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Adventure Title
Rebuild 2024
Rebuild 2024
Session
Date Played
2024-11-11 16:50:00 UTC
2024-11-11 16:50:00 UTC
Levels Gained
GP +/-
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
**Species: Dragonborn** Dragon Ancestry: Bronze Dragon You have Resistance to the damage type determined by your Draconic Ancestry trait: Lightning You have Darkvision with a range of 60 feet. Origin Language: Draconic, Elvish ***Ability Scores (Point Buy):*** Str: 14 +2 Dex: 10 Con: 14 +2 Int: 10 Wis: 12 +1 Cha: 15 +2 ***Class: Paladin*** Core Paladin Traits: Athletics, Religion Primary Ability: Strength and Charisma Hit Point Die: D10 per Paladin level Saving Throw Proficiencies: Wisdom and Charisma Skill Proficiencies Choose 2: **Athletics**, Insight, Intimidation, Medicine, Persuasion, or **Religion** Weapon Proficiencies: Simple and Martial weapons Armor Training : Light, Medium, and Heavy armor and Shields Starting Equipment Choose A or B: (**A) Chain Mail, Shield, Longsword, 6 Javelins, Holy Symbol, Priest’s Pack, and 9 GP;** or (B) 150 GP Weapon Mastery (lvl 1): Mace, Javelin Fighting Style (lvl 1): Defense ***Background: Knight*** Origin Feat: Lucky Feature: Retainers (You have the service of three retainers loyal to your family. These retainers can be attendants or messengers, and one might be a majordomo. Your retainers are commoners who can perform mundane tasks for you, but they do not fight for you, will not follow you into obviously dangerous areas (such as dungeons), and will leave if they are frequently endangered or abused.) Language: Dwarvish Tool Proficiency: Dragon Chess Set
**Species: Dragonborn** Dragon Ancestry: Bronze Dragon You have Resistance to the damage type determined by your Draconic Ancestry trait: Lightning You have Darkvision with a range of 60 feet. Origin Language: Draconic, Elvish ***Ability Scores (Point Buy):*** Str: 14 +2 Dex: 10 Con: 14 +2 Int: 10 Wis: 12 +1 Cha: 15 +2 ***Class: Paladin*** Core Paladin Traits: Athletics, Religion Primary Ability: Strength and Charisma Hit Point Die: D10 per Paladin level Saving Throw Proficiencies: Wisdom and Charisma Skill Proficiencies Choose 2: **Athletics**, Insight, Intimidation, Medicine, Persuasion, or **Religion** Weapon Proficiencies: Simple and Martial weapons Armor Training : Light, Medium, and Heavy armor and Shields Starting Equipment Choose A or B: (**A) Chain Mail, Shield, Longsword, 6 Javelins, Holy Symbol, Priest’s Pack, and 9 GP;** or (B) 150 GP Weapon Mastery (lvl 1): Mace, Javelin Fighting Style (lvl 1): Defense ***Background: Knight*** Origin Feat: Lucky Feature: Retainers (You have the service of three retainers loyal to your family. These retainers can be attendants or messengers, and one might be a majordomo. Your retainers are commoners who can perform mundane tasks for you, but they do not fight for you, will not follow you into obviously dangerous areas (such as dungeons), and will leave if they are frequently endangered or abused.) Language: Dwarvish Tool Proficiency: Dragon Chess Set