Show Log Entry
Adventure Title
BMG-DRWEP-OD-01 The Enemy of My Enemy
BMG-DRWEP-OD-01 The Enemy of My Enemy
Session
1
1
Date Played
2024-06-29 19:55:00 UTC
2024-06-29 19:55:00 UTC
Levels Gained
0
0
GP +/-
833
833
Downtime +/-
10.0
10.0
Location Played
Triden Games
Triden Games
DM Name
dimasuklay
dimasuklay
DM DCI Number
0000000000
0000000000
Notes
Potion of Greater Healing Potion of Heroism Spell Scroll of Revivify STORY AWARD Qualith Psi Crystal Retrieved You managed to, with several other adventurers, retrieve the Qualith psi crystal from the Suzail docks before it could be sent on its way to Thay.
Potion of Greater Healing Potion of Heroism Spell Scroll of Revivify STORY AWARD Qualith Psi Crystal Retrieved You managed to, with several other adventurers, retrieve the Qualith psi crystal from the Suzail docks before it could be sent on its way to Thay.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
WAND OF FIREBALLS | Rare | true | |||
Wand, Rare (Requires Attunement by a Spellcaster) This black wand has red veins that look like little antlers. It is warm to the touch, as if the embers of hell are burning underneath its surface. This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. This item is found in the Dungeon Master’s Guide. | |||||
MOON SICKLE +2 | Rare | true | |||
Weapon (Sickle), Rare (Requires Attunement by a Druid or Ranger) A glowing platinum arabesque graces both sides of the sickle. The hilt is made of polished ivory and carved in the likeness of a beautiful dryad. This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +2 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. The bonus is determined by the weapon’s rarity. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. This item is found in Tasha’s Cauldron of Everything. | |||||
EARRING OF MESSAGE | Common | true | |||
Wondrous Item, Common The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. |