and business owners wish to show you the city’s gratitude. You receive a 10% discount on goods sold within the city. Vous avez couru vers le danger et sauvé des vies innocentes. Les habitants de Phlan raconteront des histoires sur votre bravoure et les propriétaires d'entreprise souhaitent vous montrer la gratitude de la ville. Vous bénéficiez d'une remise de 10 % sur les produits vendus dans la ville. AN ALLY IN THE EBON TIDE You convinced the Blackwind, Ezechiel Irnestul, to sign on with either the Zhentarim or the Lords’ Alliance. He survives, and his Ebon Tide may prove useful someday soon. Vous avez convaincu le Blackwind, Ezechiel Irnestul, de signer avec le Zhentarim ou l'Alliance des seigneurs. Il survit et sa marée d'ébène pourrait s'avérer utile un jour bientôt. Une bière gratuite par jour pendant un an.
Essaie de se racheter,
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Player: Deives M DCI 9319670174 Item: Ring of Spell Storing Character: Nikos Asfalis Found in DDHC-TYP White Plume Mountain
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Player: Deives M DCI 9319670174 Item: Ring of Spell Storing Character: Nikos Asfalis
Magic Award - Tyr’s Blessing of the Mind Blessing very rare (requires attunement) This blessing has been bestowed upon you by Tyr in recognition of your service to the city and citizens of Phlan in the face of great peril to your own wellbeing. Your Intelligence score increases by 2, up to a maximum of 20. This blessing may be refused. If accepted, it requires an attunement slot. This blessing is offered to all adventurers regardless of completing the other two adventures in the trilogy. This blessing is not tradeable, and if refused or unattuned, it cannot be regained. "Refused"
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You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.
Turmish Hospitality. As a thanks for their aid in uncovering the Thayan plot, Turmish become a safe harbor for the characters, and they are always offered a place to stay. Zehira remains a friend to the party.
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Story Award : Vergadain, a dwarven deity of wealth and trickery, was known for his favored drink; as clear as water and smelled of honey and cane sugar, but was in truth an incredibly potent liquor that put standard dwarven spirits to shame. He would sometimes challenge unknowing humans and elves to drinking contents, where he would slyly swap in sweetened water while his opponent would down drink after drink of this highly-flammable liquid. It rarely ended well for them. And now you have the recipe! You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half. Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp. Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour. Story Award: If the characters choose to not sell the jade dagger, they may instead turn it over to SEER. If they do, they all earn her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER is willing to provide a character that has this story award with one spell scroll of second level or lower. If the character is a member of the Lords’ Alliance, they can instead choose a spell scroll of up to third level. If the character is a member of the Lords’ Alliance and is rank four or higher, they may instead choose a spell scroll of level 3 or lower and also receive a potion of heroism. Any spell chosen for this reward must be on the wizard spell list and cannot be a ritual. Once a reward is chosen, strike out this story award.
Story Award : Favor of Candlekeep You surrender of the copper tablet to the acolytes of Oghma at Candlekeep has them overjoyed. The Great Readers spend many weeks poring over the ancient artifact’s hidden meanings and may one day puzzle out where the missing section is located. The next time you visit Candlekeep or interact with the faithful of Oghma, any Charisma ability checks you make are made with advantage.
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Death’s Escape. Cultists of Kiaransalee were able to escape with an animated death giant and the ritual used to create them. It won’t be the last we see of them (impact l'epic DDEP06-03 Hecatomb).
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Used services Awards
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https://www.adventurersleaguelog.com/users/33344/characters/91505