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Adventure Title
DDHC-TYP : Against The Giants
Session
1
Date Played
2021-03-20 20:30:00 UTC
Levels Gained
GP +/-
1000
Downtime +/-
Location Played
La Guilde
DM Name
Mowanicolas
DM DCI Number
3320825694
Notes
* Glacial Rift of the Frost Giant Jarl * payed: 5 hours * Bronze Horn of Valhala * Plate +1 * Staff of Healing * Nolzur's Marvelous Pigments * 1 greater healing * 1 potion of giant hill strength * scroll of bless lvl 3 * scroll de cure wound lvl 3

Magic Items

Name Rarity Location Table Result Counts?
Staff of Healing Rare DDHC-TYP : Against The Giants true
Staff, rare (requires attunement by a Bard, Cleric, or Druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
Nolzur's Marvelous Pigment Very Rare DDHC-TYP : Against The Giants true
Wondrous Item, very rare Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image. Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate objects or terrain features--such as a door, a pit, flowers, trees, cells, rooms, or weapons-- that are up to 10,000 cubic feet. It takes 10 minutes to cover 100 square feet. When you complete the painting, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as a diamond or a pile of gold), the object looks authentic, but close inspection reveals it is made from paste, bone, or some other worthless material. If you paint a form of energy such as fire or lightning, the energy appears but dissipates as soon as you complete the painting, doing no harm to anything.
Bronze Horn of Valhala Rare DDHC-TYP : Against The Giants true
Wondrous Item, varies You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed. 4d4 + 4 berserkers