Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Javelin of Lightning uncommon CCC-SFBAY-04-01 - The Cornflower Hive Show
Notes:

This javelin is a magic weapon. When you hurl it and
speak its command word, it transforms into a bolt of
lightning, forming a line 5 feet wide that extends out
from you to a target within 120 feet. Each creature in
the line excluding you and the target must make a
DC 13 Dexterity saving throw, taking 4d6 lightning
damage on a failed save, and half as much damage on
a successful one. The lightning bolt turns back into a
javelin when it reaches the target. Make a ranged
weapon attack against the target. On a hit, the target
takes damage from the javelin plus 4d6 lightning
damage.
The javelin’s property can't be used again until the
next dawn. In the meantime, the javelin can still be
used as a magic weapon.

Goblinslayer : You rescued the people of Westfir and stopped the
goblin menace. You may stay in the village of Westfir
for up to 10 days at a wealthy lifestyle with no cost.
You may also purchase non-magical adventuring
gear (excluding mounts, weapons or armor) for 25%
off the listed retail price in the PHB during one of
those downtime days.

Lathai’s Saddle common CCC-DES01-01 Finding the Rabbit Hole Show
Notes:

Constructed by sea elves
and made of hardened
seaweed and lily pads,
this item allows the
mount to understand you.
This item functions as a
saddle of the cavalier (see
the Dungeon Master’s
Guide).

Unlocked Magic Items