Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Shortbow +1 uncommon Purchase Log Show
Notes:

renowm adept

Mantle of Spell Resistance rare DDEP08-02 Stardock Under Siege Show
Notes:

Wondrous Item, rare (requires attunement)
You have advantage on saving throws against spells while you wear this cloak.

Pixie Winged Boots uncommon Awards_Season_11 CCC-GHC-BK2-05 Finglebruggle's Phantomball Field Show
Notes:

Adventuring Gear (Wondrous Item, Feet)
These elegant, supple boots have iridescent, rainbow-colored pixie wings on their sides. When in use, the wings flutter and a trail of pixie dust sprinkles from their heels. This item functions as winged boots (see the Dungeon Master’s Guide).

Quiver of Ehlonna uncommon Awards_Season_11 DDHC-TYP Tales from the Yawning Portal Show
Notes:

Wondrous Item, uncommon
Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears.
You can draw any item the quiver contains as if doing so from a regular quiver or scabbard.

Last Light of Northkeep (Candle of the Deep) common CCC-BWM-002 The City in the Depths CCC-BWM-002 The City in the Depths Show
Notes:

Wonderous item, common
This crystal lantern has patterns of stars etched all over it. The flame of this lantern is not extinguished when immersed in water. It gives off light and heat like a normal lantern. With the blessing of Selune, this lantern never runs out of fuel.

Dimensional Shackles rare CC-GHC-BK3-07 Once Stolen, Twice Deceived CC-GHC-BK3-07 Once Stolen, Twice Deceived Show
Notes:

Wondrous Item, rare
You can use an action to place these shackles on an incapacitated creature. The shackles adjust to fit a creature of Small to Large size. In addition to serving as mundane manacles, the shackles prevent a creature bound by them from using any method of extradimensional movement, including teleportation or travel to a different plane of existence. They don't prevent the creature from passing through an interdimensional portal.
You and any creature you designate when you use the shackles can use an action to remove them. Once every 30 days, the bound creature can make a DC 30 Strength (Athletics) check. On a success, the creature breaks free and destroys the shackles.

Cloak of Displacement rare DDAL05-5 A Dish Best Served Cold DDAL05-5 A Dish Best Served Cold Show
Notes:

Wondrous Item, rare (requires attunement)
While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move.
This cloak is made of the pelt of a smooth, black-furred creature. A bone toggle fastens the cloak around its wearer’s neck. Close examination of the gold-embroidered hem reveals a poem that reads (in Common): “Six men in pain; six men rent. Blood, it falls like rain; broken bodies bent. Six men plead; and six men cry; Tearing arm and leg, six men die.”

Ring of Protection rare DDEX3-15 Szith Morcane Unbound DDEX3-15 Szith Morcane Unbound Show
Notes:

Ring, rare (requires attunement)
This ancient drow ring is made of cool black spider silk, when worn it causes the user to feel self-assured and over confident.

Shortsword Flametongue rare Uneasy Lies the Head CCC-YLRA-02 Uneasy Lies the Head Show
Notes:

Arme (n'importe quelle épée), rare (nécessite un lien)
Vous pouvez utiliser une action bonus pour prononcer le mot de commande de cette épée magique, faisant jaillir des flammes de la lame. Ces flammes diffusent une lumière vive dans un rayon de 40ft et une lumière tamisée sur 40ft supplémentaires. Tant que l'épée est en feu, elle inflige 2d6 dégâts de feu supplémentaires à toute cible touchée. Les flammes durent jusqu'à ce que vous utilisiez une action bonus pour prononcer à nouveau le mot de commande ou jusqu'à ce que vous laissiez tomber ou rengainiez l'épée.
Cette arme a été conçue pour vous par les forgerons experts de l'Emberstar Exchange selon vos spécifications.

Unlocked Magic Items

Name Rarity Tier Location ▲ Table Result Source
Shortbow +1 uncommon Trade Log Show
Bracers of Archery uncommon 1 The Black Road DDAL05-2 The Black Road Show
Notes:

Wondrous item, uncommon (requires attunement)
While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide.
These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.