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Adventure Title
CCC-BWM-07-03 The Beast Unleashed
Session
1
Date Played
2023-06-17 18:03:00 UTC
Levels Gained
1
GP +/-
8333
Downtime +/-
10.0
Location Played
Online
DM Name
DM Rees (Rees#6079)
DM DCI Number
Notes

Magic Items

Name Rarity Location Table Result Counts?
☐ Daern’s Instant Fortress Rare CCC-BWM-07-03 The Beast Unleashed true
Wondrous Item, rare You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty. The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you. The door opens only at your command, which you can speak as a bonus action. It is immune to the knock spell and similar magic, such as that of a chime of opening. Each creature in the area where the fortress appears must make a DC 15 Dexterity saving throw, taking 10d10 bludgeoning damage on a failed save, or half as much damage on a successful one. In either case, the creature is pushed to an unoccupied space outside but next to the fortress. Objects in the area that aren't being worn or carried take this damage and are pushed automatically. The tower is made of adamantine, and its magic prevents it from being tipped over. The roof, the door, and the walls each have 100 hit points, immunity to damage from nonmagical weapons excluding siege weapons, and resistance to all other damage. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
☐ Potion of Bewitching Common CCC-BWM-07-03 The Beast Unleashed true
Wondrous item, common This tiny vial contains magic perfume, enough for one use. You can use an action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have advantage on all Charisma checks directed at humanoids of challenge rating 1 or lower. Those subjected to the perfume’s effect are not aware that they’ve been influenced by magic. This item is found in Xanathar’s Guide to Everything.
☐ Potion of Superior Healing Rare CCC-BWM-07-03 The Beast Unleashed true
Potion of Superior Healing Potion, rare You regain 8d4+8 hit points when you drink this potion. This item is found in the Dungeon Master’s Guide.
☐ Potion of Heroism Rare CCC-BWM-07-03 The Beast Unleashed true
Potion of Heroism Potion, rare For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling. This item is found in the Dungeon Master’s Guide.