Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
☐ Quiver of Twenty +1 arrows
uncommon
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Mind Control (fire giant)
very_rare
Against the Giants-Hall of the Fire Giant King
Show
Notes:
Potion, varies
When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you don’t, the potion is wasted.
A potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s initial saving throw fails, the effect lasts for 1 hour, with no concentration required on your part. The charmed creature has disadvantage on new saving throws to break the effect during this time.
Potion of …
Rarity
Mind control (beast)
Rare
Mind control (humanoid)
Rare
Mind control (monster)
Very rare
☐ Potion of Mind Control (mammal)
rare
Against the Giants-Hall of the Fire Giant King
Show
Notes:
Potion, varies
When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you don’t, the potion is wasted.
A potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s initial saving throw fails, the effect lasts for 1 hour, with no concentration required on your part. The charmed creature has disadvantage on new saving throws to break the effect during this time.
☐ Potion of Resistance (fire)
uncommon
Against the Giants-Hall of the Fire Giant King
Show
Notes:
Potion, uncommon
When you drink this potion, you gain resistance to one type of damage for 1 hour. The DM chooses the type or determines it randomly from the options below.
☐ Arrow Catching Shield
rare
Trade Log
Show
Notes:
Armor (shield), rare (requires attunement)
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
☐ Scroll of Crown of Stars
rare
Against the Giants-Hall of the Fire Giant King
Show
☐ Scroll of Teleport
rare
Against the Giants-Hall of the Fire Giant King
Show
☐ Scroll of Power Word Stun
rare
Against the Giants-Hall of the Fire Giant King
Show
☐ Scroll of Healing Word
uncommon
Against the Giants-Hall of the Fire Giant King
Show
☐ Scroll of Tenser's Floating Disk
uncommon
Against the Giants-Hall of the Fire Giant King
Show
☐ Scroll of Mind Blank
uncommon
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Vitality
very_rare
Against the Giants-Hall of the Fire Giant King
Show
Notes:
Potion, very rare
When you drink this potion, it removes any exhaustion you are suffering and cures any disease or poison affecting you. For the next 24 hours, you regain the maximum number of hit points for any Hit Die you spend. The potion's crimson liquid regularly pulses with dull light, calling to mind a heartbeat.
☐ Potion of Diminution
rare
Against the Giants-Hall of the Fire Giant King
Show
Notes:
Potion, rare
When you drink this potion, you gain the "reduce" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
☐ Potion of Greater Healing
uncommon
Against the Giants-Hall of the Fire Giant King
Show
☐ Scroll of Comprehend Languages
uncommon
Against the Giants-Hall of the Fire Giant King
Show
☐ Driftglobe
uncommon
Against the Giants-Hall of the Fire Giant King
Show
Notes:
Wondrous Item, uncommon
This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn.
You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.
☐ Potion of Healing
common
Against the Giants-Hall of the Fire Giant King
Show
| Name | Rarity | Location ▼ | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Quiver of Twenty +1 arrows | uncommon | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Potion of Mind Control (fire giant) | very_rare | Against the Giants-Hall of the Fire Giant King | Show | |||
|
Notes:
Potion, varies A potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s initial saving throw fails, the effect lasts for 1 hour, with no concentration required on your part. The charmed creature has disadvantage on new saving throws to break the effect during this time. Potion of … Rarity Mind control (beast) Rare Mind control (humanoid) Rare Mind control (monster) Very rare |
||||||
| ☐ Potion of Mind Control (mammal) | rare | Against the Giants-Hall of the Fire Giant King | Show | |||
|
Notes:
Potion, varies A potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s initial saving throw fails, the effect lasts for 1 hour, with no concentration required on your part. The charmed creature has disadvantage on new saving throws to break the effect during this time. |
||||||
| ☐ Potion of Resistance (fire) | uncommon | Against the Giants-Hall of the Fire Giant King | Show | |||
|
Notes:
Potion, uncommon |
||||||
| ☐ Arrow Catching Shield | rare | Trade Log | Show | |||
|
Notes:
Armor (shield), rare (requires attunement) A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time. |
||||||
| ☐ Scroll of Crown of Stars | rare | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Scroll of Teleport | rare | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Scroll of Power Word Stun | rare | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Scroll of Healing Word | uncommon | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Scroll of Tenser's Floating Disk | uncommon | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Scroll of Mind Blank | uncommon | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Potion of Vitality | very_rare | Against the Giants-Hall of the Fire Giant King | Show | |||
|
Notes:
Potion, very rare |
||||||
| ☐ Potion of Diminution | rare | Against the Giants-Hall of the Fire Giant King | Show | |||
|
Notes:
Potion, rare |
||||||
| ☐ Potion of Greater Healing | uncommon | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Scroll of Comprehend Languages | uncommon | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Driftglobe | uncommon | Against the Giants-Hall of the Fire Giant King | Show | |||
|
Notes:
Wondrous Item, uncommon You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. |
||||||
| ☐ Potion of Healing | common | Against the Giants-Hall of the Fire Giant King | Show | |||