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Adventure Title
CCC-WWC-03 Tyrant of the Forgotten Forge
Session
1
Date Played
2023-08-14 20:25:00 UTC
Levels Gained
GP +/-
83
Downtime +/-
5.0
Location Played
Pen and Sword
DM Name
Lassatrix
DM DCI Number
Notes
Story Award Characters who agree to sacrifice themselves to the fire elemental gain the Worthy Sacrifice story award. Even after the wound caused by the elemental heals, a scar remains marking the character forever with the word “worthy” in Ignan. | Worthy Sacrifice You willingly sacrificed yourself to achieve your goal and protect your companions. Malana Homwell has learned of your deed and is impressed by your actions. | Downtime Activity (completed) This downtime activity is available to characters with the Courage in the Face of Fear, Mercy for the Merfolk King or Worthy Sacrifice story awards. Priestess Malana Homwell is always on the lookout for those who exhibit the qualities of Torm. Your extraordinary virtuousness has caught her eye, and she offers to teach you the beliefs of Torm. You may spend 5 downtime days to study at the Helping Hand temple. When your instruction ends, you earn the Inspired by Torm story award below: | Inspired by Torm The teachings of Torm have shown you a better way to live your life. While you may not worship the deity directly, you have come to appreciate Torm’s commitment to duty, loyalty, and courage, and you do your best to incorporate these qualities into you own life. While this story award may have benefits in future adventures involving the Tenets of Bane, it is intended primarily for roleplaying purposes.

Magic Items

Name Rarity Location Table Result Counts?
☐ Bag of Holding Uncommon CCC-WWC-03 Tyrant of the Forgotten Forge true
Wondrous Item, uncommon This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.