Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▼
Result
Source
☐ Potion of Flying
rare
CCC-QCC2018-01 Of Gods and Monsters
CCC-QCC2018-01 Of Gods and Monsters
Show
Notes:
Potion, very rare
When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you're in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion's clear liquid floats at the top of its container and has cloudy white impurities drifting in it.
☐ Belt of Stone Giant Strength
very_rare
DDAL-DRW-14 The City That Should Not Be
DDAL-DRW-14 The City That Should Not Be
Show
☐ Bracers of Defense
uncommon
DDAL-DRW-14 The City That Should Not Be
DDAL-DRW-14 The City That Should Not Be
Show
☐ Potion of Vitality
very_rare
DDAL-DRW-14 The City That Should Not Be
DDAL-DRW-14 The City That Should Not Be
Show
☐ Spell Scroll of Sending
common
DDAL-DRW-14 The City That Should Not Be
DDAL-DRW-14 The City That Should Not Be
Show
☐ Potion of Comprehension
rare
DDAL-DRW-14 The City That Should Not Be
DDAL-DRW-14 The City That Should Not Be
Show
☐ +3 Glaive
very_rare
DDAL05-18 The Mysterious Isle
DDAL05-18 The Mysterious Isle
Show
☐ Spell Scroll of Power Word Pain
very_rare
DDEP00- 01The Red War
DDEP00- 01The Red War
Show
☐ Spell Scroll of Reverse Gravity
very_rare
DDEP00- 01The Red War
DDEP00- 01The Red War
Show
☐ Spell Scroll of Flesh to Stone
very_rare
DDEP00- 01The Red War
DDEP00- 01The Red War
Show
☐ Potion of Supreme Healing
very_rare
DDEP00- 01The Red War
DDEP00- 01The Red War
Show
☐ Greater Silver Sword
legendary
PO-BK1-08 - Dark Side of the Rune
PO-BK1-08 - Dark Side of the Rune
Show
Notes:
Weapon (greatsword), legendary (requires attunement by a
creature that has psionic ability)
This magic weapon grants a +3 bonus to attack and
damage rolls made with it. While you hold the sword,
you have advantage on Intelligence, Wisdom, and
Charisma saving throws, you are immune to being
charmed, and you have resistance to psychic damage.
In addition, if you score a critical hit with it against a
creature’s astral body, you can cut the silvery cord
that tethers the target to its material body, instead of
dealing damage.
Proficiency with a greatsword allows you to add your
proficiency bonus to the attack roll for any attack you
make with it.
☐ Potion of Storm Giant Strength
legendary
PO-BK1-08 - Dark Side of the Rune
PO-BK1-08 - Dark Side of the Rune
Show
Notes:
Potion, Legendary
When you drink this potion, your Strength score
changes to 29 for 1 hour.
☐ Potion of Speed
very_rare
PO-BK1-08 - Dark Side of the Rune
PO-BK1-08 - Dark Side of the Rune
Show
Notes:
Potion, very rare
When you drink this potion, you gain the effect of the
haste spell for 1 minute (no concentration required).
The potion's yellow fluid is streaked with black and
swirls on its own.
☐ Cubic Gate
legendary
PO-BK-02-10 A Grim and Ravenous Arrival
PO-BK-02-10 A Grim and Ravenous Arrival
Show
Notes:
Wondrous Item, legendary
This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the GM.
You can use an action to press one side of the cube to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport the targets to the plane keyed to that side.
The cube has 3 charges. Each use of the cube expends 1 charge. The cube regains 1d3 expended charges daily at dawn.
☐ Arrow of Dragon Slaying
very_rare
PO-BK-02-10 A Grim and Ravenous Arrival
PO-BK-02-10 A Grim and Ravenous Arrival
Show
Notes:
Weapon (arrow), very rare
An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra 6d10 piercing damage on a failed save, or half as much extra damage on a successful one.
Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow.
Other types of magic ammunition of this kind exist, such as bolts of slaying meant for a crossbow, though arrows are most common.
☐ Potion of Dragon's Majesty
legendary
PO-BK-02-10 A Grim and Ravenous Arrival
PO-BK-02-10 A Grim and Ravenous Arrival
Show
Notes:
Potion, legendary
This potion looks like liquid gold, with a single scale from a chromatic, gem, or metallic dragon suspended in it. When you drink this potion, you transform into an adult dragon of the same kind as the dragon the scale came from. The transformation lasts for 1 hour. Any equipment you are wearing or carrying melds into your new form or falls to the ground (your choice). For the duration, you use the game statistics of the adult dragon instead of your own, but you retain your languages, personality, and memories. You can’t use a dragon's Change Shape or its legendary or lair actions.
☐ Potion of Speed
rare
DDAL06-03 Crypt of the Death Giants
DDAL06-03 Crypt of the Death Giants
Show
Notes:
Potion, very rare
When you drink this potion, you gain the effect of the haste spell for 1 minute (no concentration required). The potion's yellow fluid is streaked with black and swirls on its own.
☐ Spell Scroll: Project Image
rare
DDAL06-03 Crypt of the Death Giants
DDAL06-03 Crypt of the Death Giants
Show
Notes:
You create an illusory copy of yourself that lasts for the duration. The copy can appear at any location within range that you have seen before, regardless of intervening obstacles. The illusion looks and sounds like you but is intangible. If the illusion takes any damage, it disappears, and the spell ends.
You can use your action to move this illusion up to twice your speed, and make it gesture, speak, and behave in whatever way you choose. It mimics your mannerisms perfectly.
You can see through its eyes and hear through its ears as if you were in its space. On your turn as a bonus action, you can switch from using its senses to using your own, or back again. While you are using its senses, you are blinded and deafened in regard to your own surroundings.
Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature.
- - (a small replica of you made from materials worth at least 5 gp)
☐ Belt of Storm Giant Strength
legendary
DDAL06-03 Crypt of the Death Giants
DDAL06-03 Crypt of the Death Giants
Show
Notes:
Wondrous Item, varies (requires attunement)
While wearing this belt, your Strength score changes to a score granted by the belt. The item has no effect on you if your Strength without the belt is equal to or greater than the belt’s score.
Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
Type Strength Rarity
Belt of Hill Giant Strength 21 Rare
Belt of Frost Giant Strength 23 Very Rare
Belt of Stone Giant Strength 23 Very Rare
Belt of Fire Giant Strength 25 Very Rare
Belt of Cloud Giant Strength 27 Legendary
Belt of Storm Giant Strength 29 Legendary
| Name | Rarity | Location | Table ▼ | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Potion of Flying | rare | CCC-QCC2018-01 Of Gods and Monsters | CCC-QCC2018-01 Of Gods and Monsters | Show | ||
|
Notes:
Potion, very rare |
||||||
| ☐ Belt of Stone Giant Strength | very_rare | DDAL-DRW-14 The City That Should Not Be | DDAL-DRW-14 The City That Should Not Be | Show | ||
| ☐ Bracers of Defense | uncommon | DDAL-DRW-14 The City That Should Not Be | DDAL-DRW-14 The City That Should Not Be | Show | ||
| ☐ Potion of Vitality | very_rare | DDAL-DRW-14 The City That Should Not Be | DDAL-DRW-14 The City That Should Not Be | Show | ||
| ☐ Spell Scroll of Sending | common | DDAL-DRW-14 The City That Should Not Be | DDAL-DRW-14 The City That Should Not Be | Show | ||
| ☐ Potion of Comprehension | rare | DDAL-DRW-14 The City That Should Not Be | DDAL-DRW-14 The City That Should Not Be | Show | ||
| ☐ +3 Glaive | very_rare | DDAL05-18 The Mysterious Isle | DDAL05-18 The Mysterious Isle | Show | ||
| ☐ Spell Scroll of Power Word Pain | very_rare | DDEP00- 01The Red War | DDEP00- 01The Red War | Show | ||
| ☐ Spell Scroll of Reverse Gravity | very_rare | DDEP00- 01The Red War | DDEP00- 01The Red War | Show | ||
| ☐ Spell Scroll of Flesh to Stone | very_rare | DDEP00- 01The Red War | DDEP00- 01The Red War | Show | ||
| ☐ Potion of Supreme Healing | very_rare | DDEP00- 01The Red War | DDEP00- 01The Red War | Show | ||
| ☐ Greater Silver Sword | legendary | PO-BK1-08 - Dark Side of the Rune | PO-BK1-08 - Dark Side of the Rune | Show | ||
|
Notes:
Weapon (greatsword), legendary (requires attunement by a |
||||||
| ☐ Potion of Storm Giant Strength | legendary | PO-BK1-08 - Dark Side of the Rune | PO-BK1-08 - Dark Side of the Rune | Show | ||
|
Notes:
Potion, Legendary |
||||||
| ☐ Potion of Speed | very_rare | PO-BK1-08 - Dark Side of the Rune | PO-BK1-08 - Dark Side of the Rune | Show | ||
|
Notes:
Potion, very rare |
||||||
| ☐ Cubic Gate | legendary | PO-BK-02-10 A Grim and Ravenous Arrival | PO-BK-02-10 A Grim and Ravenous Arrival | Show | ||
|
Notes:
Wondrous Item, legendary You can use an action to press one side of the cube to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport the targets to the plane keyed to that side. The cube has 3 charges. Each use of the cube expends 1 charge. The cube regains 1d3 expended charges daily at dawn. |
||||||
| ☐ Arrow of Dragon Slaying | very_rare | PO-BK-02-10 A Grim and Ravenous Arrival | PO-BK-02-10 A Grim and Ravenous Arrival | Show | ||
|
Notes:
Weapon (arrow), very rare Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow. Other types of magic ammunition of this kind exist, such as bolts of slaying meant for a crossbow, though arrows are most common. |
||||||
| ☐ Potion of Dragon's Majesty | legendary | PO-BK-02-10 A Grim and Ravenous Arrival | PO-BK-02-10 A Grim and Ravenous Arrival | Show | ||
|
Notes:
Potion, legendary |
||||||
| ☐ Potion of Speed | rare | DDAL06-03 Crypt of the Death Giants | DDAL06-03 Crypt of the Death Giants | Show | ||
|
Notes:
Potion, very rare |
||||||
| ☐ Spell Scroll: Project Image | rare | DDAL06-03 Crypt of the Death Giants | DDAL06-03 Crypt of the Death Giants | Show | ||
|
Notes:
You create an illusory copy of yourself that lasts for the duration. The copy can appear at any location within range that you have seen before, regardless of intervening obstacles. The illusion looks and sounds like you but is intangible. If the illusion takes any damage, it disappears, and the spell ends. You can use your action to move this illusion up to twice your speed, and make it gesture, speak, and behave in whatever way you choose. It mimics your mannerisms perfectly. You can see through its eyes and hear through its ears as if you were in its space. On your turn as a bonus action, you can switch from using its senses to using your own, or back again. While you are using its senses, you are blinded and deafened in regard to your own surroundings. Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature.
|
||||||
| ☐ Belt of Storm Giant Strength | legendary | DDAL06-03 Crypt of the Death Giants | DDAL06-03 Crypt of the Death Giants | Show | ||
|
Notes:
Wondrous Item, varies (requires attunement) Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. Type Strength Rarity |
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