Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Pocket Watch (Talking Doll)
common
SJ-DC-YZ – 02 – 01 – Where the path may lead us
SJ-DC-YZ – 02 – 01 – Where the path may lead us
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Notes:
Source: Xanathar's Guide to Everything
Wondrous item, common (requires attunement)
While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak.
The pocket watch may say one of the following sentences:
Roll 1d8
1 Click Clack. You should hurry!
2 I wish I would be a real clock tower.
3 It`s killing time!
4 Which animal always knows the time? A watch dog!
5 They always say: "Time waits for no one.". But i guess i can wait for you.
6 The best thing you can do is to let the clock work.
7 I wonder if a clever clock is called clockwise.
8 Oh no, my gears are breaking! HEHE Just a joke.
Dohwar Plushie (Talking doll)
common
SJ-DC-DWR-01 DOHWAR HEIST
SJ-DC-DWR-01 DOHWAR HEIST
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Notes:
Wondrous Item, common (requires attunement)
While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones.
Whatever the condition, it must occur within 5 feet of the doll to make it speak.
For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.
This item is found in Xanathar’s Guide to Everything.
Special: This plush doll resembles an armored Dohwar Protector with a silver weega in its beak and a lance in its hand. The doll’s magic is a little faulty and it exhibits the Muttering quirk. The dohwar grumbles and mumbles to itself. A creature who listens carefully to the item might learn something useful.
Staff of Birdcalls
common
WBW-DC-ROOK-1-4 Long live the goblins
WBW-DC-ROOK-1-4 Long live the goblins
Show
Notes:
Staff, weapon, common, simple weapon, melee weapon, minor tier
Value/Weight: 4 lb.
Details: 1d6 bludgeoning - versatile (1d8)
This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create one of the following sounds out to a range of 60 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek.
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever.
Versatile.
This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.
Moon-touched Rapier of the Dark Tongue
common
CCC-UNITE-05 House of Moonlight
Trade Log
Show
Notes:
Weapon, Common Moon-touched Rapier In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Language minor property The bearer of this weapon can speak and understand Undercommon
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Pocket Watch (Talking Doll) | common | SJ-DC-YZ – 02 – 01 – Where the path may lead us | SJ-DC-YZ – 02 – 01 – Where the path may lead us | Show | ||
|
Notes:
Source: Xanathar's Guide to Everything Wondrous item, common (requires attunement) While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. The pocket watch may say one of the following sentences: Roll 1d8 1 Click Clack. You should hurry! |
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| Dohwar Plushie (Talking doll) | common | SJ-DC-DWR-01 DOHWAR HEIST | SJ-DC-DWR-01 DOHWAR HEIST | Show | ||
|
Notes:
Wondrous Item, common (requires attunement) While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends. This item is found in Xanathar’s Guide to Everything. Special: This plush doll resembles an armored Dohwar Protector with a silver weega in its beak and a lance in its hand. The doll’s magic is a little faulty and it exhibits the Muttering quirk. The dohwar grumbles and mumbles to itself. A creature who listens carefully to the item might learn something useful. |
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| Staff of Birdcalls | common | WBW-DC-ROOK-1-4 Long live the goblins | WBW-DC-ROOK-1-4 Long live the goblins | Show | ||
|
Notes:
Staff, weapon, common, simple weapon, melee weapon, minor tier Value/Weight: 4 lb. Details: 1d6 bludgeoning - versatile (1d8) This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create one of the following sounds out to a range of 60 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever. Versatile. |
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| Moon-touched Rapier of the Dark Tongue | common | CCC-UNITE-05 House of Moonlight | Trade Log | Show | ||
|
Notes:
Weapon, Common Moon-touched Rapier In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Language minor property The bearer of this weapon can speak and understand Undercommon |
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