Calvar Drayven Character Sheet

Season:
Adventure League
Race:
Human-Variant
Class:
Eloquence Bard
Background:
Urchin
Lifestyle:
Wealthy
Current Level:
12
XP Level:
1
Total XP:
0
XP to Level:
300
XP for Next:
300
ACP Level:
1
ACP to Level:
4.0
Milestone Level:
12
Total GP:
6770
Total Downtime:
105
Tag:
Adventure League
Faction:
Order of the Vigilant
Faction Rank:
Seasoned (rank 3)
Renown Rank:
Novice (rank 1)
Total Renown:
0
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
71
Magic Item Limit:
6
☐ Bag of Holding,
☐ Broom of Flying,
☐ Rapier +1,
☐ Charlatan Dice,
☐ Potion of Greater Healing,
☐ Spell Scroll of Bless,
☐ Helm of Telepathy,
☐ Spell Scroll of Beast Bond,
☐ Spell Scroll of Snare,
☐ Dagger of Warning,
☐ Spell Scroll of Arms of Hadar,
☐ Wand of Magic Missile,
☐ Spell Scroll of Armor of Agathy's,
☐ Spell Scroll of Sleep,
☐ Oil of Slipperiness,
☐ Potion of Gaseous Form,
☐ Potion of Healing,
☐ Doss Lute,
☐ Hat of Disquise,
☐ Slippers of Spider Climbing,
☐ Mithral Armor (Half-Plate),
☐ Dust of Disappearence,
☐ Reveler’s Concertina,
☐ Rhythm-Maker’s Drum +1,
☐ Stone of Good Luck (Luckstone),
☐ Driftglobe,
☐ Boots of Striding and Springing,
☐ Rhythm-Maker’s Drum +2,
☐ Potion of Healing,
☐ Scroll of Magic Weapon,
☐ Potion of Hill Giant Strength,
☐ Healer's Kit,
☐ Dust of Disappearance,
☐ Necklace of Fireballs (7 Beads),
☐ Necklace of Prayer Beads (Bless, Lessor Restoration, Greater Restoration, Wind Walk),
☐ Sending Stones,
☐ Any Rare Item,
☐ Dragon Slayer (Rapier),
☐ Any Rare Item,
☐ Spell Scroll: Charm Person,
☐ Potion of Water Breathing,
☐ Potion of Poison Resistance,
☐ Potion of Fire Resistance,
☐ Potion of Animal Friendship,
☐ Potion of Greater Healing,
☐ Spell Scroll: Cure Wounds,
☐ Spell Scroll: Detect Magic,
☐ Spell Scroll: Dispel Magic,
☐ Spell Scroll: False Life,
☐ Spell Scroll: Identify,
☐ Spell Scroll: Invisibility,
☐ Spell Scroll: Lesser Restoration,
☐ Spell Scroll: Nondetection,
☐ Shortsword +1,
☐ Battleaxe +1,
☐ Scale Mail +1,
☐ Any Rare Item,
☐ Superior Healing Potion,
☐ Potion of Fire Resistance Potion,
☐ Wand of Magic Missiles,
☐ Rod of the Pact Keeper +2,
☐ Dimensional Shackles,
☐ Mithral Armor (Chainmail),
☐ Potion of Greater Healing,
☐ Horn of Valhalla (Silver),
☐ Greatsword +3,
☐ Any Rare Item,
☐ Brazier of Commanding Fire Elementals,
☐ The Cli Lyre,
☐ Dagger +1,
☐ Ring of Regeneration

Log Entries

Date Played Adventure Title Session Levels ▲ GP Downtime Magic Items
2023-04-15 10:51 Purchase Log -300 Show Purchase

Purchaed 4 scrolls of Mage Armor.

2023-06-17 11:45 Purchase Log -300 Show Purchase

Purchased 2x Spell Scroll of Darkvision

2023-06-17 22:42 Trade Log -5 ☐ Saddle of the Cavalier > ☐ Doss Lute Show Trade Log

Traded Saddle of the Cavalier to Acies Drayven for Doss Lute

2023-06-18 00:19 Trade Log -5 ☐ Ring of Jumping > ☐ Hat of Disquise Show Trade Log

Traded Ring of Jumping to Arcus Drayven for Hat of Disguise

2023-06-24 10:11 Purchase Log -10 Show Purchase

Purchased Cold Weather Gear

Clothing, cold weather
Type: Adventuring Gear Cost: 10 gp Weight: 5 lbs

This outfit consists of a heavy fur coat or cloak over layers of wool clothing, as well as a fur-lined hat or hood, goggles, and fur-lined leather boots and gloves.

