Show Log Entry

Adventure Title
CCC-BMG-MOON19-3 The Castle of Mirrors
Session
1
Date Played
2023-08-09 19:49:00 UTC
Levels Gained
GP +/-
10000
Downtime +/-
10.0
Location Played
Pen and Sword
DM Name
Baywyn
DM DCI Number
Notes
Story Awards: Redeemed the Slain - You have redeemed Deirdre Kendrick from corruption and restored her humanity. Doing so, you have removed a great threat to the Moonshaes and an injustice from its past.

Magic Items

Name Rarity Location Table Result Counts?
☐ Spell Scroll: Scrying Very Rare CCC-BMG-MOON19-3 The Castle of Mirrors true
You can see and hear a particular creature you choose that is on the same plane of existence as you. The target must make a Wisdom saving throw, which is modified by how well you know the target and the sort of physical connection you have to it. If a target knows you're casting this spell, it can fail the saving throw voluntarily if it wants to be observed. Knowledge Save Modifier Secondhand (you have heard of the target) +5 Firsthand (you have met the target) 0 Familiar (you know the target well) -5 Connection Save Modifier Likeness or picture -2 Possession or garment -4 Body part, lock of hair, bit of nail, or the like -10 On a successful save, the target isn't affected, and you can't use this spell against it again for 24 hours. On a failed save, the spell creates an invisible sensor within 10 feet of the target. You can see and hear through the sensor as if you were there. The sensor moves with the target, remaining within 10 feet of it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist. Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn't move. * - (a focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water)
☐ Spell Scroll: Project Image Common CCC-BMG-MOON19-3 The Castle of Mirrors true
You create an illusory copy of yourself that lasts for the duration. The copy can appear at any location within range that you have seen before, regardless of intervening obstacles. The illusion looks and sounds like you but is intangible. If the illusion takes any damage, it disappears, and the spell ends. You can use your action to move this illusion up to twice your speed, and make it gesture, speak, and behave in whatever way you choose. It mimics your mannerisms perfectly. You can see through its eyes and hear through its ears as if you were in its space. On your turn as a bonus action, you can switch from using its senses to using your own, or back again. While you are using its senses, you are blinded and deafened in regard to your own surroundings. Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature. * - (a small replica of you made from materials worth at least 5 gp)
☐ Potion of Clairvoyance Common CCC-BMG-MOON19-3 The Castle of Mirrors true
You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can't be attacked or otherwise interacted with. When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As your action, you can switch between seeing and hearing. A creature that can see the sensor (such as a creature benefiting from see invisibility or truesight) sees a luminous, intangible orb about the size of your fist. * - (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing)
☐ Gem of Seeing Common CCC-BMG-MOON19-3 The Castle of Mirrors true
Wondrous Item, rare (requires attunement) This gem has 3 charges. As an action, you can speak the gem's command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn.