Adventure Logsheet
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bought Studded leather -45g sold light leather +5g ๐น Item Carried ๐ธ Consumable Carried โ Not Carried โ Traded/Discarded ๐ฒ Will use for Trade
Story Awards Touched by Fate. Many Powers circle around Thentia, and the Moonsea, searching for lost magical artifacts. For whatever reason, the Fates have chosen you to be involved. The Chariot (Upright). You were confident in your decision to go straight to deal with the hag threat, despite being hired to return Ash to Thentia immediately. Fate may disagree, and only time will tell.
Adventure Logsheet
Banned: Minauros / Mammonโs baleful gaze is upon you. Perhaps you angered him directly, or perhaps your actions caused a disruption in his operations*whatever the case may be, he has elected to ban you from Minauros, the third layer of the Nine Hells, entirely. You canโt participate in further adventures in this place. A character with this story award may visit other areas of the Nine Hells but is banned from Minauros.
Shard of Loyalty Story award You have acquired a shard of Deirdre Kendrick's heart; a fragment of her loyalty. This could be a critical piece in fulfilling the Prophecy of Reunion.
Adventure Logsheet
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Character advance from level 7 to 8 per Season 11B service rewards hours. Adventure League Log still uses old format. I must manually add level advancement to the character.
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Purchased 10 scrolls of Mage Armor from AL Vendor. You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
Adventure Logsheet
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Tier 2 Adventure Reward + 2500g Reward: Amulet of Health Level Advancement to Daemon Drayven (level 8 to level 9)
Story Award: Sing a Song of Vengeance The characters earn this story award if they bring both Feral-Tongue and Kaskur back to Wyrmdoom Crag alive.
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Tier 2 Adventure Reward + 2500g Reward: Rod of the Pact Keeper, +2 Level Advancement to Telum Drayven (level 8 to level 9)
Adventure Logsheet
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Purchased small pouch. It will be a modified backpack for my imp. Imp will carry healing potions and/or other small items.
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Purchased two potions of Superior Healing
Story Award Dreamwalker (If you accepted Kryshilir's Offer): Gain access to Dreamwalker Downtime Activity. - 25 DT Act = Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity (above) each time and may not do so again until you no longer possess this story award.
Adventure Logsheet
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Purchased Cold Weather Gear (Clothing and Snow Shoes) Playing Card Set. Dice Set.
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Service Hours Rewards to Daemon Drayven Level +1 (Denied) โ Trident +2 + 50000g
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Traded Trident +2 to Triden Games Trading Post for Glaive +2 Purchaed Glaive
Adventure Logsheet
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Purchased 2 potions of Superior Healing
------- The legendary weapons must be returned to their original owners but a reward is given for each one returned. Choose now: 1st Weapon. Each character may choose five rare consumables (ammunition is in lots of 5). 2nd Weapon. Each player may choose ONE of the following: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3rd Weapon. Each character chooses either a blessing of protection or a blessing of weapon enhancement, and when the character gains 17th level, can claim one of the legendary weapons for their own use. If the necklace of prayer beads is chosen, DM will determine which beads during the session: blessing x2, curing x1, smiting x1, summons x1, wind walking x1. ......... Blessing of Protection. You gain a +1 bonus to AC and saving throws. Blessing of Weapon Enhancement. One nonmagical weapon in your possession becomes a +1 weapon whenever you wield it.
Adventure Logsheet
Summoned Demons over the course of 10 days in a rented space on the outskirts of Neverwinter. Cast 'Charm Monster' on the demons until they revealed their 'true name'. I then confirmed the name gave me the added power to control it: CR4: Shadow Demon, Babau, Dybbuk Names: Caim, Furcas, Balam, https://www.dndbeyond.com/monsters/shadow-demon https://www.dndbeyond.com/monsters/babau https://www.dndbeyond.com/monsters/dybbuk CR5: Barlgura, Tanarukk Names: Eligos, Zepar https://www.dndbeyond.com/monsters/barlgura https://www.dndbeyond.com/monsters/tanarukk CR 6 Chasme, Vrock Names: Elzen, Monhaj https://www.dndbeyond.com/monsters/301592-chasme-summoner-variant https://www.dndbeyond.com/monsters/301654-vrock-summoner-variant
Story Awards: Solina's Blessing In the event that you come across Vornjolnir's machinations or the Harrowed King's relics, know that Solinaโs blessing is upon you.
