Adventure Logsheet
🗹 Item Carried 🗸 Consumable Carried ☐ Not Carried ☒ Traded/Discarded 🏲 Will use for Trade
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Service Hours Rewards to Vox Drayven Level +1 Gold: 250 Magic Item: Fochlucan bandore
Adventure Logsheet
Story Award Lost in Space You were inside when the Citadel of Vlaakith shifted into the Astral Plane. The Astral Plane is a bizarre realm, timeless and devoid of gravity and direction. You wander randomly throughout this surreal place, experiencing life beyond the Material Plane. Finally, you’re able to find a way back to Faerûn— but you’re required to spend 50 downtime days in the process. In Your Debt You have successfully rescued the bodies of four unfortunate adventurers: • Yowen Kar of Clan Vallahir is a hill dwarf warpriest who acts suspicious of elves. He hides his care for others behind a hard demeanor. His current companions complain of his surliness. • Darius Dawnguard is a squire of the reborn Order of Dawnfire, a sect of Lathandar. He has made an oath to search for dangerous artifacts and dispose of them. • Vellona the Orphan made a pact with a mysterious entity after she fled into a forest after the destruction of her village. She seeks to unlock the magic in her blood to sunder this bargain. • Lalitha Dae’Danin is an elf noble and druid who dresses as a man to hide from an arranged marriage with a tyrannical and powerful high elf aristocrat. They express their enduring gratitude to you, some with tears and hugs, others (the grumpy dwarf) with a practical, gruff thank you of a job well done. Should you die during any Glip Dak adventure, these heroes will tirelessly search for you and have raise dead cast upon your body. You pay only the material component cost (as per the acolyte background). Once you are rescued once, the debt is paid, but the friendship remains.
Story Awards You Have Nice Manners for a Thief and a Liar. While not precisely as daunting as stealing from the horde of an Ancient Red Dragon, you did manage to sneak all the way into the feasthall of the Blue Bayou Bullywug before being caught, then talked your way out of a jam. Your success has given you the confidence to gain Advantage on the next three Charisma (Persuasion or Deception) checks made with nobles or persons of authority in the Moonsea area. See Player Handout I. Story Awards. Backstage Passes at the Pit. A member of your party entered into single combat with the King of the Blue Bayou bullywug clan. Victorious or not, this story quickly achieves legendary status with the folk of Thentia, both noble and common.
Adventure Logsheet
Acquired Rhythm Maker's Drum, +1 per Season 12 rules for starting at Level 5 Play.
Story Awards SEER’s Delivery Service. You successfully delivered the rune tablet into the hands of the Lord’s Alliance for study, much to their gratitude. You gain advantage on ability checks that involve interacting with NPC members of the Lord’s Alliance. Additionally, you gain disadvantage on ability checks that involve interacting with NPCs that specifically oppose the Lord’s Alliance. Heroes of Citadel Adbar. Your brave rescue of the Frostbite Platoon has earned you fame and favor within the dwarven citadel. While the citadel normally shuts out visitors, you are granted access to the citadel’s upper reaches. You gain advantage on ability checks that involve interacting with dwarves
Adventure Logsheet
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Service Hours Rewards to Vox Drayven Level +1 Per Season 12 rules, splitting Service Awards level to Vox Drayven. The item and money went to Ictos Drayven. *RARE REWARDS These rewards cost 10 service hours each. You may select rewards in any order from this list. Whenever you earn a reward, you may also advance one of your characters one level. You do not have to choose the same character for advancement as you chose for reward receipt.
Rebuilt Character from a Dwarf to a Custom Lineage (Dwelf-Dwarf/Human mix)
Adventure Logsheet
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Service Hours Rewards to Vox Drayven Season 12 Repeatable Reward Level +1 (Denied) Shortsword +2 + 50000g
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Traded Short Sword +2 to Anticuus Drayven for Rhythum Maker's Drum +2
Spent 5g on bribes and 2g on private room to plan on. 4g for bribes of gaurds to 'be captured'. Story Item Reward Lifetime membership in the Silver Fingers Society
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Purchased Spell Scroll: Mage Armor x4
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https://docs.google.com/spreadsheets/d/e/2PACX-1vQ0PUubejT6BChmPqDHdAizsNkdfn6JsPGWC2BcaykJGzRzZc26TvOCGPua9R6c3DvzIJpZa7yW49/pubhtml# Total Cost: 8215g Spell Consumed? Component Cost School Level 1 Identify (R) Pearl 100 gp Divination Illusory Script (R) Lead-based ink 10 gp Illusion Level 2 Magic Mouth (R) Jade dust 10 gp Illusion Level 3 Clairvoyance Glass eye (seeing) or jeweled horn (hearing) 100 gp Divination Glyph of Warding Powdered diamond 200 gp Abjuration Magic Circle Holy water or powdered silver and iron 100 gp Abjuration Nondetection Diamond dust 25 gp Abjuration Level 4 Level 5 Awaken Agate 1000 gp Transmutation Greater Restoration Diamond dust 100 gp Abjuration Legend Lore Incense 250 gp Divination Ivory, 4 strips 50 gp each Planar Binding Single Jewel 1000 gp Abjuration Raise Dead Single Diamond 500 gp Necromancy Scrying Focus (crystal ball, silver mirror, font, etc.) 1000 gp Divination Teleportation Circle Rare chalks and inks infused with precious gems 50 gp Conjuration Level 6 Find the Path Divination tools (bones, ivory sticks, cards, teeth) 100 gp Divination Guards and Wards Small silver rod 10 gp Abjuration Programmed Illusion Jade dust 25 gp Illusion True Seeing Ointment (mushroom powder, saffron, and fat) 25 gp Divination Level 7 Force Cage Ruby dust 1500 gp Evocation M's Mag Mansion Mini ivory portal, polished marble, tiny silver spoon 5 gp each Conjuration M's Sword Mini Pt sword w/ grip & pommel of Cu and Zn 250 gp Evocation Project Image Small replica of you 5 gp Illusion Resurrection Single diamond 1000 gp Necromancy Symbol Mixture (mercury, phosphorus, powdered diamond and opal) 1000 gp Abjuration Level 8 Level 9
Adventure Logsheet
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Traded Gauntlets of Ogre Power to Vincit Drayven for Circlet of Blasting
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Traded Arcane Grimoire +2 to Excito Drayven for Rapier +2