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Adventure Title
DDHC-KGV-03 - Reach for the Stars
Session
1
Date Played
2023-04-15 14:02:00 UTC
Levels Gained
1
GP +/-
594
Downtime +/-
10.0
Location Played
Online
DM Name
Kurt Hoffstaetter
DM DCI Number
1320736111
Notes

Magic Items

Name Rarity Location Table Result Counts?
☐ Dagger of Warning Uncommon DDHC-KGV-03 - Reach for the Stars true
Weapon (any), uncommon (requires attunement) This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
☐ Spell Scroll of Arms of Hadar Common DDHC-KGV-03 - Reach for the Stars true
☐ Wand of Magic Missile Uncommon DDHC-KGV-03 - Reach for the Stars true
Wand, uncommon This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
☐ Spell Scroll of Armor of Agathy's Uncommon DDHC-KGV-03 - Reach for the Stars true
☐ Spell Scroll of Sleep Uncommon DDHC-KGV-03 - Reach for the Stars true
☐ Ring of Jumping Uncommon DDHC-KGV-03 - Reach for the Stars true
Ring, uncommon (requires attunement) While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so.
☐ Oil of Slipperiness Uncommon DDHC-KGV-03 - Reach for the Stars true
☐ Potion of Gaseous Form Rare DDHC-KGV-03 - Reach for the Stars true
Potion, rare When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water.
☐ Potion of Healing Common DDHC-KGV-03 - Reach for the Stars true
Potion, common You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of … Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20