Magic Items

Purchased Magic Items

Name Rarity Location Table ▲ Result Source
☐ Amulet of Health rare DDAL-DRW09 Service Rewards Applied Show
Notes:

Wondrous Item, rare (requires attunement)
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it.

Notes: Set: Constitution Score, Buff, Jewelry

☐ Chardalyn Breastplate (Armor of Necrotic Resistance)(Druid wearable) rare DDAL10-05 A Blight in the Darkness DDAL10-05 A Blight in the Darkness Show
Notes:

Armor (breastplate), rare (requires attunement)
This breastplate is made of chardalyn reinforced with hardened wood and boiled leather. While wearing it, you always feel bitterly cold. You have resistance to necrotic damage while you wear this armor.

☐ Potion of Resistance (acid) uncommon DDAL10-05 A Blight in the Darkness DDAL10-05 A Blight in the Darkness Show
Notes:

Potion, uncommon
When you drink this potion, you gain resistance to acid
damage for 1 hour.

☐ Rod of the Pact Keeper +2 rare DDEX3-13 Writhing in the Dark Service Awards Applied Show
Notes:

Rod, varies (requires attunement by a Warlock)
While holding this rod, you gain a bonus to spell attack rolls and to the saving throw DCs of your warlock spells. The bonus is determined by the rod’s rarity.

In addition, you can regain 1 warlock spell slot as an action while holding the rod. You can’t use this property again until you finish a long rest.

RARITY BONUS
Uncommon +1
Rare +2
Very Rare +3
Notes: Bonus: Warlock Spell Attacks, Bonus: Warlock Spell Save DC, Warlock, Buff

☐ Opal of the Ild Rune rare DDAL05-11 Forgotten Traditions DDAL05-11 Forgotten Traditions Show
Notes:

Wondrous item, rare (requires attunement)

This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it's on your person.

Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter.

Fire's Friend. You have resistance to cold damage.

Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius.

Gift of Flame. You can transfer the opal's magic to a nonmagical item — a weapon or a suit of armor — by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form:

Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits.
Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor.

☐ Potion of Giant Strength common DDAL05-11 Forgotten Traditions DDAL05-11 Forgotten Traditions Show
☐ Spell Scroll of Anti-Life Shell uncommon DDAL05-11 Forgotten Traditions DDAL05-11 Forgotten Traditions Show
☐ Potion of Superior Healing rare DDAL05-11 Forgotten Traditions DDAL05-11 Forgotten Traditions Show
☐ Glaive +2 rare Triden Games Trading Post Trade Log Show
Notes:

This item receives a +2 to attack and damage rolls.

☐ Potion of Superior Healing x2 rare AL Trading Post Purchase Log Show
☐ Amulet of Health rare DDEP00-01-Red War (Tier 2) DDEP00-01-Red War (Tier 2) Show
Notes:

Amulet of Health
Wondrous Item, rare (requires attunement)
A heavy iron amulet bears the inscribed holy symbol of Loviatar, the Maiden of Pain. Suspended from an iron chain with short-barbed links, the amulet is uncomfortable and constantly scratches the wearer’s neck.

Wondrous Item, rare (requires attunement)
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it.

☐ Breastplate +1 rare DDEP00-01-Red War (Tier 2) DDEP00-01-Red War (Tier 2) Show
Notes:

+1 Breastplate
Armor, rare
This surprisingly light breastplate is made of smoky red glass as strong as steel. Barely translucent, when light strikes it the smoky inclusions in the glass seems to shift and flow. The breastplate weighs 10 lbs.

☐ Potion of Healing common DDEP00-01-Red War (Tier 2) DDEP00-01-Red War (Tier 2) Show
Notes:

Potion, common
You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated.

Potions of Healing

Potion of … Rarity HP Regained
Healing Common 2d4 + 2
Greater healing Uncommon 4d4 + 4
Superior healing Rare 8d4 + 8
Supreme healing Very rare 10d4 + 20

☐ Potion of Heroism uncommon DDEP00-01-Red War (Tier 2) DDEP00-01-Red War (Tier 2) Show
Notes:

Potion, rare
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.

☐ Ring of Spell Storing( 2 x mirror image) rare DDHC-TYP-White Plume Mountain DDHC-TYP-White Plume Mountain Show
Notes:

Ring, rare (requires attunement) This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the GM. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

☐ Goggles of Night uncommon DDHC-TYP-White Plume Mountain DDHC-TYP-White Plume Mountain Show
Notes:

Wondrous Item, uncommon While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. Notes: Sense: Darkvision, Detection, Eyewear

☐ Stone of Good Luck uncommon DDHC-TYP-White Plume Mountain DDHC-TYP-White Plume Mountain Show
Notes:

Wondrous Item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Notes: Bonus: Ability Checks, Bonus: Saving Throws, Bonus: Initiative, Buff

☐ Any +2 Weapon rare DDHC-TYP-White Plume Mountain DDHC-TYP-White Plume Mountain Show
☐ Potion of Greater Healing uncommon DDHC-TYP-White Plume Mountain DDHC-TYP-White Plume Mountain Show
☐ Chain Mail +1 uncommon DDHC-TYP-White Plume Mountain DDHC-TYP-White Plume Mountain Show