Adventure Logsheet
Level 1: Class: Rogue 1 Race: Tashas Custom Lineage (Half-Halfling) Background: Urchin Abilities: Str: 8 Dex: 15 +2(Race) Con: 14 Int: 8 Wis: 14 Cha: 12 Languages: Common (Race), Halfling (Race), Thieves' Cant (Class) Weapon Proficiencies: Simple weapons (Class), Hand Crossbow (Class), Longsword (Class), Rapier (Class), Shortsword (Class) Armor Proficiencies: Light Armor (Class) Skill Proficiencies: Sleight of Hand (Background), Stealth (Background), Investigation (Class), Persuation (Class), Perception (Class), Deception (Class) Tool Proficiencies: Disguise Kit (Background), Thieves' Tools (Class+Background) Expertise: Stealth (Class), Thieves' Tools (Class) Feat: Magic Initiate Wizard (Race): Booming Blade, Green-Flame Blade, Find Familiar Special Features: Darvision(Race), City Secrets (Background), Sneak Attack 1D6 Equipment From Class: Leather Armor, Dagger (2), Thieves' Tools and Rapier and Shortbow, Quiver, Arrows (20) and Explorer's Pack From Background: Small Knife, Map of the City You Grew Up In, Pet Mouse, Token to Remember Your Parents By, Common Clothes, Belt Pouch Wealth: 10 gp (Background)
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Sold Shortbow (+ 12,5 gp) Sold 20 Arrows (+0,5 gp) Sold Dagger x2 (+2 gp) Sold Quiver (+0,5 gp)
Found: Scroll of Invisibility Potion of Acid Resistance Potion of Healing Level Up Rogue 2 Special Features: Cunning Action (Class)
Adventure Logsheet
Level UP Rogue (Swashbuckler) 3 Special Teatures: Sneak Attack 2D6 (Class), Steady Aim (Class), Fancy Footwork (Class), Rakish Audacity (Class)
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Bought Disguise Kit (- 25 gp) Bought Cobbler's Tools (-5 gp) Bought Silk Rope (-10 gp) Bought Studded Leather Armor (-45 gp) Bought Shield (-10 gp) Sold Leather Armor (+5 gp) Sold Hempen Rope (+0,5 gp)
Story Award: Vom Schicksal berührt Viele Mächte umgeben Thentia und die Moonsea auf der Suche nach verlorenen magischen Artefakten. Aus welchem Grund auch immer, das Schicksal hat dich auserwählt, daran beteiligt zu sein. Story Award: The Chariot (Aufrecht). Du warst zuversichtlich in deiner Entscheidung, dich direkt um die Bedrohung durch die Hexe zu kümmern, obwohl du den Auftrag hattest, Ash sofort nach Thentia zurückzubringen. Das Schicksal mag anderer Meinung sein, und nur die Zeit wird es zeigen. Level Up Rogue (Swashbuckler) 3 / Fighter 1 Weapon Proficiencies: Simple Weapons (Class), Martial Weapons (Class) Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class) Special Features: Second Wind (Class), Fighting Style: Dueling (Class)
Adventure Logsheet
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bought Snow Shoes -2 gp, Clothing, cold weather -10 gp
Found: Spell Scroll Snilloc's Snowball Swarm Level-Up Rogue (Swashbuckler) 3 / Fighter 2 Special Features: Action Surge (Class) ----> gained AL Lvl 5 reward: Rapier +1
Level Up x2 Rogue (Swashbuckler) 4 / Fighter (Battlemaster) 3 Special Features: Combat Superiority (Class), Superiority Dice 4D8 (Class), Student of War: Cobblers' Tools (Class), Maneuvers: Trip Attack, Riposte, Brace (Class) Feats: Piercer Dex+1 (Rogue 4) -> Rebuild to Squat Nimbleness Dex+1 / Acrobatics Prof.
Adventure Logsheet
Potion Greater Healing Potion Acid Resistance Story Reward: A Dissident is Here Your actions subverting Hillsfar’s current regime have been noticed by the political factions in the City of Trade. You gain advantage on Charisma-based ability checks that involve interacting with anyone actively opposed to First Lord Yestral and his government. Additionally, you gain disadvantage on those checks when interacting with any of Hillsfar’s government officials and with the Red Plumes. If you later earn the In Yestral’s Service Story Award, you lose this Story Award and any of its effects. Level Up Rogue Swashbuckler 4 / Fighter (Battlemaster) 3 / Cleric (Grave Domain / Kelemvor) 1 Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class) Special Features: Ritual Casting (Class) Cantrips: Guidance, Toll the Dead, Mending (Class), Circle of Mortality: 30ft Bonus-action Spare the Dying (Class), Eyes of the Grave (Class) Spells Memorized: 3
Level Up Rogue Swashbuckler 4 / Fighter (Battlemaster) 3 / Cleric (Grave Domain / Kelemvor) 2 Special Features: Channel Divinity: Turn Undead (Class), Harness Divine Power (Class), Channel Divinity: Path to the Grave (Class) Memorized Spells: 4
Bought Crampons (- 2 gp) Used Rations x7 Story Award: Captured Goliaths Nararhak Tree-Eye and some of the goliath hunters you encountered were captured by spiderlike creatures Lieutenant Prook calls “neogi.” Level Up Rogue Swashbuckler 5 / Fighter (Battlemaster) 3 / Cleric (Grave Domain / Kelemvor) 2 Special Features: Uncanny Dodge (Class), Sneak Attack 3D6 (Class)
Adventure Logsheet
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Bought Scimitar -25 gp 10 Rations -5gp
Potion of Growth Oil of Etherealness
Adventure Logsheet
Potion of Flying Potion of Mind Reading Potion of Greater Healing, Scroll of Fear, Scroll of Hold Person, Scroll of Conjure Minor Elementals, Scroll ofDispel Magic, Scroll ofMagic Mouth, Snarla's Spellbook, Scroll of Protection (Fiends), First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. ---> 2 potions of superior healing, 1 Elixir of Health, 1 Potion of Heroism, 1 Potion of Invulnerability Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. --> Rapier +2 Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. ---> blessing of protection 9433,57
bought climber's kit -25 gp Potion of Greater Healing
used Potion of greater healing Potion of Speed Potion of Vitality Glamoured Studded Leather Armor (studded leather), rare While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This armor is made of salmon leather that has been dyed midnight black. Wile wearing this armor, you cannot become wet unless fully immersed in a liquid.
