Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▲ Source
Boots of the Winterlands uncommon La guilde DDAL00-05 Winter’s Splendor Show
Notes:

These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits: • You have resistance to cold damage. • You ignore difficult terrain created by ice or snow. • You can tolerate temperatures as low as -50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as -100 degrees Fahrenheit

stone of good luck common DDAL00-02B The Weirding Vats Show
Notes:

Objet merveilleux, peu commun (nécessite une harmonisation) Tant que cette pierre est sur votre personne, vous gagnez un bonus de +1 aux tests de capacité et aux jets de sauvegarde. Cette pierre est faite de cristal vert glauque et est montée sur une longue chaîne en fonte, ce qui lui permet d'être portée (quoique inconfortablement) autour du cou du porteur. En tant qu'action, le porteur peut amener la pierre à émettre une lumière vert pâle comme une torche. Cet objet se trouve dans le Guide du maître de donjon.

A figurine of wondrous power (bronze griffon) rare DDHC-TOA-9 Ruins of Matolo Show
Notes:

A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. Bronze Griffon. This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed.

SCEPTRE DU GARDIEN DES PACTES +2 rare DDEX3-13 Writhing in the Dark Show
Notes:

Tant que vous tenez ce sceptre, vous gagnez un bonus de +2 aux jets d'attaque avec un sort et au DD de sauvegarde pour résister à vos sorts de sorcier. De plus, vous pouvez récupérer un emplacement de sort de sorcier en utilisant une action, tant que vous tenez le sceptre. Vous ne pouvez pas réutiliser cette propriété du sceptre avant d'avoir terminé un repos long. Cette tige ressemble à trois tentacules enroulés les uns autour des autres. En prononçant le mot " Xicvizt ", les tentacules se tordent comme s'ils étaient vivants et sont enveloppés d'un feu violet qui diffuse une faible lumière dans un rayon de 1,50 mètre. ROD OF THE PACT KEEPER +2 Rod, rare (+2) (requires attunement by a warlock) While holding this rod, you gain a +2 bonus to spell attack rolls and the saving throw DC of your warlock spells. In addition, you can regain one warlock spell slot as an action while holding the rod. You can't use this property again until you finish a long rest.

Half Plate Armor of Poison Resistance rare Trade Log Show
Notes:

Half Plate Armor of Poison Resistance /Demi-plaques d'armure de résistance au poison >> Attunement You have resistance to poison damage while you wear this armor.This non-metal half-plate is constructed of petrified giant mushrooms. The wearer feels fortunate and optimistic about what the future holds. Vous avez une résistance aux dégâts de poison lorsque vous portez cette armure. Cette demi-plaque non métallique est constituée de champignons géants pétrifiés. Le porteur se sent chanceux et optimiste quant à ce que l'avenir lui réserve.

Figurines of Wondrous Power - Ivory Goats rare CCC-Ziege-01 Show
Notes:

These small figurines appear to be miniaturized and petrified goats. The first and smallest is brown and white. The second is gray and black. The final goat is teal and purple with golden horns. The owner of these figurines always manages to smell like wet goat.

Staff of woodland common Trade Log Show
Notes:

Item flavor: This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses.

Tome of understanding very_rare Trade Log Show
Rod of Hellish Flames very_rare Code : FR-DC-LIN5 The Pale Bull Show
Notes:

Rod, very rare (requires attunement by a Spellcaster)

Glowing cinders orbit the flanged head of this black iron rod.

This rod can be used as an arcane focus. While holding this rod, you gain the following benefits:

Hellish Resistance. You have resistance to fire and necrotic damage.

Searing Rebuke. You can cast the Hellish Rebuke spell as a 4th-level spell (save DC 16) from the rod. Once you use the rod to cast the spell, the rod can’t cast the spell again until the next dawn.

Surge of Brimstone. Whenever you cast a spell that deals fire or necrotic damage, you can use the rod to deal the maximum damage instead of rolling. Once this property is used, it can’t be used again until the next dawn.

Dread Helm (XGE) - Minotaur Skull - Allows you to speak Abyssal common Code : FR-DC-LIN5 The Pale Bull Show
Notes:

This helmet is crafted from the skull of a minotaur, its horns menacingly protruding from either side. When worn, the wearer's eyes glow a deep red, and they gain the ability to speak and understand Abyssal while wearing it. However, their voice takes on a deep, menacing tone, akin to that of a demon's growl.