Show Log Entry
Adventure Title
DDAL-DRW09-Vile Bounty
DDAL-DRW09-Vile Bounty
Session
1
1
Date Played
2022-07-08 17:30:00 UTC
2022-07-08 17:30:00 UTC
Levels Gained
1
1
GP +/-
833
833
Downtime +/-
10.0
10.0
Location Played
Online
Online
DM Name
Chance Russo
Chance Russo
DM DCI Number
Notes
**Story Award** Bond of Fellowship You encountered three Harper agents during your time in Isolation (cross out anyone who didn’t survive): • Amri Thistlebrick • Salros Eventide • Tua Redspear’s Ring Northlander captain Carys Redspear has given you one of her arm rings, which her crew will recognize should you ever cross paths.
**Story Award** Bond of Fellowship You encountered three Harper agents during your time in Isolation (cross out anyone who didn’t survive): • Amri Thistlebrick • Salros Eventide • Tua Redspear’s Ring Northlander captain Carys Redspear has given you one of her arm rings, which her crew will recognize should you ever cross paths.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| ☐ Amulet of Health | Rare | DDAL-DRW09-Vile Bounty | true | ||
| Wondrous item, rare (requires attunement) This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it. | |||||
| ☐ Studded Leather Armor (Mariner's Armor) | Rare | DDAL-DRW09-Vile Bounty | true | ||
| Armor (studded leather), uncommon Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. | |||||
| ☐ Crossbow Ammunition, +1 | Rare | DDAL-DRW09-Vile Bounty | true | ||
| ☐ Elixir of Health | Rare | DDAL-DRW09-Vile Bounty | true | ||
| Elixir of Health Potion, rare When you drink this potion, it cures any disease afflicting you, and it removes the blinded, deafened, paralyzed, and poisoned conditions. The clear red liquid has tiny bubbles of light in it. | |||||
| ☐ Potion of Mind Control (Beast) | Rare | DDAL-DRW09-Vile Bounty | true | ||
| Potion, rare When you drink this potion, you can cast a dominate beast spell (save DC 15) before the end of your next turn. If the target’s initial saving throw fails, the effect lasts for 1 hour (no concentration required). The charmed creature has disadvantage on new saving throws to break the effect during this time. | |||||
| ☐ Potion of Heroism | Common | DDAL-DRW09-Vile Bounty | true | ||
| Potion, rare For 1 hour after drinking this potion, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling. | |||||