Adventure Logsheet
🗹 Item Carried 🗸 Consumable Carried ☐ Not Carried ☒ Traded/Discarded 🏲 Will use for Trade
Purchased: Arcane Focus Crystal 10g Miscellaneous Items: 50g Recipe* Crushed Arcane Focus into powder. Added Miscellaneous materials to Arcane Focus powder. Muttered incantations over the mixture for 2 days. Sprinkled liquid mixture over existing spellbook over 3 days while muttering incantations. *Per Xanthar's rules and adapted by me.
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Purchased Mini Displacer Beast from Fei Chen. Unite the Factions Event-Jeremy Johnston
Story Awards Savior of Parnast. You are always welcome in Parnast, while in town you will not spend any gold on food or lodging (lifestyle must still be paid for any downtime days spent). Giant Horde Breaker! The tale of your defense of Parnast has spread far and wide. You have advantage on Charisma checks when dealing with goodly folk who have had trouble with giants in the past. Similarly, any Charisma (Deception, Intimidation, or Persuasion) check you make against a non-good-aligned giant is made with disadvantage.
Story Award Free Consultation. You defended Samra Turanor, Adventuring Consultant, at great personal risk. By way of thanks, she makes time at the festival to give you a complimentary adventuring consultation. This award may come into play in subsequent adventures in this series.
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☐ Purchased Scrolls of Mage Armor, x4 ☐ Purchased Scimitar
Story Award Cleanteeth's Contract In exchange for directions to the hag’s son, Grumple, you have promised two things: 1) not to kill Grumple, and 2) not to hand over Essanna, the half-elf girl, to Trixakkarus. If you break your promise, you are certain that Carie Cleanteeth will seek restitution.
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Purchased Cold Weather Gear
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Traded The Shroud of the Mourning Warrior (+1 Scale Mail) to "Myrion" for Wand of Fear
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Spell Scroll of Shadow Blade, x4
Rorreth the red wizard's spell book has the following spells in it that may be scribed into a character’s spellbook, using the rules in the Player’s Handbook. 1st level: false life, mage armor, magic missile, shield 2nd level: invisibility, misty step, web 3rd level: animate dead, fireball, remove curse 4th level: ice storm, stoneskin 5th level: cloudkill, hold monster The Dragonborn mage’s spell book has the following spells in it that may be scribed into a character’s spellbook, using the rules in the Player’s Handbook. 1st level: detect magic, mage armor, magic missile, shield 2nd level: invisibility, mirror image 3rd level: haste, fireball, fly 4th level: Evard's black tentacles, polymorph 5th level: cone of cold, Bigby's hand
Rorreth the red wizard's spell book has the following spells in it that may be scribed into a character’s spellbook, using the rules in the Player’s Handbook. 1st level: false life (-50, 1 day) 3rd level: animate dead, remove curse (-300, 2 days) 4th level: ice storm, stoneskin (-400, 2 days) 5th level: cloudkill, hold monster (-500, 4 days) The Dragonborn mage’s spell book has the following spells in it that may be scribed into a character’s spellbook, using the rules in the Player’s Handbook. 2nd level: invisibility (-100, 1 day) 3rd level: fireball, fly (-300, 2 days) 4th level: Evard's black tentacles (-200, 1 day) 5th level: cone of cold, Bigby's hand (-500, 4 days) Scrolls of Dispel Magic, Gaseous Form (-300, 2 days) Total: -2650, -17 Days
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Service Hours Rewards Level +1 Gold: 2500 Cloak of Displacement
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Fai Chen's Trading Post Traded 'Wand of Fear' to Jeremy Johnston for Scimitar +2
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Fai Chen Trading Post Purchased Potion of Superior Healing from Jeremy Johnston
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☐ Purchased Scimitar
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Bought Cold Weather Gear ☐ “Hearth Warm” Clothing (4 gp) These thick woolen clothes are trimmed in fur and treated to the wind. The locals trust the Hearth Warms to keep them safe from the frigid weather of the Ice Spire Mountains. Locals do warn to not get the clothes wet or one will find themselves having a really bad day. ☐ Snow Shoes (5 gp) These durable wooden frames lash to the wearer’s feet and are crisscrossed with strips of treated wood. Wearing these shoes seems to make the difficult terrain found in snow seem a little less stressful.
