Show Log Entry
Adventure Title
PS-DC-Limbo-01 Lost in Limbo
PS-DC-Limbo-01 Lost in Limbo
Session
Date Played
2026-03-31 20:00:00 UTC
2026-03-31 20:00:00 UTC
Levels Gained
GP +/-
1240
1240
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Echo
Echo
DM DCI Number
--
--
Notes
A gem that fractures but never breaks A spoon that stirs things you’re not holding Non Fungible Trinket (Cube of Force) "This beautiful document proves that you own the right to say this cube of force belongs to you. Of course you don't get a cube of force. But you can say that you own one! Marvelous isn't it?!" - Tic Tac the Goblin Trader
A gem that fractures but never breaks A spoon that stirs things you’re not holding Non Fungible Trinket (Cube of Force) "This beautiful document proves that you own the right to say this cube of force belongs to you. Of course you don't get a cube of force. But you can say that you own one! Marvelous isn't it?!" - Tic Tac the Goblin Trader
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Volo's neuer alter Mantel (Robe of Useful Items) | Uncommon | PS-DC-Limbo-01 Lost in Limbo | false | ||
| Wondrous Item, Uncommon This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can take a Magic action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment. The robe has two of each of the following patches: Bullseye Lantern (filled and lit) Dagger Mirror Pole Rope (coiled) Sack In addition, the robe has these Patches: - Wooden Ladder (24ft long) - Bag of 100gp - 2 Mastiffs - Riding Horse with a Riding Saddle - Spellscroll with Aura of Vitality - 4 Potions of Healing - 4 Potions of Healing - 4 Potions of Healing - Portable Ram - Rowboat 12ft long - 10 gekms worth 100gp each - Spellscroll with Prayer of Healing - 2 Mastiffs - Bag of 100gp | |||||
| Volo's Lebensversicherung | Uncommon | PS-DC-Limbo-01 Lost in Limbo | false | ||
| Wondrous item (tattoo), rarity varies Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin. The level of the spell in the tattoo determines the spell's saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo's rarity, as shown in the Spellwrought Tattoo table. | |||||
| Escape Plan B | Rare | PS-DC-Limbo-01 Lost in Limbo | false | ||
| Wondrous item (tattoo), rarity varies Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell's duration. Once the spell ends, the tattoo vanishes from your skin. The level of the spell in the tattoo determines the spell's saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo's rarity, as shown in the Spellwrought Tattoo table. | |||||
| The nobody dies today Breastplate! (Enspelled Breastplate Beacon of Hope) | Rare | PS-DC-Limbo-01 Lost in Limbo | false | ||
| "For whatever reason Elminster always wants me to wear this, like i am some sort of baby he has to care for. I don't know why he watches over me like i am some important figure in this world. It's not like i am some sort of botched desperate last resort backup plan in case Mystra dies again for...how often did she die now...why is she even still alive?" - Volo Minor Property: Sentinel. The DM chooses a kind of creature, such as mind flayers or trolls. This item glows faintly when such creatures are within 120 feet of it. (Undead) Source: Dungeon Master's Guide Weapon (Any Simple or Martial), Rarity Varies (Requires Attunement) Bound into this weapon is a spell of level 8 or lower. The spell is determined when the weapon is created and must belong to the Conjuration, Divination, Evocation, Necromancy, or Transmutation school of magic. The weapon has 6 charges and regains 1d6 expended charges daily at dawn. While holding the weapon, you can expend 1 charge to cast its spell. The level of the spell bound into the weapon determines the spell’s saving throw DC and attack bonus, as well as the weapon’s rarity, as shown in the following table. Source: Player's Handbook 3rd-level abjuration Casting Time: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 1 minute This spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on Wisdom saving throws and death saving throws, and regains the maximum number of hit points possible from any healing. | |||||
| Stock Market Share (Staff of Adornment) | Common | PS-DC-Limbo-01 Lost in Limbo | false | ||
| "Your first return of your investment into the 10ft pole market. Like the common magic item the bubble will probably soon collapse but at least you got a bit of return on your investment!" Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition. Source: Xanathar's Guide to Everything Staff, common If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staff's tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place. | |||||