As long as cold weather clothing remains dry, its wearer automatically succeeds on saving throws against the effects of extreme cold (see “Extreme Cold”).

2023-06-24 10:14 Purchase Log -20 Show Purchase

Purchased Basic (Food) Poison. (each of the 5 members in the party contributed 20g)

Poison, Basic (vial)
Type: Poison Cost: 100 gp Weight: --

You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must succeed on a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.

2023-06-24 13:04 Starting Play at Level 5, season 13 1 ☐ Rhythm-Maker’s Drum +1 Show

Season 13 player's guide, as a level 5 player, you receive 1 uncommon magic item from a limited list.

2023-06-25 14:43 Purchase Log -40 Show Purchase

Purchased a Disguise Kit and Forgery Kit

Disguise Kit
This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise.

Forgery Kit
This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2023-04-15 10:51 Purchase Log Show Purchase

Purchaed 4 scrolls of Mage Armor.

2023-06-17 11:45 Purchase Log Show Purchase

Purchased 2x Spell Scroll of Darkvision

2023-06-17 22:42 Trade Log -5 Show Trade Log

Traded Saddle of the Cavalier to Acies Drayven for Doss Lute

2023-06-18 00:19 Trade Log -5 Show Trade Log

Traded Ring of Jumping to Arcus Drayven for Hat of Disguise

2023-06-24 10:11 Purchase Log Show Purchase

Purchased Cold Weather Gear

Clothing, cold weather
Type: Adventuring Gear Cost: 10 gp Weight: 5 lbs

This outfit consists of a heavy fur coat or cloak over layers of wool clothing, as well as a fur-lined hat or hood, goggles, and fur-lined leather boots and gloves.

As long as cold weather clothing remains dry, its wearer automatically succeeds on saving throws against the effects of extreme cold (see “Extreme Cold”).

2023-06-24 10:14 Purchase Log Show Purchase

Purchased Basic (Food) Poison. (each of the 5 members in the party contributed 20g)

Poison, Basic (vial)
Type: Poison Cost: 100 gp Weight: --

You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must succeed on a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.

2023-06-24 13:04 Starting Play at Level 5, season 13 1 Show

Season 13 player's guide, as a level 5 player, you receive 1 uncommon magic item from a limited list.

2023-06-25 14:43 Purchase Log Show Purchase

Purchased a Disguise Kit and Forgery Kit

Disguise Kit
This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise.

Forgery Kit
This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2023-04-15 10:51 Purchase Log -300 Show Purchase

Purchaed 4 scrolls of Mage Armor.

2023-06-17 11:45 Purchase Log -300 Show Purchase

Purchased 2x Spell Scroll of Darkvision

2023-06-17 22:42 Trade Log -5 ☐ Saddle of the Cavalier > ☐ Doss Lute Show Trade Log

Traded Saddle of the Cavalier to Acies Drayven for Doss Lute

2023-06-18 00:19 Trade Log -5 ☐ Ring of Jumping > ☐ Hat of Disquise Show Trade Log

Traded Ring of Jumping to Arcus Drayven for Hat of Disguise

2023-06-24 10:11 Purchase Log -10 Show Purchase

Purchased Cold Weather Gear

Clothing, cold weather
Type: Adventuring Gear Cost: 10 gp Weight: 5 lbs

This outfit consists of a heavy fur coat or cloak over layers of wool clothing, as well as a fur-lined hat or hood, goggles, and fur-lined leather boots and gloves.

As long as cold weather clothing remains dry, its wearer automatically succeeds on saving throws against the effects of extreme cold (see “Extreme Cold”).

2023-06-24 10:14 Purchase Log -20 Show Purchase

Purchased Basic (Food) Poison. (each of the 5 members in the party contributed 20g)

Poison, Basic (vial)
Type: Poison Cost: 100 gp Weight: --

You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must succeed on a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.

2023-06-24 13:04 Starting Play at Level 5, season 13 1 ☐ Rhythm-Maker’s Drum +1 Show

Season 13 player's guide, as a level 5 player, you receive 1 uncommon magic item from a limited list.

2023-06-25 14:43 Purchase Log -40 Show Purchase

Purchased a Disguise Kit and Forgery Kit

Disguise Kit
This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise.

Forgery Kit
This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document.