Adventure Logsheet
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Bought Spell Scroll: Bless x3 (-225 gp)
Potion of Superior Healing Scroll of Daylight x2 Silvered Greatsword Story Award: Solina’s Blessing In the event that you come across Vornjolnir's machinations or the Harrowed King's relics, know that Solina’s blessing is upon you. Level Up Swashbuckler Rogue 6 / Battlemaster Figheter 3 / Grave Cleric 2 Expertise: Perception (Class), Persuasion (Class)
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Adventure Logsheet
Consumables found: Spell Scroll of Legend Lore, Spell Scroll of Contact Other Plane consumables used: Potion of speed Story Award: I Saw Forever Creatures that touch the darkness within the pool and subsequently fail the saving throw receive the I Saw Forever story award. Level Up Swashbuckler Rogue 7 / Battlemaster Figheter 3 / Grave Cleric 2 Special Features: Evasion (Class), Sneak Attack 4D6 (Class)
Level Up Swashbuckler Rogue 8 / Battlemaster Figheter 3 / Grave Cleric 2 Ability Score Increase - Level 8 Rogue: Dex+2
Level up x3 Swashbuckler Rogue 9 / Battlemaster Figheter 3 / Grave Cleric 2 Special Features: Sneak Attack 5d6 (Class), Panache(Class) Swashbuckler Rogue 10 / Battlemaster Figheter 3 / Grave Cleric 2 Ability Score Increase - Level 10: Sentinel Swashbuckler Rogue 11 / Battlemaster Figheter 3 / Grave Cleric 2 Special Features: Reliable Talent (Class), Sneak Attack 6d6 (Class)
Adventure Logsheet
Found: Potion of superior Healing, Spell Scroll Geas Used Potion of Vitality, Superior Healing Potion, Potion of Flying
Used: Found: Potion of Vitality, Spellscroll of Sending, Spellscroll of Teleportation Circle Kleines Bruchstück grünen Xovintroth-Stein mitgenommen Story Award: Xorvintroth Base Security You secured or didn’t secure (delete as applicable) the hidden base against discovery by the Red Wizards and against being breached by wandering dangers. In addition to the minimum preparations, you also did the following (cross out any that don’t apply): • Removed or destroyed the magic-draining statues. • Destroyed the fog-generating pods. Story Award: Bond of Fellowship You encountered three Harper agents during your time in Xorvintroth (cross out anyone who didn’t survive): • Amri Thistlebrick • Salros Eventide • Tua
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ITEMS ON CHARACTER Magic Items Uncommon+ (6/6): - Dawnfire (R - Attuned) - Ring of Protection (R - Attuned) - Boots of the Winterlands (UC - Attuned) - Glamoured Studded Leather - Shield of the Moon - Iron Bands of Bilarro Magic Items Common (2/5): - Prosthetic Limb (C) - Hat of Vermin (C) Consumables (10/10): - Potion of Greater Healing (UC) x2 - Potion of superior Healing x2 - Potion of Flying x1 (VR) - Potion of Invulnerability x1 - Potion of Vitality x1 - Spell Scroll: Bless x2 - Potion of Heroism Miscellaneous: - Blessing of Protection
Adventure Logsheet
Consumables Found: Potion of Speed, Spell Scroll of Sunburst (DC18), Potion of invilnerability Story Award: The Stars Are Right You helped the Painter find the information hidden in the pattern, and they’ve disappeared into Xorvintroth to use it. Story Award: Wren's Fate Wren was captured by star spawn. At the end of the adventure, Wren was alive. Story Award: Bond of Fellowship You encountered three Harper agents during your time in Xorvintroth (cross out anyone who didn’t survive): • Amri Thistlebrick • Salros Eventide • Tua
Consumables Found: Potion of Speed, Potion of Invisibility, Spell Scroll of Summon Undead, Spell Scroll of Summon Fiend, Potion of Greater Healing Used: nix Story Award: Now What? You stole a Far Realm battery: a glass-and-metal tube containing a purple crystal that stores energy from the Far Realm. Holding it makes you uncomfortable, but already you can’t bear the thought of getting rid of it. Story Award: Bond of Fellowship You encountered three Harper agents during your time in Xorvintroth (cross out anyone who didn’t survive): • Amri Thistlebrick • Salros Eventide • Tua