Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▲
Result
Source
☐ Potion of Speed
very_rare
DDAL07-09 Unusual Opposition
DDAL07-09 Unusual Opposition
Show
Notes:
Potion, very rare
When you drink this potion, you gain th
☐ Wand of the War Mage +3
very_rare
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Wand, varies (requires attunement by a Spellcaster)
While holding this wand, you gain a bonus to spell attack rolls determined by the wand’s rarity. In addition, you ignore half cover when making a spell attack.
RARITY BONUS
Uncommon +1
Rare +2
Very Rare +3
☐ Half Plate +2 (Stone)
very_rare
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Armor (light, medium, or heavy), very rare
You have a +2 bonus to AC while wearing this armor.
Applicable Armor:
Name Type AC Strength Stealth
Padded Light 11 + Dex modifier + 2 -- Disadvantage
Leather Light 11 + Dex modifier + 2 -- --
Studded Leather Light 12 + Dex modifier + 2 -- --
Hide Medium 12 + Dex modifier (max 2) + 2 -- --
Chain Shirt Medium 13 + Dex modifier (max 2) + 2 -- --
Scale Mail Medium 14 + Dex modifier (max 2) + 2 -- Disadvantage
Breastplate Medium 14 + Dex modifier (max 2) + 2 -- --
Half Plate Medium 15 + Dex modifier (max 2) + 2 -- Disadvantage
Ring Mail Heavy 14 + 2 -- Disadvantage
Chain Mail Heavy 16 + 2 Strength 13 Disadvantage
Splint Heavy 17 + 2 Strength 15 Disadvantage
Plate Heavy 18 + 2 Strength 15 Disadvantage
☐ Wand of Polymorph
very_rare
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Wand, very rare (requires attunement by a Spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the polymorph spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
☐ Arcane Grimoire +3
very_rare
DDHC-KGV 13 Fire and Darkness
DDHC-KGV 13 Fire and Darkness
Show
Notes:
Wondrous Item, varies (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book’s rarity.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
RARITY BONUS
Uncommon +1
Rare +2
Very Rare +3
☐ Brazier of Commanding Fire Elementals
rare
DDHC-KGV 13 Fire and Darkness
DDHC-KGV 13 Fire and Darkness
Show
Notes:
Wondrous item, rare While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs 5 pounds.
☐ Baleful Talon
very_rare
Service Hours Awarded_2024: 50th Anniversary_Very Rare Reward
Service Hours Awarded_2024: 50th Anniversary
Show
Notes:
Weapon (dagger), very rare
You gain a +1 bonus to attack and damage rolls made with this hooked, obsidian dagger.
When you hit a creature with this magic weapon and roll a 19 or 20 on the attack roll, the creature must make a DC 15 Constitution saving throw as the dagger flares with sickly light. The creature takes 6d6 necrotic damage on a failed save, or half as much on a successful one. If this damage reduces the creature to 0 hit points, the creature disintegrates into dust.
Proficiency with a dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
| Name | Rarity | Location | Table ▲ | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Potion of Speed | very_rare | DDAL07-09 Unusual Opposition | DDAL07-09 Unusual Opposition | Show | ||
|
Notes:
Potion, very rare |
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| ☐ Wand of the War Mage +3 | very_rare | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Wand, varies (requires attunement by a Spellcaster) RARITY BONUS |
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| ☐ Half Plate +2 (Stone) | very_rare | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Armor (light, medium, or heavy), very rare Applicable Armor: Name Type AC Strength Stealth |
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| ☐ Wand of Polymorph | very_rare | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Wand, very rare (requires attunement by a Spellcaster) The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
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| ☐ Arcane Grimoire +3 | very_rare | DDHC-KGV 13 Fire and Darkness | DDHC-KGV 13 Fire and Darkness | Show | ||
|
Notes:
Wondrous Item, varies (requires attunement by a wizard) You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1. RARITY BONUS |
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| ☐ Brazier of Commanding Fire Elementals | rare | DDHC-KGV 13 Fire and Darkness | DDHC-KGV 13 Fire and Darkness | Show | ||
|
Notes:
Wondrous item, rare While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. The brazier weighs 5 pounds. |
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| ☐ Baleful Talon | very_rare | Service Hours Awarded_2024: 50th Anniversary_Very Rare Reward | Service Hours Awarded_2024: 50th Anniversary | Show | ||
|
Notes:
Weapon (dagger), very rare When you hit a creature with this magic weapon and roll a 19 or 20 on the attack roll, the creature must make a DC 15 Constitution saving throw as the dagger flares with sickly light. The creature takes 6d6 necrotic damage on a failed save, or half as much on a successful one. If this damage reduces the creature to 0 hit points, the creature disintegrates into dust. Proficiency with a dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it. |
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