Story Awards Characters have the opportunity to earn the following story awards during this adventure. SEER’s Delivery Service. You successfully delivered the rune tablet into the hands of the Lord’s Alliance for study, much to their gratitude. You gain advantage on ability checks that involve interacting with NPC members of the Lord’s Alliance. Additionally, you gain disadvantage on ability checks that involve interacting with NPCs that specifically oppose the Lord’s Alliance. Heroes of Citadel Adbar. Your brave rescue of the Frostbite Platoon has earned you fame and favor within the dwarven citadel. While the citadel normally shuts out visitors, you are granted access to the citadel’s upper reaches. You gain advantage on ability checks that involve interacting with dwarves from Citadel Adbar, regardless of where you travel. Ire of the Frost Giants. You either inadvertently or purposefully destroyed a frost giant holy site. Whether or not anyone witnessed the act, word of your “accomplishment” still travels and reaches the frost giant communities throughout the Realms. You gain disadvantage on ability checks that involve interacting with frost giants. Additionally, you gain advantage on ability checks that involve interacting with NPCs that specifically oppose frost giants.
2nd Level: Suggestion, Shatter, Scorching Ray, Melf's Acid Arrow, Knock, Gust of Wind, Hold Person--800g, -8 DT 1st Level: Witch Bolt, Tenser's Floating Disk, Tasha's Caustic Brew, Sleep, Silent Image, Identify, Disquise Self, Color Spray, Charm Person--450, -10 DT
1st level: alarm, expeditious retreat, feather fall, fog cloud, frost fingers, ice knife, illusory script, protection from evil and good, Tasha's hideous laughter, thunderwave, unseen servant--550, -11 DT 2nd Level: detect thoughts, locate object, see invisibility, blindness/deafness, flaming sphere, Tasha's mind whip, 600g, -6 DT 3rd level: water breathing, Leomund’s tiny hut, tongues, blink, catnap, hypnotic pattern, phantom steed, spirit shroud, thunder step,--1350g, -11 DT 4th Level: arcane eye, blight, dimension door, fire shield, locate creature--1000g, -5 DT 5th level: Rary’s telepathic bond, legend lore, modify memory, teleportation circle--1000g, -8 DT
Story Award - Zethlentyn Solialite: "Your social skills have made you known within the Protectorate. While this won't prevent any drow from killing you if they so desire, they're more likely to at least pause for introductions if the situation allows. This story award has no immediate effect."
3rd level: Summon Shadowspawn
Story Award Teleportation Circle Sigil Sequence You have traveled through two teleportation circles while on your mission to recover the gloomblade for the wizard Keraptis. If you spend one downtime day, you commit the unique sequence of sigils for each to memory, allowing you to use the circles outside the Umbral Repository in the Sword Mountains and White Plume Mountain in the Crags as targets for use with teleportation circle.
2nd-Darkness, Darkvision (400g, 2 DT) 3rd-Bestow Curse, Fear (500g, 2 DT)
Converted Coin Currency to Gems: Character Keeps 200 gold and 100 Platinum on their person. The rest of their currency is converted to gems which are sewn into secret pockets within his/her clothes. If character can keep wealth/items with a banker/broker or in a demiplane, they will. 5000g Gems Black Sapphire Diamond Ruby 1000g Gems Black Opal Blue Sapphire Emerald 500g Black Pearl Aquamarine Topaz 100g Amethyst Bloodstone Jade https://www.dndbeyond.com/equipment?filter-search=gem&filter-cost-min=&filter-cost-max=&filter-weight-min=&filter-weight-max=&sort=-cost
Story Award | Hated of Surtur. For thwarting Baron Ugarak’s plans in the Molten Vault, you have earned the ire of Surtur, god of the Fire Giants. Fire Giants who see you sense a deep and abiding hatred which can be quelled only through your painful death. You have disadvantage on any social checks with fire giants and they attempt to kill you as quickly as possible in combat, even at the expense of other foes. | Downtime Activity | The Factions now have access to a store of ore that has been sustain prolonged exposure to unusual elemental energies. If you are Rank 2 or higher with a faction, you may spend 60 downtime days to assist your faction with the crafting and fitting of a suit of nonmagical metal armor. You must pay the full price of the armor, however, when complete, it bestows resistance to fire damage when worn. As a nonmagical suit of armor, this item is non-tradeable. UPDATED: The Flameborne Armor story award allows the creation of a new suit of armor with a maximum market value of 750 gp. The effect of the story award can’t be combined with other suit of magical or mundane armor—it is the creation of an entirely new suit of armor From the DDAL FAQ
Rebuilt Character from Bladesinger Wizard to Draconic Sorcerer
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Traded Boots of Speed to Rixa Drayven for Bloodwell Vial +2
STORY AWARD: SERSA’S GUARDIAN You completed Maestro’s Greater Fey Pact within the constraints of a highly detailed (and legally binding) contract. You can access the feywild portal back to Sersa atany time of the year and not just during the spring equinox. In addition, as a reward the archfey Maestro granted you a boon from its jangled necklace. See Appendix 5.
