Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Bag of Tricks, Tan common FR-DC-SYAC-04 : Les petits champions Show
Notes:

This bag made from tan cloth appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object.

You can take a Magic action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling on the table below. See the Monster Manual for the creature's stat block. The creature vanishes at the next dawn or when it is reduced to 0 Hit Points.

The creature is Friendly to you and your allies, and it acts immediately after you on your Initiative count. You can take a Bonus Action to command how the creature moves and what action it takes on its next turn, such as attacking an enemy. In the absence of such orders, the creature acts in a fashion appropriate to its nature.

Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.

1d8 Creature
1 Jackal
2 Ape
3 Baboon
4 Axe Beak
5 Black Bear
6 Giant Weasel
7 Giant Hyena
8 Tiger

We got 5 : A black Bear

Bag of holding common CC01 - ECH 01 - Echoes in the Valley Show
Potion of healing common CC01 - ECH 01 - Echoes in the Valley Show
Potion of healing common CC01 - ECH 01 - Echoes in the Valley Show
Spell scroll : Alarm common Purchase Log Show
Notes:

Copied into spellbook

Unlocked Magic Items