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Adventure Title
Character Creation
Character Creation
Session
Date Played
2021-05-08 21:59:00 UTC
2021-05-08 21:59:00 UTC
Levels Gained
GP +/-
10
10
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
#### ***ALPFv1.1: Appendix 1 "Costumizing you Origin"*** * Dragonborn: Str +2; Cha: +1 --> Changed to Str: +2; Con: +1; #### ***Point Buy Stats*** * Strength 14+2 * Dexterity 10 * Constitution 15+1 * Intelligence 11 * Wisdom 14 * Charisma 8 #### **Race Features: (Dragonborn)** * **Traits:** Speed 30ft., Draconic Ancestry, Breath Weapon (Dragon:Gold; Damage Type:Fire; 15ft. cone [Dex. save]), Damage Resistance (Fire) * **Languages:** Common, Draconic #### ***Class Features: (Fighter)*** * ***Proficiencies*** * **Armor:** All armor, Shields * **Weapons:** Simple and Martial Weapons * **Tools:** None * **Languages**: None * **Saving Throws:** Strength, Constitution * **Skills:** *Choose two Skills from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival* **(Perception, Insight)** * **Equipment:** 1. (a) Chain Mail 2. (a) a martial weapon and a Shield 3. (b) two handaxes 4. (b) an explorer’s pack * ***1st Level Features*** * Fighting Style: *You adopt a particular style of Fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again. * **(Defense)** * Second Wind: *You have a limited well of stamina that you can draw on to protect yourself from harm. On Your Turn, you can use a Bonus Action to regain Hit Points equal to 1d10 + your Fighter level. Once you use this feature, you must finish a short or Long Rest before you can use it again.* #### ***Background Features: (Soldier)*** * **Skill Proficiencies:** Athletics, Intimidation * **Tool Proficiencies:** *One Type of Gaming Set* **(Playing card set)**, vehicles (Land) * **Equipment:** * An insignia of rank on my Shield * a trophy taken from a Fallen enemy (broken blade) * deck of cards * a set of Common clothes * **and a pouch containing 10 gp**
#### ***ALPFv1.1: Appendix 1 "Costumizing you Origin"*** * Dragonborn: Str +2; Cha: +1 --> Changed to Str: +2; Con: +1; #### ***Point Buy Stats*** * Strength 14+2 * Dexterity 10 * Constitution 15+1 * Intelligence 11 * Wisdom 14 * Charisma 8 #### **Race Features: (Dragonborn)** * **Traits:** Speed 30ft., Draconic Ancestry, Breath Weapon (Dragon:Gold; Damage Type:Fire; 15ft. cone [Dex. save]), Damage Resistance (Fire) * **Languages:** Common, Draconic #### ***Class Features: (Fighter)*** * ***Proficiencies*** * **Armor:** All armor, Shields * **Weapons:** Simple and Martial Weapons * **Tools:** None * **Languages**: None * **Saving Throws:** Strength, Constitution * **Skills:** *Choose two Skills from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival* **(Perception, Insight)** * **Equipment:** 1. (a) Chain Mail 2. (a) a martial weapon and a Shield 3. (b) two handaxes 4. (b) an explorer’s pack * ***1st Level Features*** * Fighting Style: *You adopt a particular style of Fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again. * **(Defense)** * Second Wind: *You have a limited well of stamina that you can draw on to protect yourself from harm. On Your Turn, you can use a Bonus Action to regain Hit Points equal to 1d10 + your Fighter level. Once you use this feature, you must finish a short or Long Rest before you can use it again.* #### ***Background Features: (Soldier)*** * **Skill Proficiencies:** Athletics, Intimidation * **Tool Proficiencies:** *One Type of Gaming Set* **(Playing card set)**, vehicles (Land) * **Equipment:** * An insignia of rank on my Shield * a trophy taken from a Fallen enemy (broken blade) * deck of cards * a set of Common clothes * **and a pouch containing 10 gp**