Equilius

Season:
11
Race:
Human
Class:
Monk 16
Background:
Hermit
Lifestyle:
Modest
Current Level:
16
Total GP:
27250
Total Downtime:
243
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
27
Magic Item Limit:
6
Portable Hole,
Dwarven Plate,
Story Award - Honorary Corps Member,
Spellbook Necromancer,
Spellscroll Comprehend Language,
Portable Hole,
Superior Healing Potion 2x,
Ioun Stone of Intellect ,
Moon-Touched Greatsword,
Spellwrought Tattoo: Raise Dead,
Potion of superior healing,
Same der Hoffnung (DRACHENEI) für die Story,
Spellscroll of Dominate Monster,
2x Potion of superior healing,
Hat of Disguise,
Watchful Helm,
Staff of Fate,
Ioun Stone of Awareness,
Crystal Ball of True Seeing,
Eyes of Minute Seeing,
Elemental Essence Shard (Air) Minor Property: Harmonious,
Eldritch Claw Tattoo,
Rooster (Wand of Wonder),
Rod of Alertness,
Story Award Favor of Candlekeep,
Wraps of Unarmed Prowess +3,
Balagos' Belt (+3 Dragonhide Belt)

Log Entries

Date Played Adventure Title ▲ Session Levels GP Downtime Magic Items
2023-12-27 11:14 Trade Log -5 Sun Blade > Elemental Essence Shard (Air) Minor Property: Harmonious Show Trade Log

Traded with Lyra (Brennjie) for an Elemental Essence Shard (Air) Minor Property: Harmonious (rare)

Sun Blade Weapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword’s luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.

Date Played Adventure Title ▲ Tier Session ACP TCP Downtime Renown
2023-12-27 11:14 Trade Log -5 Show Trade Log

Traded with Lyra (Brennjie) for an Elemental Essence Shard (Air) Minor Property: Harmonious (rare)

Sun Blade Weapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword’s luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.

Date Played Adventure Title ▲ Session XP GP Downtime Renown Magic Items
2023-12-27 11:14 Trade Log -5 Sun Blade > Elemental Essence Shard (Air) Minor Property: Harmonious Show Trade Log

Traded with Lyra (Brennjie) for an Elemental Essence Shard (Air) Minor Property: Harmonious (rare)

Sun Blade Weapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword’s luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.