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Adventure Title
CCC-ALMOG-03 TALES03-01 Claws of Fury
CCC-ALMOG-03 TALES03-01 Claws of Fury
Session
1
1
Date Played
2022-12-17 08:58:00 UTC
2022-12-17 08:58:00 UTC
Levels Gained
1
1
GP +/-
6004
6004
Downtime +/-
10.0
10.0
Location Played
Online
Online
DM Name
Johnny Smith
Johnny Smith
DM DCI Number
Notes
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| ☐ Belt of Fire Giant Strength | Very Rare | CCC-ALMOG-03 TALES03-01 Claws of Fury | true | ||
| Wondrous Item, varies (requires attunement) While wearing this belt, your Strength score changes to a score granted by the belt. The item has no effect on you if your Strength without the belt is equal to or greater than the belt’s score. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. Type Strength Rarity Belt of Hill Giant Strength 21 Rare Belt of Frost Giant Strength 23 Very Rare Belt of Stone Giant Strength 23 Very Rare Belt of Fire Giant Strength 25 Very Rare Belt of Cloud Giant Strength 27 Legendary Belt of Storm Giant Strength 29 Legendary | |||||
| ☐ Scroll of Grasping Vine | Uncommon | CCC-ALMOG-03 TALES03-01 Claws of Fury | true | ||
| You conjure a vine that sprouts from the ground in an unoccupied space of your choice that you can see within range. When you cast this spell, you can direct the vine to lash out at a creature within 30 feet of it that you can see. That creature must succeed on a Dexterity saving throw or be pulled 20 feet directly toward the vine. Until the spell ends, you can direct the vine to lash out at the same creature or another one as a bonus action on each of your turns. | |||||
| ☐ Scroll of Enhance Ability | Uncommon | CCC-ALMOG-03 TALES03-01 Claws of Fury | true | ||
| You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends. Bear's Endurance. The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends. Bull's Strength. The target has advantage on Strength checks, and his or her carrying capacity doubles. Cat's Grace. The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated. Eagle's Splendor. The target has advantage on Charisma checks. Fox's Cunning. The target has advantage on Intelligence checks. Owl's Wisdom. The target has advantage on Wisdom checks. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd. | |||||
| ☐ Potion of Supreme Healing | Rare | CCC-ALMOG-03 TALES03-01 Claws of Fury | true | ||
| Potion, common You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of … Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20 | |||||
| ☐ Antitoxin | Uncommon | CCC-ALMOG-03 TALES03-01 Claws of Fury | true | ||
| A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs. | |||||