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Adventure Title
SJ-DC-Flumph-01 Flurry of Flumphs
Session
Date Played
2022-12-26 20:00:00 UTC
Levels Gained
GP +/-
-466.66
Downtime +/-
10.0
Location Played
Roll20
DM Name
Christian K.
DM DCI Number
9319625128
Notes
**Story Award:** **Blessing of the Flux** The Flux blesses you with a small essence of the Flux. Characters with this blessing may use it as a special action to add a 1d4 to one roll once per dawn while in Fluxspace. **Friend of Flumphs** Characters gain the gratitude of the super-cloisters of flumphs. Characters gain advantage on all Charisma ability checks against flumphs. **The Nutty Professor** You have given the eccentric professor Lucius N. R'Volt a genetic sample of yourself. Who knows what he will do with it! +1 Spell scroll Find Familiar +1 Potion of Comprehension Copied Spells from Nyx (Arikatzi020) 1st: Silent Image, Expeditious Retreat, Mage Armor 2nd: Web, Alter self, Hold Person, Knock

Magic Items

Name Rarity Location Table Result Counts?
Javelin of Lightning “Rrakkma’s Smite” Uncommon SJ-DC-Flumph-01 Flurry of Flumphs false
Weapon (javelin), uncommon This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage. The javelin's property can't be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon. Proficiency with a javelin allows you to add your proficiency bonus to the attack roll for any attack you make with it. Dungeon Master's Guide, p. 178 “This obsidian and silver-blue javelin radiates sparks of electricity when it makes contact with metal or flesh, the phrase ‘Rrakkma’ is etched into the metal in Gith.’” Guardian. The item crackles and electrically shocks a warning to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.