Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
☐ Potion of Speed rare DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
☐ Potion of Healing common DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
☐ Flame Tongue (Longsword) rare Trade Log Show
Notes:

Weapon (any sword), rare (requires attunement)
You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Applicable Weapons:

Name Type Damage Properties
Greatsword Martial Melee 2d6 slashing Heavy, two-handed
Longsword Martial Melee 1d8 slashing Versatile (1d10)

☐ Nine Lives Stealer Scimitar very_rare CCC-QCC2018-01 Of Gods and Monsters CCC-QCC2018-01 Of Gods and Monsters Show
Notes:

Weapon (scimitar), very rare (requires attunement)

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property.

The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names.

This item can be found in the Dungeon Master’s Guide.

☐ Potion of Superior Healing rare CCC-QCC2018-01 Of Gods and Monsters CCC-QCC2018-01 Of Gods and Monsters Show
Notes:

Potion, rare

The vibrant red fluid in this vial appears almost fluorescent. You regain 8d4 + 8 hit points when you consume this potion.

A description of this item can be found in the Dungeon Master’s Guide.

☐ Potion of Flying rare CCC-QCC2018-01 Of Gods and Monsters CCC-QCC2018-01 Of Gods and Monsters Show
Notes:

Potion, very rare
When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you're in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion's clear liquid floats at the top of its container and has cloudy white impurities drifting in it.

☐ Belt of Stone Giant Strength very_rare DDAL-DRW-14 The City That Should Not Be DDAL-DRW-14 The City That Should Not Be Show
☐ Bracers of Defense uncommon DDAL-DRW-14 The City That Should Not Be DDAL-DRW-14 The City That Should Not Be Show
☐ Potion of Vitality very_rare DDAL-DRW-14 The City That Should Not Be DDAL-DRW-14 The City That Should Not Be Show
☐ Spell Scroll of Sending common DDAL-DRW-14 The City That Should Not Be DDAL-DRW-14 The City That Should Not Be Show
☐ Potion of Comprehension rare DDAL-DRW-14 The City That Should Not Be DDAL-DRW-14 The City That Should Not Be Show
☐ +3 Glaive very_rare DDAL05-18 The Mysterious Isle DDAL05-18 The Mysterious Isle Show
☐ Spell Scroll of Power Word Pain very_rare DDEP00- 01The Red War DDEP00- 01The Red War Show
☐ Spell Scroll of Reverse Gravity very_rare DDEP00- 01The Red War DDEP00- 01The Red War Show
☐ Spell Scroll of Flesh to Stone very_rare DDEP00- 01The Red War DDEP00- 01The Red War Show
☐ Potion of Supreme Healing very_rare DDEP00- 01The Red War DDEP00- 01The Red War Show
☐ Greater Silver Sword legendary PO-BK1-08 - Dark Side of the Rune PO-BK1-08 - Dark Side of the Rune Show
Notes:

Weapon (greatsword), legendary (requires attunement by a
creature that has psionic ability)
This magic weapon grants a +3 bonus to attack and
damage rolls made with it. While you hold the sword,
you have advantage on Intelligence, Wisdom, and
Charisma saving throws, you are immune to being
charmed, and you have resistance to psychic damage.
In addition, if you score a critical hit with it against a
creature’s astral body, you can cut the silvery cord
that tethers the target to its material body, instead of
dealing damage.
Proficiency with a greatsword allows you to add your
proficiency bonus to the attack roll for any attack you
make with it.

☐ Potion of Storm Giant Strength legendary PO-BK1-08 - Dark Side of the Rune PO-BK1-08 - Dark Side of the Rune Show
Notes:

Potion, Legendary
When you drink this potion, your Strength score
changes to 29 for 1 hour.

☐ Potion of Speed very_rare PO-BK1-08 - Dark Side of the Rune PO-BK1-08 - Dark Side of the Rune Show
Notes:

Potion, very rare
When you drink this potion, you gain the effect of the
haste spell for 1 minute (no concentration required).
The potion's yellow fluid is streaked with black and
swirls on its own.

☐ Cubic Gate legendary PO-BK-02-10 A Grim and Ravenous Arrival PO-BK-02-10 A Grim and Ravenous Arrival Show
Notes:

Wondrous Item, legendary
This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the GM.

You can use an action to press one side of the cube to cast the gate spell with it, opening a portal to the plane keyed to that side. Alternatively, if you use an action to press one side twice, you can cast the plane shift spell (save DC 17) with the cube and transport the targets to the plane keyed to that side.

The cube has 3 charges. Each use of the cube expends 1 charge. The cube regains 1d3 expended charges daily at dawn.