Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Bracers of Defense
rare
DDHC-TYP- Tomb of Horrors
Show
Mask of the beast
uncommon
Trade Log
Show
Notes:
This wooden mask is shaped in the likeness of a beast’s visage and has 3 charges. While wearing the mask, you can expend 1 charge and use the mask to cast the animal friendship spell as an action. The mask regains all expended charges at dawn.
Brooch of Shielding
uncommon
DDAL05-3 Uninvited Guests
Show
Notes:
Wondrous Item, uncommon (requires attunement)
While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This item can be found in the Dungeon Master’s Guide.
This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were.
Mariner's Armor (Scale Mail)
uncommon
SERVICE AWARD RECOMPENSES
Show
Notes:
Constructed of flat, smooth, and overlapping river stones, this set of scale mail is surprisingly light and mobile. While wearing the armor, you need half the water normally required to stave off exhaustion. This item functions as mariner’s armor (scale mail) (see the Dungeon Master’s Guide).
While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs.
Winged boots
uncommon
Trade Log
Show
Notes:
While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.
The boots regain 2 hours of flying capability for every 12 hours they aren't in use.
Moon Sickle +1
uncommon
Trade Log
Show
Notes:
Source: Tasha's Cauldron of Everything
Weapon (sickle), uncommon (+1), rare (+2), very rare (+3) (requires attunement by a druid or ranger)
This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. The bonus is determined by the weapon's rarity. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells.
When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle.
Flail +1
uncommon
DDHC-TYP- Tomb of Horrors
Show
Notes:
Melee weapon (flail), uncommon
You have a +1 bonus to attack and damage rolls made with this weapon.
Dwarven Tankard of Tavern Singing (Wand of Conducting)
common
FR-DC-LIN6 Strike the Earth
Show
Notes:
A fine tankard carved in high-quality wood with ornaments and dwarvish runes wishing the drinker good health. When waved around, instead of an orchestra, the music is that of dozens of dwarvish voices, singing together songs about their heroes from times forgotten. If the tankard is empty, the songs are sad. The more alcohol you place into the tankard, the happier the songs get, and the voices laugh whenever you spill some.
Dread helm
common
PS-DC-LIN5 The Pale Bull
Show
Notes:
This helmet is crafted from the skull of a minotaur, its horns menacingly protruding from either side. When worn, the wearer's eyes glow a deep red, and they gain the ability to speak and understand Abyssal while wearing it. However, their voice takes on a deep, menacing tone, akin to that of a demon's growl.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Bracers of Defense | rare | DDHC-TYP- Tomb of Horrors | Show | |||
Mask of the beast | uncommon | Trade Log | Show | |||
Notes:
This wooden mask is shaped in the likeness of a beast’s visage and has 3 charges. While wearing the mask, you can expend 1 charge and use the mask to cast the animal friendship spell as an action. The mask regains all expended charges at dawn. |
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Brooch of Shielding | uncommon | DDAL05-3 Uninvited Guests | Show | |||
Notes:
Wondrous Item, uncommon (requires attunement) While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This item can be found in the Dungeon Master’s Guide. |
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Mariner's Armor (Scale Mail) | uncommon | SERVICE AWARD RECOMPENSES | Show | |||
Notes:
Constructed of flat, smooth, and overlapping river stones, this set of scale mail is surprisingly light and mobile. While wearing the armor, you need half the water normally required to stave off exhaustion. This item functions as mariner’s armor (scale mail) (see the Dungeon Master’s Guide). While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. |
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Winged boots | uncommon | Trade Log | Show | |||
Notes:
While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land. The boots regain 2 hours of flying capability for every 12 hours they aren't in use. |
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Moon Sickle +1 | uncommon | Trade Log | Show | |||
Notes:
Source: Tasha's Cauldron of Everything Weapon (sickle), uncommon (+1), rare (+2), very rare (+3) (requires attunement by a druid or ranger) This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. The bonus is determined by the weapon's rarity. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. |
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Flail +1 | uncommon | DDHC-TYP- Tomb of Horrors | Show | |||
Notes:
Melee weapon (flail), uncommon You have a +1 bonus to attack and damage rolls made with this weapon. |
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Dwarven Tankard of Tavern Singing (Wand of Conducting) | common | FR-DC-LIN6 Strike the Earth | Show | |||
Notes:
A fine tankard carved in high-quality wood with ornaments and dwarvish runes wishing the drinker good health. When waved around, instead of an orchestra, the music is that of dozens of dwarvish voices, singing together songs about their heroes from times forgotten. If the tankard is empty, the songs are sad. The more alcohol you place into the tankard, the happier the songs get, and the voices laugh whenever you spill some. |
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Dread helm | common | PS-DC-LIN5 The Pale Bull | Show | |||
Notes:
This helmet is crafted from the skull of a minotaur, its horns menacingly protruding from either side. When worn, the wearer's eyes glow a deep red, and they gain the ability to speak and understand Abyssal while wearing it. However, their voice takes on a deep, menacing tone, akin to that of a demon's growl. |