Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Bottes de Fausses Empreintes
common
SHERKT - "Once bitten, Ice shy" - "Coeur de Dragon"
Show
Notes:
Ces confortables bottes de fourrure sont cerclées de fausses pierres précieuses.
Seul un humanoïde peut mettre ses bottes. Lorsque vous les mettez, vous pouvez choisir de laisser des empreintes d'une autre créature humanoïde de votre taille.
Cloak of many fashion
common
SJ-DC-GPE-01 The Great Hunt
Show
Notes:
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties.
fluff: est faite en ki-rin
Story award (non offciel) : Curse of the nature
common
SJ-DC-GPE-01 The Great Hunt
Show
Notes:
By killing a divine beast the nature view you in disfavorable terms
Feywild Shard
uncommon
WBW-DC-FDC-07 A Meal to Remember
Show
Notes:
Wondrous item, uncommon (requires attunement
by a sorcerer) This warm crystal glints with the sunset colors of the Feywild sky and evokes whispers of emotional As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry)
or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while
you hold or wear it.
When you use a Metamagic option on a spell while you are holding or wearing the shard, you can roll on
the Wild Magic Surge table in the Player’s Handbook. If the result is a spell, it is too wild to be affected by
your Metamagic, and if it normally requires concentration, it doesn’t require concentration in this case;
the spell lasts for its full duration. If you don’t have the Wild Magic Sorcerous
Origin, once this property is used to roll on the Wild Magic Surge table, it can’t be used again until the
next dawn.
Figurine of wonderous power (ebony fly)
rare
SJ-DC-GPE-01 The Great Hunt
Show
Notes:
Figurine of wonderous power (ebony fly) : fluff -> Une statuette de bois qui vous avez vous même fabriqué lors de la grande chasse, d'un bois mystérieux que l'on trouve uniquement dans les beast lands.
fluff: cette figurine est un Roc
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Bottes de Fausses Empreintes | common | SHERKT - "Once bitten, Ice shy" - "Coeur de Dragon" | Show | |||
Notes:
Ces confortables bottes de fourrure sont cerclées de fausses pierres précieuses. |
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Cloak of many fashion | common | SJ-DC-GPE-01 The Great Hunt | Show | |||
Notes:
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties. fluff: est faite en ki-rin |
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Story award (non offciel) : Curse of the nature | common | SJ-DC-GPE-01 The Great Hunt | Show | |||
Notes:
By killing a divine beast the nature view you in disfavorable terms |
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Feywild Shard | uncommon | WBW-DC-FDC-07 A Meal to Remember | Show | |||
Notes:
Wondrous item, uncommon (requires attunement When you use a Metamagic option on a spell while you are holding or wearing the shard, you can roll on |
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Figurine of wonderous power (ebony fly) | rare | SJ-DC-GPE-01 The Great Hunt | Show | |||
Notes:
Figurine of wonderous power (ebony fly) : fluff -> Une statuette de bois qui vous avez vous même fabriqué lors de la grande chasse, d'un bois mystérieux que l'on trouve uniquement dans les beast lands. fluff: cette figurine est un Roc |