Show Log Entry

Adventure Title
SJ-DC-LEGIT-SB-02 Club Diamond
Session
Date Played
2023-01-04 20:15:00 UTC
Levels Gained
1
GP +/-
5925
Downtime +/-
10.0
Location Played
Roll20
DM Name
thebaconing
DM DCI Number
4320843938
Notes
Story Award — Embers Remain We left the Macguffin in the hands of... Brenda The following crew members were left alive. (Mark those that were not killed). ▶ Oreson Weld, the Captain ▶ Ghost Breaker, the Bosun ▶ Derek Gun, the Helmsman ▶ Phoebe Synthesis, the Gardener ▶ Crocodile, the Engineer ▶ Corvus IX, the Patron

Magic Items

Name Rarity Location Table Result Counts?
Keoghtom's Ointment Uncommon SJ-DC-LEGIT-SB-02 Club Diamond false
Wondrous item, uncommon This glass jar, 3 inches in diameter, contains 4 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.
Elemental Essence Shard Rare SJ-DC-LEGIT-SB-02 Club Diamond false
Wondrous item, rare (requires attunement by a sorcerer) This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use that property. Air: You can immediately fly up to 60 feet without provoking opportunity attacks. Guardian: The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.