Show Log Entry
Adventure Title
Character Creation
Character Creation
Session
Date Played
2023-11-25 13:14:00 UTC
2023-11-25 13:14:00 UTC
Levels Gained
4
4
GP +/-
10
10
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
#### ***Point Buy Stats*** * Strength 14+2 * Dexterity 14 * Constitution 15+1 * Intelligence 8 * Wisdom 12 * Charisma 8 Costumize your Origin #### ***Race Features: (Shifter)*** * **Traits:** Bestial Instincts:Acrobatics, Darkvision (60 feet), Shifting:Beasthide, * **Languages:** Common, Goblin #### ***Class Features: (Barbarian)*** * ***Proficiencies*** * **Armor:** Light, Medium and Shields * **Weapons:** Simple and Martial * **Tools:** None * **Languages**: None * **Saving Throws:**Strength, Constitution * **Skills:** Animal Handling, Perception * **Equipment:** 1. a greatsword 2. two handaxes 3. An explorer’s pack 4. four javelins * ***1st Level Features*** * Rage * Unarmored Defense #### ***Background Features: (Outlander)*** * **Skill Proficiencies:** Athletics, Survival * **Tool Proficiencies:** Drum * **Equipment:** * A staff * a hunting trap * a trophy from an animal you killed * a set of traveler’s clothes * a pouch containing 10 gp * Feature: Wanderer * You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth. #### **2nd Level** * Reckless Attack * Danger Sense #### **3rd Level** * Primal Knowledge * Primal Path: Totem Warrior * Spirit Seeker * Totem Spirit:Bear #### **4th Level** * Ability Score Improvement -> Feat: Dual Wielding #### **5th Level** * Extra Attack * Fast Movement: Speed 40 * Renown Item: Battleaxe +1
#### ***Point Buy Stats*** * Strength 14+2 * Dexterity 14 * Constitution 15+1 * Intelligence 8 * Wisdom 12 * Charisma 8 Costumize your Origin #### ***Race Features: (Shifter)*** * **Traits:** Bestial Instincts:Acrobatics, Darkvision (60 feet), Shifting:Beasthide, * **Languages:** Common, Goblin #### ***Class Features: (Barbarian)*** * ***Proficiencies*** * **Armor:** Light, Medium and Shields * **Weapons:** Simple and Martial * **Tools:** None * **Languages**: None * **Saving Throws:**Strength, Constitution * **Skills:** Animal Handling, Perception * **Equipment:** 1. a greatsword 2. two handaxes 3. An explorer’s pack 4. four javelins * ***1st Level Features*** * Rage * Unarmored Defense #### ***Background Features: (Outlander)*** * **Skill Proficiencies:** Athletics, Survival * **Tool Proficiencies:** Drum * **Equipment:** * A staff * a hunting trap * a trophy from an animal you killed * a set of traveler’s clothes * a pouch containing 10 gp * Feature: Wanderer * You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth. #### **2nd Level** * Reckless Attack * Danger Sense #### **3rd Level** * Primal Knowledge * Primal Path: Totem Warrior * Spirit Seeker * Totem Spirit:Bear #### **4th Level** * Ability Score Improvement -> Feat: Dual Wielding #### **5th Level** * Extra Attack * Fast Movement: Speed 40 * Renown Item: Battleaxe +1