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Adventure Title
DDAL05-16 Parnast Under Siege
Session
1
Date Played
2023-06-28 17:19:00 UTC
Levels Gained
GP +/-
108
Downtime +/-
10.0
Location Played
Online
DM Name
jmads88
DM DCI Number
Notes
Story Awards Savior of Parnast. You are always welcome in Parnast, while in town you will not spend any gold on food or lodging (lifestyle must still be paid for any downtime days spent). Giant Horde Breaker! The tale of your defense of Parnast has spread far and wide. You have advantage on Charisma checks when dealing with goodly folk who have had trouble with giants in the past. Similarly, any Charisma (Deception, Intimidation, or Persuasion) check you make against a non-good-aligned giant is made with disadvantage | The characters gain access to the following downtime activities: Giant Toenails. If the characters scavenged toe nails from Bad Fruul, SEER brews a potion of hill giant strength. A few ingredients are needed and require the adventures to spend 10 downtime days (and associated living expense costs). | Rue's Harvest. If characters interacted with Sylas during the adventure he offers them the opportunity to purchase the last harvest of herb garden. Each character can gain supplies to create a maximum of five of any of the following items listed below in any combination—even if they don’t have the necessary tools and proficiencies. The crafting rules found in the Player's Handbook (downtime and lifestyle cost still apply).  Antitoxin  Perfume  Alchemist’s fire  Potion of healing  Ink  Poison (basic)  Dye (lavender)  Bath oil | 🗹 Item Carried 🗸 Consumable Carried ☐ Not Carried ☒ Traded/Discarded 🏲 Will use for Trade

Magic Items

Name Rarity Location Table Result Counts?
☐ Headband of Intellect Uncommon DDAL05-16 Parnast Under Siege true
(Wondrous Item, uncommon) Your Intelligence score is 19 while you wear this headband. It has no effect on you if your Intelligence is already 19 or higher. This item can be found in the Dungeon Master’s Guide. Shining with a polished brilliance this golden headband never dulls. The sound of heavenly chimes can be heard when the wearer has a new idea.