Adventure Logsheet
Source: PHB + 1 (XGtE) (APPENDIX 1: CUSTOMIZING YOUR ORIGIN) Race: Goliath (Origin Ability Score Increase: ) Ability Scores: Str: 12 Dex: 10 Con: 14 (+2) Int: 14 (+2) Wis: 16 (+3) Cha: 10 Origin Proficiency: - Athletics + Survival Class: Druid Proficiencies Armor: Light armor, medium armor, shields (druids will not wear armor or use shields made of metal) Weapons: simple weapons, martial weapons Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears Tools: Herbalism kit Saving Throws: Intelligence, Wisdom Skills: Choose two from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival Catrips: Druidcraft, Guidance, Shape Water Starting Equipment Quarterstaff Scimitar Leahter armor, Totem, an explorer's pack Explorer's Pack Adventuring gear - 10 gp, 59 lb. Includes: a backpack a bedroll a mess kit a tinderbox 10 torches 10 days of rations a waterskin 50 feet of hempen rope Background: Hermit Skill Proficiencies: Medicine, Religion Tool Proficiencies: Alchemist's Supplies Languages: Elvish Equipment: a blanket a set of common clothes a pouch containing 5g
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TCoE: Circle of the shepherd
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Adventuring gear: sold: Scimitar, 12.5g Leather Armor, 5g bought: Studded leather. 45g Climber's kit, 25g Tent, 2gp Javelin, 0.5g Rope, hempen (50 feet) 2x, 2g Grappling Hook, 2g Balance: 85g Received: 17.5g Spent: 76.5g New Balance: 26g
Ability Score Improvement (lvl 4)
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Season 11 Downtime Adjustment
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The Night Queen’s eyes + 250 gp
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#Event Reward Harengon Spirit Club This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn.
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Advancement
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Purchased: Woodden Shield, 10g New Balance: 484 g
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Lathai’s saddle + 10 Downtime Days + Advancement Level 8: Feat: Mounted Combatant
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Service Award - 30 hours (Part 2) + 10 Downtime Days
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bought diamonds worth 900 gp
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Feat: Magic Initiate (Wizard) Message (Cantrip) Gust (Cantrip) Find Familiar (1)
Used Potion of Greaer Healing
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payed 50 gp
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Very Rare reward + 10,000 gp
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Purchased Agate worth 1000 gp, 2x Diamond Dust worth 100 gp, 5x
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Bought: Potion of Healing 2x, 50 gp
Potion of acid resistance, 2x potion of healing used
Animals from Icewind Dale (Background - on DMs permission) Axe Beak CR 1/4 Fox CR 0 Hare CR 0 Knucklehead Trout CR 0 Mountain Goat CR 1/8 Seal CR 0 Walrus CR 1/4 Elk 1/4 Reidneer 1/4 Dire Wolf CR 1 Hunter Shark CR 1 Giant Octopus CR 1 Giant Vulture CR 1 Animals from Grey Bag of Tricks (on DMs permission) Weasel CR 0 Giant rat CR 1/8 Badger CR 0 Boar CR 1/4 Panther CR 1/4 Giant badger CR 1/4 Dire wolf CR 1 04.05.2021: DC-PoA The Curse of Culture (Seed: Awake and Afraid) Hare CR 0 Giant Owl CR 1/4 Weasel CR 0 Wolf CR 1/4 17.05.2021: DC-PoA When the Forest comes to the Mountain (Seed: Chwinga, chwinga!) Spider CR 0 09.12.2021: LN-1 Fuzzytail Farm And The Candygoat Massacre Owl CR 0 Giant Spider CR 1 Frog CR 0 17.04.2022: CCC-BMG-10 HILL1-1 Arrival Giant Wasps (Conjured by Cookie)
Carried Magic Items and Spells - itms und prepared spells nicht aktuell!!! 10 Consumables: Potion of Healing (1x), Potion of Growth (1x), Potion of Acid Resistance (1x), Spell Scroll of Fireball (lvl 5), Potion of Invisibility, Potion of Greater Healing (1x) 5 Common: Pole of Angling 3 Uncommon+: Abracadabrus, Mantle of Spell Resistance, Wand of Web Attuned Items: Wand of Web, Mantle of Spell Resistance Prepared Spells: Level 1: Healing Word (PHB), Detect Poison Aand Disease (PHB), Faerie Fire (PHB), Absorb Elements (EE) Level 2: Augury (PHB), Lesser Restoration (PHB) Healing Spirit (XGtE) Level 3: Revivify (PHB), Dispel Magic (PHB), Conjure Animals (PHB) Level 4: Freedom of Movement (PHB) Level 5: Contaigon (PHB), Comune with Nature (PHB)