Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
☐ Potion of Invisibility uncommon DDEX1-12 Raiders of the Twilight Marsh DDEX1-12 Raiders of the Twilight Marsh Show
☐ Potion of Greater Healing uncommon WBW-DC-DMMC-01 Solitude of Solace WBW-DC-DMMC-01 Solitude of Solace Show
Notes:

Potion, uncommon
You regain 4d4 + 4 hit points when you drink this potion.
Whatever its potency, the potion’s red liquid glimmers
when agitated.

☐ Spell Scroll of Dispel Magic uncommon WBW-DC-DMMC-01 Solitude of Solace WBW-DC-DMMC-01 Solitude of Solace Show
Notes:

SPELL SCROLL OF DISPEL MAGIC
Scroll, Uncommon
This spell scroll bears the words of a single dispel magic spell, written in a mystical cipher.

☐ Spell Scroll of Haste uncommon WBW-DC-DMMC-01 Solitude of Solace WBW-DC-DMMC-01 Solitude of Solace Show
Notes:

SPELL SCROLL OF HASTE
Scroll, Uncommon
This spell scroll bears the words of a single dispel haste spell, written in a mystical cipher.

☐ Spell Scroll of Identify uncommon CCC-GHC-BK1-03 The Darkest Knight CCC-GHC-BK1-03 The Darkest Knight Show
Notes:

You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it.

If you instead touch a creature throughout the casting, you learn what spells, if any, are currently affecting it.

☐ Potion of Greater Healing uncommon BMG-DRWEP-OD-01 - The Enemy of my Enemy BMG-DRWEP-OD-01 - The Enemy of my Enemy Show
Notes:

Potion, common
You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated.

Potions of Healing

Potion of … Rarity HP Regained
Healing Common 2d4 + 2
Greater healing Uncommon 4d4 + 4
Superior healing Rare 8d4 + 8
Supreme healing Very rare 10d4 + 20

☐ Spell Scroll of Revivify uncommon BMG-DRWEP-OD-01 - The Enemy of my Enemy BMG-DRWEP-OD-01 - The Enemy of my Enemy Show
Notes:

You touch a creature that has died within the last minute. That creature returns to life with 1 hit point. This spell can't return to life a creature that has died of old age, nor can it restore any missing body parts.

  • - (diamonds worth 300 gp, which the spell consumes)
☐ Ring of Warmth uncommon CCC-WWC-05 Tyrant of Orcs Trade Log Show
Notes:

Ring, uncommon (requires attunement) While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as -50 degrees Fahrenheit.

☐ Once Was Solace (Talking Doll) common WBW-DC-DMMC-01 Solitude of Solace WBW-DC-DMMC-01 Solitude of Solace Show
Notes:

ONCE WAS SOLACE (TALKING DOLL)
Wondrous Item, Common (Requires Attunement)
This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of yourself to sustain Jhun’s Solace, the doll speaks with that voice. If you let Jhun’s Solace die, it speaks with Loluk’s voice. This voice is emotionless and distant, but perhaps there is still a smidgen of Loluk left, if you can find it. While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends. Sentinel. The eyes of the doll glow faintly when an aberration is within 120 feet of it.