Show Log Entry
Adventure Title
DDEX2-10 Cloaks andShadows
DDEX2-10 Cloaks andShadows
Session
2
2
Date Played
2021-01-15 20:00:00 UTC
2021-01-15 20:00:00 UTC
XP Gained
GP +/-
80
80
Downtime +/-
10.0
10.0
Renown
Missions
Location Played
Online
Online
DM Name
DM DCI Number
Notes
* Party arrived at Mulmaster, was interviewed by Senior Cloak Zel. * As party tried explaining themselves, Zel was murdered right in front of them. The party frantically escaped into the panicking crowd below. * The party regroups and discusses their next plan of action. * The party, not having an ally tried to sneak around at night, but were very cautious of the City Watch. * They sought sanctuary at the Tymoran Mission, and discussed where to go next. The party figured out creative ways to go about Mulmaster in a more hidden fashion. * The party found DJ Khaled bin Zafir, who reveals that he's a genius(?) inventor with a flying mechanical contraption. A possible clue is that Zor Drejkov, a local noble, is part of a cult. * The party stops Zor Drejkov's carriage by all jumping on the car, and agrees to protect him in return for information. They find out that Little Wing, a cult assassin, hides in the Abandoned Windmill north of town. * The party fights off cult assassins, sustaining severe injuries along the way. Two wingwears and a potion of flying were recovered. * The party scout out the Abandoned Windmill, but their scout was detected and a frantic battle took place. * A lot of bloodshed later, Little Wing escapes after setting the place on fire. Several important documents that would prove the character's innocence were burned. * The party drinks up all the remaining potions of flying, and a mid-air chase ensues, with the party successfully catching Little Wing. * Permanent Magic Item: Winged Boots
* Party arrived at Mulmaster, was interviewed by Senior Cloak Zel. * As party tried explaining themselves, Zel was murdered right in front of them. The party frantically escaped into the panicking crowd below. * The party regroups and discusses their next plan of action. * The party, not having an ally tried to sneak around at night, but were very cautious of the City Watch. * They sought sanctuary at the Tymoran Mission, and discussed where to go next. The party figured out creative ways to go about Mulmaster in a more hidden fashion. * The party found DJ Khaled bin Zafir, who reveals that he's a genius(?) inventor with a flying mechanical contraption. A possible clue is that Zor Drejkov, a local noble, is part of a cult. * The party stops Zor Drejkov's carriage by all jumping on the car, and agrees to protect him in return for information. They find out that Little Wing, a cult assassin, hides in the Abandoned Windmill north of town. * The party fights off cult assassins, sustaining severe injuries along the way. Two wingwears and a potion of flying were recovered. * The party scout out the Abandoned Windmill, but their scout was detected and a frantic battle took place. * A lot of bloodshed later, Little Wing escapes after setting the place on fire. Several important documents that would prove the character's innocence were burned. * The party drinks up all the remaining potions of flying, and a mid-air chase ensues, with the party successfully catching Little Wing. * Permanent Magic Item: Winged Boots
Players
Player | Character |
---|---|
JoeM | Marlark Unger |