Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Everbright Lantern common la guilde CC-NAR-OS-04-Deadly Path Show
Notes:

This bullseye lantern contains an Eberron dragonshard that sheds light comparable to that produced by a Continual Flame spell. An everbright lantern sheds light in a 120-foot cone; the closest 60 feet is bright light, and the farthest 60 feet is dim light.

FLUF :

Cette lanterne est faire en bois, mais à l'intérieur ce n'est pas une flamme mais des champignons luisant qui on pousser grâce au pouvoir caché de l'enfant. juste en secouant légèrement cette lanterne les champignon émettent une puissante lumière, en plus de cette lumière il y a comme des lucioles qui vous suivent. Quand vous la tenez en main la première vous entendez comme des murmure qui vous sont adresser à vous seule, mais après quelques minutes plus rien, mais maintenant vous avez l'impression de comprendre et pouvoir parler avec les êtres féeriques. Vous en êtes sur !

PROPRIÉTÉS MINEURES :

Language. Le porteur de cet objet peut parler et comprendre le sylvan, tant qu’il porte l’objet.

CURIOSITES D’OBJETS :

Blissful. Lorsqu'il est en possession de l'objet, le porteur se sent chanceux et optimiste quant à ce que l'avenir lui réserve. Des papillons et lucioles inoffensives peuvent approcher et folâtrer en présence de l'objet.

Dread Helm of dragon wyrmling’s Skull common la guilde DC-PoA-DUCK-OS-02 Are You Open minded? Show
Notes:

This fearsome steel helm makes your eyes glow red while you wear it. It wears snuggly around your head and seems to be always cold to the touch.

Gem of Brightness uncommon la guilde WBW-DC-ABT02 : Kréathur's Awakening Show
Notes:

This prism has 50 Charges. While you are holding it, you can use an Action to speak one of three Command words to cause one of the following effects:

The first Command word causes the gem to shed bright light in a 30-foot radius and dim light for an additional 30 feet. This Effect doesn’t expend a charge. It lasts until you use a bonus Action to repeat the Command word or until you use another function of the gem.
The second Command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. The creature must succeed on a DC 15 Constitution saving throw or become Blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns, Ending the Effect on itself on a success.
The third Command word expends 5 Charges and causes the gem to flare with Blinding Light in a 30-foot cone originating from it. Each creature in the cone must make a saving throw as if struck by the beam created with the second Command word.
When all of the gem’s Charges are expended, the gem becomes a nonmagical jewel worth 50 gp.

Veteran's Cane common WBW-DC-ABT02 : Kréathur's Awakening Show
Notes:

When you grasp this walking cane and use a bonus action to speak the command word, it transforms into an ordinary longsword and ceases to be magical.

Shortsword+1(Foxblade) uncommon CCC-SRCC01-02 - Down the River of Snakes CCC-SRCC01-02 - Down the River of Snakes Show
Notes:

This shortsword appears rusted at first glance, but that is due to the unique crimson-orange color of the metal. Combined with this color, a triangular white mother-of-pearl inlay near the hilt causes the blade to resemble the coloring of a fox’s tail. The crossguard is made of the same unique crimson metal, set with round yellow and black stones made to resemble vulpine eyes. This description matches that of a magical weapon lost during Ylraphon’s destruction by dragons in the 14th century. Said to have been crafted by forest gnomes, it was known as the Foxblade.

In addition to the +1 bonus to attack and damage rolls made with this weapon, the bearer gains a +2 bonus on initiative when they are not incapacitated.

The Sixth Sword (+2 Rapier with Guardian minor property) rare la guilde CCC-HAL-03 Six Swords Unbound Show
Notes:

This is one of matilith S'Sheneth'Rah's six swords. In battle she was known for her tactical superiority and quick striking. Through years of use, some of her essence became imbued into the sword's magic and it occasionally twitches at critical times, bringing itself to a ready and deadly position. As a result of this, the wielder gains a +2 bonus to initiative.

Wand of binding (Rabbit wand) rare FR-DC-TKM-WW What’s Within Show
Notes:

This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges).

Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple.

The wand is flavored as a wand with a bunny motif on one of its tips. Pink bubbles appear whenever you cast a spell using this wand.

In addition, the wand has the Guardian minor property. When worn, the item gently vibrates, granting a +2 bonus to Initiative if the bearer isn’t incapacitated.

Biker's Jacket (Clothes of mending) common la guilde SJ-DC-LIN-01 Speed Limit Show
Notes:

These cool-looking patched gnoll leather and gnoll fur jackets are made for high speed and the harsh climates of the lower planes. In addition to the sick look this attire gives you, you suffer no harm from temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Weave (Helm of teleportation) rare la guilde CCC-PHA-01 Six Summoned Swords Show
Notes:

The helm called "Weave" once belonged to the drow mage Axcelia Axcelon. It is crafted out of mithral and fashioned into the shape of a spider. When held to the back of the wearer's head, eight thin spidery legs extend and wrap around the head and face of the wearer to form the helmet. The feel of the legds over the skin is soft and silken - a sensation that is both comfortable and extremely insettling to the unaccsutomed wearer.

A worshipper of Lolth would pause in envy and awe at the sight of such fine workmanship.

When the helmet is used, all those being transported hear the words "Across the weave" whispered softly in undercommon.

Halberd +2 rare Trade Log Show
Notes:

You have a +2 bonus to Attack and Damage Rolls made with this Magic Weapon.

Dark Mother's ring of spell storing (ring of spell storing) rare la guilde CCC-HAL-02 - Six Striking Swords Show
Notes:

If worn by a female, the ring subtly pushes the wearer to believe that males are incompetent. If worn by a male, the ring subtly pushes the wearer to praise female and defer to their better judgment. These effects are not strong enough to override existing character details or flaws.

Si elle est portée par une femme, la bague pousse subtilement le porteur à croire que les hommes sont incompétents. Si elle est portée par un homme, la bague pousse subtilement le porteur à faire l'éloge des femmes et à s'en remettre à leur meilleur jugement. Ces effets ne sont pas assez forts pour remplacer les détails ou les défauts existants du personnage.

[SA] Blood war veteran common SJ-DC-LIN-01 Speed Limit Show
Notes:

You have taken part in the Blood War, sadly not on the side that might show thankfulness. However, you may mention having taken part in the death of Ducromangil in front of devils, chances are high they will hate you for it.

Story Award. Héros de Cormanthor common CC-NAR-OS-04-Deadly Path Show
Notes:

Les personnes de la région de la Moonsea auront entendu parler de votre exploit dans la forêt de Cormanthor, cela aura pour conséquence d'être respecter auprès des différent peuple de la Moonsea. Lorsque vous entrez dans une taverne dans la région de la Moonsea, lancez un D20. Sur un résultat de 15 ou plus, vous êtes reconnu par quelqu’un en tant que champion. On vous offre à boire, et vos exploits sont proclamés haut et fort !

(SA) Snakes on a Brain common DDAL07-01 - A City on the Edge Show
Notes:

After being charmed by the grung's gift, you experience recurring nightmares over the next few weeks. Most of them involve vicious snakes and a sweet voice whispering to you to join them in the arms of oblivion.

Unlocked Magic Items