Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
☐ Spell Scroll of Daylight rare CCC-STORM-01 The Barrows of Solina CCC-STORM-01 The Barrows of Solina Show
Notes:

A 60-foot-radius sphere of light spreads out from a point you choose within range. The sphere is bright light and sheds dim light for an additional 60 feet.

If you chose a point on an object you are holding or one that isn't being worn or carried, the light shines from the object and moves with it. Completely covering the affected object with an opaque object, such as a bowl or a helm, blocks the light.

If any of this spell's area overlaps with an area of darkness created by a spell of 3rd level or lower, the spell that created the darkness is dispelled.

☐ Dawnfire (Sun Blade) rare CCC-STORM-01 The Barrows of Solina CCC-STORM-01 The Barrows of Solina Show
Notes:

Dawnfire (Sun Blade)
Weapon (longsword), rare (requires attunement)
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause
a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists,
this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you
are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls
made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead
with it, that target takes an extra 1d8 radiant damage.
The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15
feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius
of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.
The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.
This item can be found in the Dungeon Master’s Guide.

☐ Mithril Half-Plate uncommon CCC-GLIP-01-03 Citadel of Vlaakith CCC-GLIP-01-03 Citadel of Vlaakith Show
Notes:

Armor (half-plate), uncommon
This armor is obviously Githyanki in design. It is ornamented with tassels, ribbons, and bone
fragments. Mithral is a light, flexible metal. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.

☐ Potion of Healing common CCC-GLIP-01-03 Citadel of Vlaakith CCC-GLIP-01-03 Citadel of Vlaakith Show
☐ Dread Helm common CCC-GLIP-01-03 Citadel of Vlaakith CCC-GLIP-01-03 Citadel of Vlaakith Show
Notes:

Wondrous Item, common
This fearsome steel helm makes your eyes glow red while you wear it.

☐ Spell Scroll of Beast Bond common CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines Show
Notes:

You establish a telepathic link with one beast you touch that is friendly to you or charmed by you. The spell fails if the beast’s Intelligence is 4 or higher. Until the spell ends, the link is active while you and the beast are within line of sight of each other. Through the link, the beast can understand your telepathic messages to it, and it can telepathically communicate simple emotions and concepts back to you. While the link is active, the beast gains advantage on attack rolls against any creature within 5 feet of you that you can see.

☐ Helm of Telepathy common CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines Show
Notes:

Wondrous item, uncommon (requires attunement), Table F

This helm of telepathy takes the form of bejeweled tiara sporting a tiger’s eye stone and the heraldry of the Dukes of Scelptar. When worn, you feel an affection for house cats. While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply-using a bonus action to do so-while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn.

☐ Spell Scroll of Snare common CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines Show
Notes:

As you cast this spell, you use the rope to create a circle with a 5-foot radius on the ground or the floor. When you finish casting, the rope disappears and the circle becomes a magic trap.

This trap is nearly invisible, requiring a successful Intelligence (Investigation) check against your spell save DC to be discerned.

The trap triggers when a Small, Medium, or Large creature moves onto the ground or the floor in the spell’s radius. That creature must succeed on a Dexterity saving throw or be magically hoisted into the air, leaving it hanging upside down 3 feet above the ground or the floor. The creature is restrained there until the spell ends.

A restrained creature can make a Dexterity saving throw at the end of each of its turns, ending the effect on itself on a success. Alternatively, the creature or someone else who can reach it can use an action to make an Intelligence (Arcana) check against your spell save DC. On a success, the restrained effect ends.

After the trap is triggered, the spell ends when no creature is restrained by it.

☐ Moon-Touched Sword (Longsword) common CCC-GHC-BK1-01 Into the Border Kingdoms CCC-GHC-BK1-01 Into the Border Kingdoms Show
Notes:

Weapon (longsword), common
The blade of this longsword is etched with a hawk that has its wings spread and its talons extended.
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot
radius and dim light for an additional 15 feet. This item can be found in the Xanathar’s Guide to
Everything.
Special. The mooned-touched sword is a common magic item. It is treated like a potion or scroll and
can only be claimed by one character in the party.

☐ Glaive +2 rare 12b Service Hours Awarded_Repeatable Rare Weapon reward + 50000 Gold Service Hours Awards_+2 Weapon (Repeatable) Show
Notes:

You have a +2 bonus to attack and damage rolls made with this magic weapon.

☐ Potion of Anti-Toxin common CCC-GHC-BK1-06 Legacy and Virtue Show
☐ Potion of Healing common CCC-GHC-BK1-06 Legacy and Virtue Show