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12b Service Hours Awarded Very Rare Reward + 10,000 Gold Half Plate +2
Adventure Logsheet
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12b Service Hours Awarded Very Rare Reward + 10,000 Gold Tome of Leadership and Influence
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Purchased a 'Flying Monkey' from Ifan Talro'a
Adventure Logsheet
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Purchased 200 pieces of Chalk. Gave 20 pieces each to Buddy, Clover, Ichabod, Cloud, and Thaeldrun
Paid 25g for fashionable formal attire (that allows action to occur) for myself and my imp, Fiznak. Paid 5g for character 'Jim Smith' to create a fashionable backpack for my Imp Fiznak.
Adventure Logsheet
Purchased Spell Components for Warlock Spells https://docs.google.com/spreadsheets/d/e/2PACX-1vQ0PUubejT6BChmPqDHdAizsNkdfn6JsPGWC2BcaykJGzRzZc26TvOCGPua9R6c3DvzIJpZa7yW49/pubhtml# Spell Consumed? Component Cost School Level 1 Illusory Script (R) Lead-based ink 10 gp Illusion Protection from Evil and Good Holy Water or Powdered Iron and Silver (5cp-25gp)*** (1gp suggested) Abjuration Level 2 Augury (R) Sticks, bones, or other divination tokens 25 gp Divination Continual Flame Ruby 50 gp Evocation Warding Bond Pair of platinum rings 50 gp Abjuration Level 3 Clairvoyance Glass eye (seeing) or jeweled horn (hearing) 100 gp Divination Magic Circle Holy water or powdered silver and iron 100 gp Abjuration Summon Fey** Gilded flower 300 gp Conjuration Summon Lesser Demons* Vial of blood <24hrs old (not needed**** or consumed if no circle of protection is made as part of this spell) n/a Conjurtation Summon Shadowspawn** Tears in a crystal vial 300 gp Conjuration Summon Undead** Gilded skull 300 gp Necromancy Level 4 Shadow of Moil* Undead eyeball in a gem 150 gp Necromancy Summon Aberration** Platinum inlaid vial w/ pickled tentacle and eyeball 400 gp Conjuration Summon Greater Demon* Vial of blood <24hrs old (not needed**** or consumed if no circle of protection is made as part of this spell) n/a Conjurtation Level 5 Hallow (Fiend only) Herbs, oils, and incense 1000 gp Evocation Infernal Calling* Ruby 999 gp Conjuration Scrying Focus (crystal ball, silver mirror, font, etc.) 1000 gp Divination Level 6 Circle of Death Crushed black pearl powder 500 gp Necromancy Create Undead 1 black onyx stone for each corpse 150 gp each Necromancy Soul Cage* Tiny silver cage 100 gp Necromancy Summon Fiend** Ruby vial with humanoid blood 600 gp Conjuration T's Otherworldy Guise** Object engraved with a symbol of the Outer Planes 500 gp Transmutation True Seeing Ointment (mushroom powder, saffron, and fat) 25 gp Divination Level 7 Force Cage Ruby dust 1500 gp Evocation Plane Shift Forked metal rod attuned to destination plane 250 gp Conjuration Level 8 Level 9 Astral Projection 1 jacinth each target 1 ornately carved bar of silver each target 1000 gp each 100 gp each Necromancy Imprisonment Statuette of target and special component 500 gp per Hit Die Abjuration
Purchased 6 potions of greater healing. -600 Story Award Story Award: Have you achieved the IMPOSSIBLE? You and your party were worthy enough to overcome Nurvureem in an all-out COMBAT in her lair! An incredibly formidable foe, cunning and patient, she and her allies will wait and time will allow her to have her revenge.