Adventure Logsheet
*** PURCHASE ENTRY ***
Background Faction Agent
*** DM ENTRY ***
*** DM ENTRY ***
Adventure Logsheet
*** PURCHASE ENTRY ***
Potion of Healing + Potion of Healing + Holy Water.
The Mountain Door (Forge of Fury 1/4); Rapier +1.
The Glitterhame (Forge of Fury 2/4); Ring of Spell Storing: Goodberry, Hideous Laughter, Expeditious Retrait; Longsword+1.
Adventure Logsheet
Forge of Fury - The Black Lake / The Forge of Fury; Battleaxe +2 / Wand of Magic Missiles / Shield+1; Potion of Climbing, Potion of Invisibility; Scroll of Disguise Self.
*** DM ENTRY ***
*** PURCHASE ENTRY ***
Potion of Greater Healing Diamond (300 po)
Adventure Logsheet
Story Award : Gratitude of Hartkiller : In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award. Downtime activity : Gratitude of Hartkiller : You have claimed the divine spark of the Beast of Talos for Hartkiller and outfitted him for his battle with Jarl Ryndölg. In doing so you have writ your name into his legend. You may choose to spend 50 downtime days spreading word of your and Hartkiller's inspired deeds in Hartsvale. Upon doing so, you gain the benefit of the Gratitude of Hartkiller story award. This downtime activity may only be performed once. Potion of Greater Healing.
FAVOR OF HOUSE PEYTIR You have gained the favor of House Peytir, and with it, the approval of many of the anti-Thayan political factions in Mulmaster. Your Charisma checks to interact with Cloaks as well as Mulmaster nobles who are not aligned with Thay are made with advantage. EFREETI CROWN OF WISHES Trinket This beautiful golden crown is covered with diamonds each of which gleams with its own light. The crown resizes to fit the head of any wearer. Contrary to its name, the crown does not actually grant any wishes. Instead, when the person wearing it feels strong emotion of any kind, the crown sprouts harmless, colorful flames from its pinnacle, with the color of the flames based on the wearer’s mood: red for anger, blue for sorrow, green for amusement, and so on. VAULT OF THE EFREETI (PORTABLE HOLE) Wondrous item, rare This piece of fine red silk can be folded up into a handkerchief, scarf, or cloak. When studied closely, the folds of silk seem to dance and flicker like fire. A character wearing or carrying this item can speak and understand Ignan. It unfolds into a circular sheet 6 feet in diameter. You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate them closes. The gate is one-way only and can’t be reopened.
*** PURCHASE ENTRY ***
50 gold pour payer le passage au Capitaine Zehind
Adventure Logsheet
Wand of Web
*** PURCHASE ENTRY ***
Diamond dust 200 po
*** PURCHASE ENTRY ***
Gratitude of Hartkiller In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award. (cf. 2021-01-11 21:00 DDAL05-17 Hartkiller’s Horn)
Adventure Logsheet
5 h Alchemy Jug
Hours played: 4 hours Potion of Greater Healing Longbow+2 Ring of Spell Storing Giant Slayer Greatsword
*** DM ENTRY ***
Adventure Logsheet
Glacial Rift of the Frost Giant Jarl payed: 5 hours Bronze Horn of Valhala Plate +1 Staff of Healing Nolzur's Marvelous Pigments 1 greater healing 1 potion of giant hill strength scroll of bless lvl 3 scroll de cure wound lvl 3
*** TRADE ENTRY ***
Trade during adventure DDHC-TYP : Against The Giants
*** TRADE ENTRY ***
Limite d'objet dépassée, objet supprimé
Adventure Logsheet
*** TRADE ENTRY ***
Wondrous Item, very rare Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image. Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate objects or terrain features--such as a door, a pit, flowers, trees, cells, rooms, or weapons-- that are up to 10,000 cubic feet. It takes 10 minutes to cover 100 square feet. When you complete the painting, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as a diamond or a pile of gold), the object looks authentic, but close inspection reveals it is made from paste, bone, or some other worthless material. If you paint a form of energy such as fire or lightning, the energy appears but dissipates as soon as you complete the painting, doing no harm to anything.
Played: 6 hours Scroll of Enhanced Ability Belt of Fire Giant Strength Diamond dust -200gp (Greater Restoration spell)
*** TRADE ENTRY ***
Adventure Logsheet
*** PURCHASE ENTRY ***
diamond dust 500gp
*** TRADE ENTRY ***
Trade with Iliok (Dave) - https://www.adventurersleaguelog.com/users/30509/characters/75950
*** TRADE ENTRY ***
Adventure Logsheet
-30 downtime = -10 for catching up / -20 for "adventure et levening"
-30 downtime = -10 for catching up / -20 for "adventure et levening"
-30 downtime = -10 for catching up / -20 for "adventure et levening"****
Adventure Logsheet
-30 downtime = -10 for catching up / -20 for "adventure et levening"
*** PURCHASE ENTRY ***
Sunburst pendant worth at least 100 gp Mirror, steel
Hero of the Welcomers: Working alongside the Welcomers – Phlan's thieves‐turned‐freedom fighters – you rid the town of its evil dragon overlord. The Welcomers are forever in your debt. Inside Phlan, you enjoy a Comfortable lifestyle without any expense. Skyfist (Dwarven Thrower) Staff of Power The Epic was a success