Adventure Logsheet
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Starting gold - 10GP
Party undertook three separate quests into the Gray. 1) Rescued Garundah and returned her safely to Belaluur 2) Saved Whist's crew 3) Scouted the tunnel at Evanazer request. Ambushed by the Emerald Claw and party suffered heavy casualty. It was revealed that there is an Emerald Claw spy Mournland Rewards: 1) 10 GP from Belalur 2) 10 GP from Whist 3) 10 GP from Evanezer 2) 20 silver arrows for recovering the Arrow of Truth Legacy Events: 1) Gain fluency in Goblin for saving Garundah 2) Can call on Whist once in a future adventure to help disguise you. Will grant 22 on disguise kit check. Must have at least 8 hours free to call on Whist
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Sold 4 silver arrow
Adventure Logsheet
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Diamond worth 50GP
Entered the Mournland to track down the Gray Dofs, a missing salvage crew. When we found them, we uncovered a strange relic from a basement in Kalazart - the Oracle of War. This artifact provided tactical assistance that helped the party escape when we were surrounded by warforged outlaws. Reward: 1) 50 GP from Belaluur Legacy Events 1) Friend gives me a potion of healing 2) We found a preserved white rose in the same marketplace we found the oracle of war.
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Sold 4 Silver Arrows
Adventure Logsheet
Whilst traveling back through the Mournland with the Gray Dogs, party was ambushed by a horde of undead and sought refuge in an abandoned cottage. Unbeknownst to them, the cottage was previously occupied by a woman who practiced necromancy. Upon discovering her journal, the party was able to destroy the necromantic magic and the large force of undead were dispelled from the cottage. Party was able to defeat Jagged, the warforged wight, and convinced the Gray Dogs to not run away with the Oracle of War. Rewards: 1) 25 gp as a bonus from Salvation's brokers for returning home alive 2) 50 gp from the purse in the cwllE
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Sold 4 silver arrows
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1 Potion of Healing
Adventure Logsheet
Helped the brokers of Salvation save the outpost from Big Moe, a warfarged colossus awakened by the Order of the Emerald Claw. Rewards: 1) 200GP from the brothers of Salvation for defending the outpost 2) A potion of healing from the brokers for defending Salvation Bonus reward: 1) Lantern of Revealing Legacy Events: 2) Death is a Door: Died while defending Salvation from its enemies. Mysterious forces brought me back to life, but I don't know who they were or how they wielded such powerful magic
Defeated group of assasins that attacked Salvation in search of the Oracle of War. Rewards; - Received 100GP from Saal Dreadstroke's satchel - The Oracle Detector; This device emits a low beep when pointed in the direction of the Oracle of War. It has an additional minor magical property. It amplifies it's bearer's voice, making it sound up ten times louder than normal. This item doesn't count toward a character's magic item limit. Bonus reward: - A circlet of blasting for visiting Erix Thorn the provisioner Legacy Events: Captured Assasin. You captured Saal Dreadstroke or some of his cronies alive. Now you must decide what to do with them. - Hold on to them in the hope that they could be useful. After each adventure that they remain in captivity, you must pay 3 gp per captive on supplies Still Alive. Despite all the horrors you've seen, your friend Kalli remains alive and on your side. - Kalli heads to Morgrave University in Sharn to investigate the Oracle of War.