Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
☐ Potion of Mind Control (Monster) very_rare DRW-EP04 - Tears Among the Stars(Tier 4) DRW-EP04 - Tears Among the Stars(Tier 4) Show
☐ Knave's Eye Patch very_rare DRW-EP04 - Tears Among the Stars(Tier 4) DRW-EP04 - Tears Among the Stars(Tier 4) Show
☐ Animated Shield Armor (shield) very_rare Trade Log Show
Notes:

, very rare (requires attunement)
While holding this Shield, you can speak its Command word as a bonus Action to cause it to animate. The Shield leaps into the air and hovers in your space to protect you as if you were Wielding it, leaving your hands free. The Shield remains animated for 1 minute, until you use a bonus Action to end this Effect, or until you are Incapacitated or die, at which point the Shield falls to the ground or into your hand if you have one free.

☐ Efreeti Chain very_rare DDAL07-15 Streams of Crimson DDAL07-15 Streams of Crimson Show
Notes:

Efreeti Chain: While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.

☐ Spell Scroll of Resurrection very_rare DDAL07-15 Streams of Crimson DDAL07-15 Streams of Crimson Show
☐ Spell Scroll of Regeneration very_rare DDAL07-15 Streams of Crimson DDAL07-15 Streams of Crimson Show
☐ Potion of Speed very_rare DDAL07-16 Pools of Cerulean DDAL07-16 Pools of Cerulean Show
☐ Wand of Wonders rare CCC-BMG-HILL3-2 Suffer the Children CCC-BMG-HILL3-2 Suffer the Children Show
Notes:

Wand, rare (requires attunement by a Spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and choose a target within 120 feet of you. The target can be a creature, an object, or a point in space. Roll d100 and consult the following table to discover what happens.

If the effect causes you to cast a spell from the wand, the spell's save DC is 15. If the spell normally has a range expressed in feet, its range becomes 120 feet if it isn't already. If an effect covers an area, you must center the spell on and include the target. If an effect has multiple possible subjects, the GM randomly determines which ones are affected.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into dust and is destroyed.

☐ Ring of Protection rare Faction Item Faction Item: Ring of Protection Show
☐ Battering Shield rare Trade Log Show
Notes:

Armor (shield), rare (requires attunement)
While holding this iron tower shield, you gain a +1 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

Additionally, the shield has 3 charges, and it regains 1d3 expended charges daily at dawn. If you are holding the shield and push a creature within your reach at least 5 feet away, you can expend 1 charge to push that creature an additional 10 feet, knock it prone, or both.

A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.

☐ Arrow-Catching Shield rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) Show
Notes:

Armor (Shield), Rare (Requires Attunement)
This gold-trimmed red shield is emblazoned with
Candlekeep’s coat of arms.
You gain a +2 bonus to AC against ranged attacks while
you wield this shield. This bonus is in addition to the
shield’s normal bonus to AC. In addition, whenever an
attacker makes a ranged attack against a target within 5
feet of you, you can use your reaction to become the target
of the attack instead.

☐ Potion of Invulnerability rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) Show
Notes:

Potion, Rare
For 1 minute after you drink this potion, you have
resistance to all damage. The potion’s syrupy liquid looks
like liquefied iron.

☐ Potion of Flying rare DDAL07-15 Streams of Crimson DDAL07-15 Streams of Crimson Show
☐ Potion of Heroism rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) Show
Notes:

Potion, Rare
For 1 hour after drinking it, you gain 10 temporary hit
points that last for 1 hour. For the same duration, you
are under the effect of the bless spell (no concentration
required). This blue potion bubbles and steams as
if boiling.

☐ Flame Tongue (Longsword) rare Trade Log Show
Notes:

Weapon (any sword), rare (requires attunement)

You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

☐ Wings of Flying rare Trade Log Show
Notes:

Wondrous Item, rare (requires attunement)
While wearing this cloak, you can use an action to speak its command word. This turns the cloak into a pair of bat wings or bird wings on your back for 1 hour or until you repeat the command word as an action. The wings give you a flying speed of 60 feet. When they disappear, you can't use them again for 1d12 hours.

☐ Knave's Eyepatch rare DDAL-DRW-EP-04 Tears among the Stars DDAL-DRW-EP-04 Tears among the Stars Show
Notes:

Wondrous Item, rare (requires attunement)
While wearing this eye patch, you gain these benefits:

You have advantage on Wisdom (Perception) checks that rely on sight.
If you have the Sunlight Sensitivity trait, you are unaffected by the trait.
You are immune to magic that allows other creatures to read your thoughts or determine whether you are lying. Creatures can communicate telepathically with you only if you allow it.
Notes: Advantage: Perception

☐ Bracers of Defense rare DDAL-DRW-14 The City That Should Not Be DDAL-DRW-14 The City That Should Not Be Show
☐ Potion of Heroism rare DDAL-DRW-EP-04 Tears among the Stars DDAL-DRW-EP-04 Tears among the Stars Show
Notes:

Potion, rare
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.

Notes: Bonus: Temporary Hit Points, Healing, Buff, Consumable

☐ Longbow +1 uncommon CCC-BMG-Moon-2-2-Army of the Unseen CCC-BMG-Moon-2-2-Army of the Unseen Show
Notes:

Weapon (longbow), uncommon
An elven bow of excellent craftsmanship. Its limbs are carved from dark wood, with silver runes decorating its length. The silverwork seems to be part of an old elvish poem: