Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Wand of Pyrotechnics
common
WBW-LAG-01 Race Against the Clock
Show
Notes:
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.
Silent Alarm Bell
common
Waterdeep
DDAL00-05 Winter’s Splendor
Show
Notes:
Ces clochette à quatre charges. Quand vous utilisez une action pour souffler dedans, une créature de votre choix peut l'entendre à condition qu'elle se trouve dans un rayon de 600 pieds et ne soit pas assourdie. Les autres créatures n'entendent aucun son sortir des clochettes. Chaque matin à l'aube, les clochettes récupèrent 1d4 charges.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Wand of Pyrotechnics | common | WBW-LAG-01 Race Against the Clock | Show | |||
Notes:
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed. |
||||||
Silent Alarm Bell | common | Waterdeep | DDAL00-05 Winter’s Splendor | Show | ||
Notes:
Ces clochette à quatre charges. Quand vous utilisez une action pour souffler dedans, une créature de votre choix peut l'entendre à condition qu'elle se trouve dans un rayon de 600 pieds et ne soit pas assourdie. Les autres créatures n'entendent aucun son sortir des clochettes. Chaque matin à l'aube, les clochettes récupèrent 1d4 charges. |