Magic Items
Purchased Magic Items
Name
Rarity
Location ▲
Table
Result
Source
Elemental Gem (RED)
uncommon
Show
Notes:
Wondrous Item, Uncommon
This gem contains a mote of elemental energy. When you use an action to break the gem, an elemental is summoned as if you had cast the conjure elemental spell, and the gem's magic is lost. The type of gem determines the elemental summoned by the spell. FIRE ELEMENTAL
This gem contains a mote of elemental energy. When you use an action to break the gem, a fire elemental is summoned as if you had cast the conjure elemental spell, and the gem's magic is lost.
A tiny shard of Baga’s soul is still inside the elemental gem, when you decide to use it, the fire elemental is shaped like a minotaur with a black five-leaf tattoo on the back of its right hand.
Cultiste de Zariel
common
CCC-AETHER01-01 The Heir of Orcus: Verse I
Show
Notes:
Sacrifier Ser Gertz vous a valu la faveur de l'archidiable Zariel. Allez de l'avant et recrutez plus d'âmes au nom de Zariel!
Félicitation vous avez rejoins le Culte De Zariel Maintenant vous avez sur le bras un pentagramme d'un rituel occulte votre armure, équipements sont maintenant gravé d'un symbole de Zariel (une épée et une lance enflammées)
Chant à Zariel:
Vous êtes le protecteur des Neuf Enfers. Tout ce qui se situe entre l'incursion démoniaque et la dévastation planaire est votre volonté et votre puissance. Louange à Zariel, notre chef le plus féroce et le plus courageux, le dirigeant légitime d'Averne. Mort éternelle à tous ceux qui s'opposent à son noble objectif.
SA Les héros de Tylar
common
CC01 - BG00.1- Exode
Show
Notes:
Amis des Hériers : tous les futurs jets de Charisme (Tromperie, Intimidation, et Persuasion) contre "Tylariens" sont faits avec avantage.
Banned:Minauros
common
Show
Notes:
Mammon’s baleful gaze is upon you. Perhaps you angered him directly, or perhaps your actions caused a disruption in his operations—whatever the case may be, he has elected to ban you from Minauros, the third layer of the Nine Hells, entirely. You can’t participate in further adventures in this place.
A character with this story award may visit other areas of the Nine Hells but has been banned from Minauros.
Lathai's saddle (uncommon)
uncommon
Trade Log
Show
Notes:
Wondrous Item, uncommon Constructed by sea elves and made of hardened seawed and lily pads, this item allows the mount to understand you. This item functions as a saddle of the cavalier While in this saddle on a mount, you can't be dismounted against your will if you're conscious, and attack rolls against the mount have disadvantage.
Arrow-Catching Shield
rare
la guilde
DDAL09-08-In the Garden of Evil
Show
Notes:
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield’s normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. This item can be found in the Dungeon Master’s Guide.
This round, metal shield is decorated with braids of hair from the unicorn Zhalruban and emblazoned with the insignia of the Hellriders on the boss of the shield. The boss itself pulses with magic when the shield attracts ranged attacks.
Masquerade Tattoo
common
la guilde
DC-POA-GSP02-04H - A GREASY SNITCHES ADVENTURE- The Horror Sphere
Show
Notes:
Produced by a special needle, this magic tattoo appears on your body as whatever you desire.
To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin.
Disguise Self. As an action, you can use the tattoo to cast the disguise self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn.
Armure de Marin
uncommon
la guilde
CCC-AETHER01-02 The Heir of Orcus: Verse II
Show
Notes:
En portant cette armure, vous avez une vitesse de nage égale à votre vitesse de marche. De plus, chaque fois que vous commencez votre tour sous l'eau avec 0 point de vie, l'armure vous fait monter de 60 pieds vers la surface. L'armure est décorée de motifs de poissons et de coquillages.
FLUFF:Le numéro «12101993» est gravé à l'intérieur de cette cuirasse métallique verte avec un seul mot en abyssal: «Doomed».
story award
common
la guilde
DDHC - ToA - Chapitre 2 Firefinger
Show
Notes:
Gratitude des Aarakocra : Si vous vous rendez à Kir Sabal, vous aurez l'avantage à tous vos jets de charisme contre eux. (ps ne pas oublier de demander la danse des 7 vents)
Cloak of Many Fashions
common
la guilde
WBW-DoC-01 See In the Water
Show
Notes:
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties.
In its natural form, the cloak is visibly made of fine iridescent spider silk that diffracts light into many colors.
