Show Log Entry
Adventure Title
DDEX3-16 Assault on Maerimydra (Part 2)
DDEX3-16 Assault on Maerimydra (Part 2)
Session
1
1
Date Played
2024-08-29 18:44:00 UTC
2024-08-29 18:44:00 UTC
Levels Gained
GP +/-
1086
1086
Downtime +/-
10.0
10.0
Location Played
Napland Adventure Nexus
Napland Adventure Nexus
DM Name
Bloo37#0251
Bloo37#0251
DM DCI Number
Notes
- Story Awards (Determined from Part 1): - Shared Valor: Your efforts to gather forces for the Assault on Maerimydra have resonated throughout your faction. When you fail in a faction assignment or special mission, you may choose to void this favor and instead succeed. This does not grant you any rewards (XP, gp, items, story awards, etc.) that might be associated with success, but does count as a success for gaining renown or tracking success of special missions.
- Story Awards (Determined from Part 1): - Shared Valor: Your efforts to gather forces for the Assault on Maerimydra have resonated throughout your faction. When you fail in a faction assignment or special mission, you may choose to void this favor and instead succeed. This does not grant you any rewards (XP, gp, items, story awards, etc.) that might be associated with success, but does count as a success for gaining renown or tracking success of special missions.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| ☐ Scroll of Suggestion [U] | Uncommon | DDEX3-16 Assault on Maerimydra (Part 2) | true | ||
| ☐ Potion of Superior Healing | Rare | DDEX3-16 Assault on Maerimydra (Part 2) | true | ||
| ☐ Potion of Heroism [R] | Rare | DDEX3-16 Assault on Maerimydra (Part 2) | true | ||
| ☐ Demon Armor [VR, Attunement] | Very Rare | DDEX3-16 Assault on Maerimydra (Part 2) | true | ||
| Armor (plate), very rare (requires attunement) While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor’s clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack rolls and damage rolls and a damage die of 1d8. Curse. Once you don this cursed armor, you can’t doff it unless you are targeted by the remove curse spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities. Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body. | |||||
| ☐ Robe of Stars [VR, Attunement] | Very Rare | DDEX3-16 Assault on Maerimydra (Part 2) | true | ||
| Wondrous Item, very rare (requires attunement) This black or dark blue robe is embroidered with small white or silver stars. You gain a +1 bonus to saving throws while you wear it. Six stars, located on the robe's upper front portion, are particularly large. While wearing this robe, you can use an action to pull off one of the stars and use it to cast magic missile as a 5th-level spell. Daily at dusk, 1d6 removed stars reappear on the robe. While you wear the robe, you can use an action to enter the Astral Plane along with everything you are wearing and carrying. You remain there until you use an action to return to the plane you were on. You reappear in the last space you occupied, or if that space is occupied, the nearest unoccupied space. | |||||
| ☐ Scroll of Heal [VR] | Very Rare | DDEX3-16 Assault on Maerimydra (Part 2) | true | ||
| Choose a creature that you can see within range. A surge of positive energy washes through the creature, causing it to regain 70 hit points. This spell also ends blindness, deafness, and any diseases affecting the target. This spell has no effect on constructs or undead. At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the amount of healing increases by 10 for each slot level above 6th. | |||||