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Adventure Title
PO-BMG-MOON-POB-04 - Something New
PO-BMG-MOON-POB-04 - Something New
Session
1
1
Date Played
2024-11-09 09:17:00 UTC
2024-11-09 09:17:00 UTC
Levels Gained
GP +/-
1000
1000
Downtime +/-
10.0
10.0
Location Played
BMG VDDW
BMG VDDW
DM Name
Allie Simpson
Allie Simpson
DM DCI Number
Notes
Oil of Slipperiness Story Award WARDEN OF DWARVENHOLM You have garnered respect among the Rookoath and Rustfire Clans, and they cheer when they hear your name and echo the tale of your encounter with Fenrirothax. BOOK OF ANCIENTS This empty tome has no text, and no ink will mark the pages. Its ominous aura is enough to raise the eyebrows of any wizard, though it has no apparent use.
Oil of Slipperiness Story Award WARDEN OF DWARVENHOLM You have garnered respect among the Rookoath and Rustfire Clans, and they cheer when they hear your name and echo the tale of your encounter with Fenrirothax. BOOK OF ANCIENTS This empty tome has no text, and no ink will mark the pages. Its ominous aura is enough to raise the eyebrows of any wizard, though it has no apparent use.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| ☐ Warrior's Passkey (Barthounar) | Common | PO-BMG-MOON-POB-04 - Something New | true | ||
| Wondrous Item, rare (requires attunement) Inscribed in the side of this silver key are Dethek Runes that say “Barthounar,” which is Dwarvish for “thunder slash.” When the knock spell is cast from Barthounar, the rumbling sound of thunder faintly echoes after the loud “knock” sound of the spell This silver skeleton key is warm to the touch. While holding the key in its key form, you can use an action to cast the Knock spell from the key. Transforming the Key. While holding the key, you can use a bonus action to transform it into a magic longsword. You are considered proficient with the sword, and you have a +1 bonus to attack and damage rolls made with it. On a hit, the sword deals 1d10 force damage. The item remains in its sword form until it leaves your grasp or you use another bonus action to revert it to its key form. If you end your attunement to the item while it’s in its sword form, it automatically reverts to its key form. | |||||
| ☐ Dwarven Smoldering Armor (Plate) | Common | PO-BMG-MOON-POB-04 - Something New | true | ||
| Dwarven Smoldering Armor Armor (Any Heavy, Medium, or Light), Common This armor is made from an alloy that combines Rustfire star metal and Rookoath iron. The metal components of this armor have a silver-reddish sheen. Wisps of harmless, odorless smoke rise from this armor while it is worn. | |||||
| ☐ Spellwrought Tattoo of Locate Object | Common | PO-BMG-MOON-POB-04 - Something New | true | ||
| Wondrous Item (tattoo), varies Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin. The level of the spell in the tattoo determines the spell’s saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo’s rarity, as shown in the Spellwrought Tattoo table. Spell Level Rarity Spellcasting Ability Mod. Save DC Attack Bonus 2nd Uncommon +3 13 +5 Locate Object 2nd level Divination Casting Time: Action Range: Self Components: V S M (a forked twig) Duration: Concentration, Up to 10 minutes Classes: Bard, Cleric, Druid, Paladin, Ranger, Wizard Describe or name an object that is familiar to you. You sense the direction to the object’s location if that object is within 1,000 feet of you. If the object is in motion, you know the direction of its movement. The spell can locate a specific object known to you if you have seen it up close—within 30 feet—at least once. Alternatively, the spell can locate the nearest object of a particular kind, such as a certain kind of apparel, jewelry, furniture, tool, or weapon. This spell can’t locate an object if any thickness of lead blocks a direct path between you and the object. | |||||
| ☐ Spellwrought Tattoo of Clairvoyance | Common | PO-BMG-MOON-POB-04 - Something New | true | ||
| Spellwrought Tattoo of Clairvoyance Wondrous Item (tattoo), varies Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin. The level of the spell in the tattoo determines the spell’s saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo’s rarity, as shown in the Spellwrought Tattoo table. Spell Level Rarity Spellcasting Ability Mod. Save DC Attack Bonus 3rd Uncommon +4 15 +7 Clairvoyance 3rd level Divination Casting Time: 10 minutes Range: 1 mile Components: V S M (a focus worth 100+ GP, either a jeweled horn for hearing or a glass eye for seeing) Duration: Concentration, Up to 10 minutes Classes: Bard, Cleric, Sorcerer, Wizard You create an Invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The intangible, invulnerable sensor remains in place for the duration. When you cast the spell, choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As a Bonus Action, you can switch between seeing and hearing. A creature that sees the sensor (such as a creature benefiting from See Invisibility or Truesight) sees a luminous orb about the size of your fist. | |||||