Adamantine Armor
uncommon
la guilde
Trade Log
Show
Notes:
This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
Helm of Comprehending Langage
uncommon
la guilde
CCC-AETHER01-01 The Heir of Orcus: Verse I
Show
Notes:
While wearing this helm, you can use an action to cast the comprehend languages spell from it at will.
Name | Rarity | Location ▲ | Table | Result | Source | |
---|---|---|---|---|---|---|
Elemental Gem (RED) | uncommon | Show | ||||
Notes:
Wondrous Item, Uncommon |
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Cultiste de Zariel | common | CCC-AETHER01-01 The Heir of Orcus: Verse I | Show | |||
Notes:
Sacrifier Ser Gertz vous a valu la faveur de l'archidiable Zariel. Allez de l'avant et recrutez plus d'âmes au nom de Zariel! Félicitation vous avez rejoins le Culte De Zariel Maintenant vous avez sur le bras un pentagramme d'un rituel occulte votre armure, équipements sont maintenant gravé d'un symbole de Zariel (une épée et une lance enflammées) Chant à Zariel: |
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SA Les héros de Tylar | common | CC01 - BG00.1- Exode | Show | |||
Notes:
Amis des Hériers : tous les futurs jets de Charisme (Tromperie, Intimidation, et Persuasion) contre "Tylariens" sont faits avec avantage. |
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Banned:Minauros | common | Show | ||||
Notes:
Mammon’s baleful gaze is upon you. Perhaps you angered him directly, or perhaps your actions caused a disruption in his operations—whatever the case may be, he has elected to ban you from Minauros, the third layer of the Nine Hells, entirely. You can’t participate in further adventures in this place. |
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Lathai's saddle (uncommon) | uncommon | Trade Log | Show | |||
Notes:
Wondrous Item, uncommon Constructed by sea elves and made of hardened seawed and lily pads, this item allows the mount to understand you. This item functions as a saddle of the cavalier While in this saddle on a mount, you can't be dismounted against your will if you're conscious, and attack rolls against the mount have disadvantage. |
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Arrow-Catching Shield | rare | la guilde | DDAL09-08-In the Garden of Evil | Show | ||
Notes:
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield’s normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. This item can be found in the Dungeon Master’s Guide. This round, metal shield is decorated with braids of hair from the unicorn Zhalruban and emblazoned with the insignia of the Hellriders on the boss of the shield. The boss itself pulses with magic when the shield attracts ranged attacks. |
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Masquerade Tattoo | common | la guilde | DC-POA-GSP02-04H - A GREASY SNITCHES ADVENTURE- The Horror Sphere | Show | ||
Notes:
Produced by a special needle, this magic tattoo appears on your body as whatever you desire. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Fluid Ink. As a bonus action, you can shape the tattoo into any color or pattern and move it to any area of your skin. Whatever form it takes, it is always obviously a tattoo. It can range in size from no smaller than a copper piece to an intricate work of art that covers all your skin. Disguise Self. As an action, you can use the tattoo to cast the disguise self spell (DC 13 to discern the disguise). Once the spell is cast from the tattoo, it can't be cast from the tattoo again until the next dawn. |
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Armure de Marin | uncommon | la guilde | CCC-AETHER01-02 The Heir of Orcus: Verse II | Show | ||
Notes:
En portant cette armure, vous avez une vitesse de nage égale à votre vitesse de marche. De plus, chaque fois que vous commencez votre tour sous l'eau avec 0 point de vie, l'armure vous fait monter de 60 pieds vers la surface. L'armure est décorée de motifs de poissons et de coquillages. FLUFF:Le numéro «12101993» est gravé à l'intérieur de cette cuirasse métallique verte avec un seul mot en abyssal: «Doomed». |
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story award | common | la guilde | DDHC - ToA - Chapitre 2 Firefinger | Show | ||
Notes:
Gratitude des Aarakocra : Si vous vous rendez à Kir Sabal, vous aurez l'avantage à tous vos jets de charisme contre eux. (ps ne pas oublier de demander la danse des 7 vents) |
||||||
Cloak of Many Fashions | common | la guilde | WBW-DoC-01 See In the Water | Show | ||
Notes:
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties. In its natural form, the cloak is visibly made of fine iridescent spider silk that diffracts light into many colors. |
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Adamantine Armor | uncommon | la guilde | Trade Log | Show | ||
Notes:
This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit. |
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Helm of Comprehending Langage | uncommon | la guilde | CCC-AETHER01-01 The Heir of Orcus: Verse I | Show | ||
Notes:
While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. |