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Purchased Potion of Greater Healing (x2) for the game. (Does not duplicate)
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Traded Bloodwell Vial +2 to Anticuus Drayven for Chainmail +1
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Purchased 4 Spell Scrolls of Mage Armor
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12b Service Hours Awarded Very Rare reward + 30 Downtime Days Rod of Absorption
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Traded Arcane Grimoire +1 to Auger Drayven for Brooch of Shielding
Story Awards Harbinger of friendship. You are considered a friend to by the Harbingers of freedom. They will gladly go out of their way to help you. Mark of Umberlee You have been flung by Umberlee’s voice of submission. This has left a permanent black mark somewhere on your body.
Oil of Slipperiness Story Award WARDEN OF DWARVENHOLM You have garnered respect among the Rookoath and Rustfire Clans, and they cheer when they hear your name and echo the tale of your encounter with Fenrirothax. BOOK OF ANCIENTS This empty tome has no text, and no ink will mark the pages. Its ominous aura is enough to raise the eyebrows of any wizard, though it has no apparent use.
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Purchased Spell Components for Levels 1-5 Cantrip (components worth less than 1g included in a component pouch) Booming Blade a melee weapon worth at least 1 sp Dancing Lights a bit of phosphorus Friends some makeup Green Flame Blade a melee weapon worth at least 1 sp Infestation a living flea Light a firefly or phosphorescent moss Mending two lodestones Message a copper wire Minor Illusion a bit of fleece True Strike weapon with which you have proficiency; worth at least 1 cp Level 1 Chromatic Orb Single diamond Color Spray a pinch of colorful sand Comprehend Languages a pinch of soot and salt False Life a drop of alcohol Feather Fall a small feather or piece of down Grease a bit of pork rind or butter Ice Knife a drop of water or a piece of ice Jump a grasshopper’s hind leg Mage Armor a piece of cured leather Silent Image a bit of fleece Sleep a pinch of sand or rose petals Tasha's Caustic Brew a bit of rotten food Witch Bolt a twig struck by lightning Level 2 Aganazzar's Scorcher a red dragon's scale (Dragon's shed scales. Can be a small fragment) Cloud of Daggers a sliver of glass Darkness bat fur and a piece of coal Darkvision a dried carrot Detect Thoughts 1 Copper Piece Dragon's Breath a hot pepper Dust Devil a pinch of dust Enchance Ability fur or a feather Enlarge/Reduce a pinch of powdered iron Flame Blade a sumac leaf Flaming Sphere a ball of wax Gust of Wind a legume seed Hold Person a straight piece of iron Invisibility an eyelash in gum arabic Levitate a metal spring Maximillian's Earthen Grasp a miniature hand sculpted from clay Nathair's Mischief a piece of crust from an apple pie Phantasmal Force a bit of fleece Rime's Binding Ice a vial of meltwater See Invisibility a pinch of talc Shatter a chip of mica Snilloc's Snowball Storm a piece of ice or a small white rock chip Spider Climb a drop of bitumen and a spider Spray of Cards a deck of cards Suggestion a drop of honey Warp Sense a razorvine leaf Web a bit of spiderweb Whiter and Bloom a withered vine twisted into a loop Level 3 Antagonize a playing card depicting a rogue Catnap a pinch of sand Clairvoyance a focus worth 100+ GP, either a jeweled horn for hearing or a glass eye for seeing Erupting Earth a piece of obsidian Fear a white feather Fireball a ball of bat guano and sulfur Fly a feather Gaseous Form a bit of gauze Haste a shaving of licorice root Hypnotic Pattern a pinch of confetti Incite Greed a gem worth at least 50 gp Lightning Bolt a bit of fur and a crystal rod Major Image a bit of fleece Melf's Minute Meteors niter, sulfur, and pine tar formed into a bead Sleet Storm a miniature umbrella Slow a drop of molasses Stinking Cloud a rotten egg Tidal Wave a drop of water Tongues a miniature ziggurat Wall of Water a drop of water Water Breathing a short reed Water Walk a piece of cork Level 4 Banishment a pentacle Confusion three nut shells Fire Shield a bit of phosphorus or a firefly Gate Seal a broken portal key, which the spell consumes Ice Storm a mitten Polymorph a caterpillar cocoon Spirit of Death a gilded playing card worth at least 400 gp and depicting an avatar of death Stoneskin diamond dust worth 100+ GP, which the spell consumes Vitriolic Sphere a drop bile Wall of Fire a piece of charcoal Watery Sphere a droplet of water Level 5 Bigby's Hand an eggshell and a glove Cone of Cold a small crystal or glass cone Creation a paintbrush Hold Monster a straight piece of iron Insect Plague a locust Summon Dragon an object with the image of a dragon engraved on it, worth at least 500 gp Teleportation Circle rare inks worth 50+ GP, which the spell consumes Wall of Light a hand mirror Wall of Stone a cube of granite
Story Award We are Indebted to You. You discovered the cause of the plague and a cure. The Constable awards each member of the party a scroll granting him or her free room and board in any Elmwood establishment.