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Adventure Title
CCC-TRI-07 - NIGHT1-3: Beneath the Moonsea
Session
1
Date Played
2022-04-25 21:22:00 UTC
Levels Gained
GP +/-
356
Downtime +/-
10.0
Location Played
Online
DM Name
Travis Nilson
DM DCI Number
Notes
*Story Award* *Mooneye’s Ire.* You decided not to take Auntie Mooneye up on her offer to dispose of an item which offended her. She won’t forget this slight. This might create complications in future adventures . . . Brotherhood of the Cloaks Rank 2

Magic Items

Name Rarity Location Table Result Counts?
☐ Potion of Water Breathing x3 Uncommon CCC-TRI-07 - NIGHT1-3: Beneath the Moonsea true
You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
☐ Potion of Healing Common CCC-TRI-07 - NIGHT1-3: Beneath the Moonsea true
Potion of … Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20
☐ Portable Hole Rare CCC-TRI-07 - NIGHT1-3: Beneath the Moonsea true
Wondrous Item, rare This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.